Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Camppos11
Ishtar
Level 107
God Stats
15W - 15L
1,440 SR
Queue Stats
214W - 234L
1,375 Elo+
Solo
Arachne
Arachne
FallenAngel9741
Arachne
Level 105
God Stats
2W - 1L
1,428 SR
Queue Stats
117W - 129L
1,409 Elo+
Solo
Loki
Loki
L4 Rival
Loki
Level 129
God Stats
0W - 4L
1,600 SR
Queue Stats
26W - 26L
1,541 Elo+
Solo
Ares
Ares
TheJonkyard
Ares
Level 89
God Stats
8W - 6L
1,529 SR
Queue Stats
151W - 167L
1,459 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,457 Elo+

VS

Team Averages
Level 102
1,593 SR
1,443 Elo+
Zhong Kui
Zhong Kui
Oscarson05
Zhong Kui
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,443 Elo+
Party 1
Arachne
Arachne
TMsFinest
Arachne
Level 84
God Stats
8W - 4L
1,581 SR
Queue Stats
36W - 32L
1,410 Elo+
Solo
Ishtar
Ishtar
YourFiance9875
Ishtar
Level 63
God Stats
10W - 13L
1,305 SR
Queue Stats
102W - 104L
1,482 Elo+
Solo
Scylla
Scylla
rsanchez22081
Scylla
Level 145
God Stats
3W - 0L
1,851 SR
Queue Stats
111W - 103L
1,513 Elo+
Party 1
Atlas
Atlas
zenacu lunai
Atlas
Level 121
God Stats
4W - 2L
1,728 SR
Queue Stats
284W - 324L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 0
5,280
528
2,573
7,380
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Camppos11
Ishtar
10
1 / 5 / 2
5,831
583
4,138
8,491
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,125
513
2,444
7,198
5,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
4
1 / 1 / 0
4,176
418
877
3,115
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 0
5,093
509
5,375
8,629
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oscarson05
Zhong Kui
11
1 / 0 / 0
6,441
644
5,040
6,519
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
TMsFinest
Arachne
9
3 / 0 / 4
5,597
560
3,936
6,680
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 2 / 3
6,166
617
4,628
6,797
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 1
6,110
611
5,478
3,546
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 1 / 5
5,587
559
3,258
7,217
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Ishtar
Camppos11
Ishtar
1
5
2
0.4
L
0
1
0
0
L
Loki
1
1
0
1
W
Zhong Kui
Oscarson05
Zhong Kui
1
0
0
1
W
Arachne
TMsFinest
Arachne
3
0
4
5
L
1
3
0
0.33
W
4
2
3
2.75
W
2
0
1
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,407
Damage
22,340
34,813
Taken
30,759
16,538
Mitigated
15,455
8,543
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,573
714
0
3,833
7,380
2,963
0
4,044
3,080
39,682
0
L
Ishtar
Camppos11
Ishtar
4,138
2,731
0
1,086
8,491
2,901
16
1,021
7,470
0
43,009
L
2,444
2,018
0
1,263
7,198
5,791
0
4,562
2,158
0
25,726
L
Loki
877
275
0
988
3,115
765
0
145
2,944
0
6,996
W
Zhong Kui
Oscarson05
Zhong Kui
5,040
1,049
0
4,392
6,519
4,327
846
0
6,519
45,284
0
W
Arachne
TMsFinest
Arachne
3,936
3,177
0
2,465
6,680
2,445
0
1,856
4,824
0
28,625
L
5,375
210
0
1,373
8,629
4,118
0
3,152
5,385
12,244
0
W
4,628
3,632
0
730
6,797
2,204
0
1,334
5,378
0
29,169
W
5,478
1,283
0
500
3,546
1,224
0
1,764
1,782
42,215
0
W
3,258
1,514
128
2,681
7,217
5,255
0
2,834
4,308
14,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
29,901
238
Minions Killed
312
0
Camps Cleared
0
838,442
Distance Traveled
962,268
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,280
528
80
8
0
184,260
2
L
Ishtar
5,831
583
74
7
0
167,817
3
L
Arachne
5,125
513
55
6
0
192,638
1
L
Loki
4,176
418
13
1
0
86,944
1
W
Zhong Kui
6,441
644
110
11
0
177,966
2
W
Arachne
5,597
560
48
5
0
224,402
3
L
Ares
5,093
509
16
2
0
206,783
3
W
Ishtar
6,166
617
55
6
0
186,124
0
W
Scylla
6,110
611
85
9
0
182,030
2
W
Atlas
5,587
559
14
1
0
191,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role