Player Matchup

Discordia
Discordia
CherishTheBear
Discordia
Level 128
God Stats
4W - 3L
1,311 SR
Queue Stats
228W - 254L
1,386 Elo+
Party 2
Ishtar
Ishtar
KilkennyCobbler
Ishtar
Level 86
God Stats
12W - 25L
1,310 SR
Queue Stats
274W - 310L
1,405 Elo+
Party 3
Hades
Hades
NeRv Moose
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,378 Elo+
Party 2
Mulan
Mulan
NeRv Sun
Mulan
Level 102
God Stats
6W - 5L
1,291 SR
Queue Stats
180W - 185L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Turtarian
Cu Chulainn
Level 110
God Stats
13W - 12L
1,392 SR
Queue Stats
354W - 415L
1,400 Elo+
Party 3
Team Averages
Level 98
1,361 SR
1,397 Elo+

VS

Team Averages
Level 89
1,533 SR
1,389 Elo+
Hades
Hades
GamerBabyYoda97
Hades
Level 69
God Stats
19W - 17L
1,528 SR
Queue Stats
996W - 951L
1,400 Elo+
Party 4
Arachne
Arachne
NEW_BLACK_BLOOD
Arachne
Level 78
God Stats
4W - 4L
1,560 SR
Queue Stats
105W - 105L
1,422 Elo+
Solo
Horus
Horus
Twin_Wolf22
Horus
Level 131
God Stats
9W - 15L
1,487 SR
Queue Stats
722W - 787L
1,358 Elo+
Party 4
Anubis
Anubis
XxkaramGamerXx
Anubis
Level 64
God Stats
8W - 8L
1,500 SR
Queue Stats
276W - 320L
1,357 Elo+
Party 1
Artemis
Artemis
ibrahimkill640
Artemis
Level 102
God Stats
12W - 11L
1,591 SR
Queue Stats
628W - 724L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CherishTheBear
Discordia
20
7 / 1 / 9
14,696
525
19,698
13,411
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 11
13,918
497
17,607
23,817
11,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
20
7 / 5 / 7
14,445
516
20,990
28,558
17,900
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
NeRv Sun
Mulan
20
14 / 0 / 13
14,939
534
26,169
21,947
30,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Turtarian
Cu Chulainn
20
1 / 3 / 7
15,146
541
19,449
24,059
34,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 1
12,340
441
20,346
28,562
16,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 7 / 7
11,884
424
8,511
35,900
17,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 1
12,222
437
7,377
25,102
37,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 9 / 4
10,646
380
15,211
31,309
17,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 10 / 1
10,074
360
11,182
19,315
8,479

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
34
Kills
14
14
Deaths
34
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
CherishTheBear
Discordia
7
1
9
11.5
L
5
4
1
1.38
W
5
5
11
2.1
L
2
7
7
0.79
W
Hades
7
5
7
2.1
W
Mulan
NeRv Sun
Mulan
14
0
13
20.5
W
Cu Chulainn
Turtarian
Cu Chulainn
1
3
7
1.5
L
3
4
1
0.88
L
1
9
4
0.33
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,913
Damage
62,627
111,792
Taken
140,188
101,004
Mitigated
96,850
35,101
Healing
38,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CherishTheBear
Discordia
19,698
1,260
0
2,542
13,411
6,270
1,252
6,869
5,978
120,011
0
L
20,346
738
399
7,907
28,562
16,931
0
11,874
16,050
80,814
0
W
17,607
10,151
0
5,634
23,817
11,392
5,596
9,651
14,010
0
117,436
L
8,511
5,947
0
9,308
35,900
17,291
0
10,243
25,525
0
98,913
W
Hades
20,990
1,910
490
14,882
28,558
17,900
381
7,617
20,622
135,430
0
W
Mulan
NeRv Sun
Mulan
26,169
3,964
0
10,412
21,947
30,892
2,059
7,143
14,529
0
93,241
W
Cu Chulainn
Turtarian
Cu Chulainn
19,449
2,374
0
1,141
24,059
34,550
0
3,143
20,118
0
143,514
L
7,377
3,663
482
8,216
25,102
37,143
0
4,541
20,553
0
74,702
L
15,211
1,721
0
10,270
31,309
17,006
0
8,478
22,681
86,034
0
L
11,182
5,374
0
1,884
19,315
8,479
30
4,485
14,691
0
66,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,144
Gold Earned
57,166
911
Minions Killed
612
0
Camps Cleared
0
2,718,701
Distance Traveled
2,184,687
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,696
525
196
7
0
591,351
3
L
Hades
12,340
441
135
5
0
440,648
1
W
Ishtar
13,918
497
179
6
0
526,076
4
L
Arachne
11,884
424
121
4
0
511,729
2
W
Hades
14,445
516
178
6
0
514,631
4
W
Mulan
14,939
534
112
4
0
562,971
4
W
Cu Chulainn
15,146
541
246
9
0
523,672
0
L
Horus
12,222
437
128
5
0
431,173
2
L
Anubis
10,646
380
128
5
0
425,389
3
L
Artemis
10,074
360
100
4
0
375,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role