Player Matchup

Nemesis
Nemesis
Godly Wolf
Nemesis
Level 107
God Stats
4W - 2L
1,609 SR
Queue Stats
265W - 247L
1,538 Elo+
Solo
Lancelot
Lancelot
IdealChaos
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,577 Elo+
Solo
Xing Tian
Xing Tian
REKT Preditah
Xing Tian
Level 121
God Stats
2W - 1L
1,716 SR
Queue Stats
57W - 45L
1,534 Elo+
Party 1
Sobek
Sobek
Raptor1756
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,526 Elo+
Solo
Discordia
Discordia
iMonts
Discordia
Level 147
God Stats
1W - 1L
1,281 SR
Queue Stats
72W - 51L
1,598 Elo+
Party 1
Team Averages
Level 117
1,521 SR
1,555 Elo+

VS

Team Averages
Level 134
1,482 SR
1,535 Elo+
Cernunnos
Cernunnos
Agggy
Cernunnos
Level 128
God Stats
1W - 0L
1,323 SR
Queue Stats
19W - 30L
1,447 Elo+
Solo
Atlas
Atlas
CalumChis
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,592 Elo+
Solo
Charybdis
Charybdis
Exalted-FusinG
Charybdis
Level 133
God Stats
4W - 1L
1,588 SR
Queue Stats
290W - 291L
1,545 Elo+
Solo
Kali
Kali
Nuke xMONSTERzZ
Kali
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 112L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
zRJSz
Kuzenbo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Godly Wolf
Nemesis
13
1 / 2 / 5
7,636
694
5,868
16,104
12,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
IdealChaos
Lancelot
13
2 / 6 / 4
7,661
696
9,859
18,142
13,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
REKT Preditah
Xing Tian
14
2 / 2 / 5
7,547
686
6,217
15,887
16,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
13
1 / 5 / 3
7,502
682
7,622
15,236
19,782
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
iMonts
Discordia
15
2 / 2 / 4
7,744
704
18,472
7,682
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Agggy
Cernunnos
17
5 / 1 / 9
9,545
868
19,802
13,102
7,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
CalumChis
Atlas
15
2 / 2 / 12
9,239
840
12,680
13,298
14,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Exalted-FusinG
Charybdis
17
5 / 1 / 10
9,629
875
16,054
10,588
5,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 9
8,840
804
7,270
13,631
10,083
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
zRJSz
Kuzenbo
13
2 / 3 / 11
8,254
750
8,818
15,938
20,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
8
Kills
16
17
Deaths
8
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Agggy
Cernunnos
5
1
9
9.5
W
Atlas
CalumChis
Atlas
2
2
12
4
W
Charybdis
Exalted-FusinG
Charybdis
5
1
10
10
L
Nemesis
Godly Wolf
Nemesis
1
2
5
1.75
L
Lancelot
IdealChaos
Lancelot
2
6
4
0.67
W
2
1
9
6.5
L
Xing Tian
REKT Preditah
Xing Tian
2
2
5
2.25
L
Sobek
1
5
3
0.5
L
Discordia
iMonts
Discordia
2
2
4
2
W
Kuzenbo
zRJSz
Kuzenbo
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,038
Damage
64,624
73,051
Taken
66,557
66,335
Mitigated
58,015
20,781
Healing
23,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Agggy
Cernunnos
19,802
8,162
1,531
3,198
13,102
7,600
2,632
7,491
5,611
0
39,324
W
Atlas
CalumChis
Atlas
12,680
3,839
3,109
1,275
13,298
14,051
238
6,474
6,824
22,477
0
W
Charybdis
Exalted-FusinG
Charybdis
16,054
8,056
399
2,466
10,588
5,944
3,066
5,626
4,962
0
31,774
L
Nemesis
Godly Wolf
Nemesis
5,868
2,744
3,962
4,267
16,104
12,827
0
4,435
11,669
0
10,568
L
Lancelot
IdealChaos
Lancelot
9,859
384
1,436
3,820
18,142
13,146
0
4,995
13,147
0
22,775
W
7,270
1,662
2,559
4,964
13,631
10,083
1,209
5,850
7,781
0
12,409
L
Xing Tian
REKT Preditah
Xing Tian
6,217
297
1,545
2,151
15,887
16,619
0
5,224
10,663
10,645
0
L
Sobek
7,622
148
0
2,302
15,236
19,782
0
4,369
10,867
13,663
0
L
Discordia
iMonts
Discordia
18,472
1,487
767
531
7,682
3,961
0
2,475
5,207
36,986
0
W
Kuzenbo
zRJSz
Kuzenbo
8,818
2,678
1,303
2,979
15,938
20,337
391
6,870
9,068
11,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
45,507
90
Minions Killed
126
0
Camps Cleared
0
1,131,255
Distance Traveled
1,133,378
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,545
868
47
4
0
226,977
1
W
Atlas
9,239
840
13
1
0
228,478
3
W
Charybdis
9,629
875
39
4
0
218,871
0
L
Nemesis
7,636
694
13
1
0
259,462
1
L
Lancelot
7,661
696
17
2
0
233,368
0
W
Kali
8,840
804
20
2
0
252,300
0
L
Xing Tian
7,547
686
7
1
0
229,535
4
L
Sobek
7,502
682
10
1
0
202,515
2
L
Discordia
7,744
704
43
4
0
206,375
0
W
Kuzenbo
8,254
750
7
1
0
206,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role