Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FatherYoshie
Cthulhu
Level 13
God Stats
5W - 7L
1,399 SR
Queue Stats
28W - 32L
1,292 Elo+
Party 1
Hou Yi
Hou Yi
SUBN3TW0RK
Hou Yi
Level 70
God Stats
1W - 3L
1,158 SR
Queue Stats
6W - 14L
1,273 Elo+
Solo
Amaterasu
Amaterasu
Schmeilt
Amaterasu
Level 86
God Stats
6W - 4L
1,285 SR
Queue Stats
100W - 100L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
UwUDaddyUwU
Ratatoskr
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
29W - 38L
1,367 Elo+
Party 1
Team Averages
Level 54
1,368 SR
1,384 Elo+

VS

Team Averages
Level 100
1,550 SR
1,468 Elo+
Aphrodite
Aphrodite
HentaaiiNoKami
Aphrodite
Level 68
God Stats
2W - 0L
1,524 SR
Queue Stats
97W - 110L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Jrobtheslob1999
Cthulhu
Level 57
God Stats
3W - 1L
1,427 SR
Queue Stats
63W - 75L
1,430 Elo+
Party 2
Ishtar
Ishtar
Lil Lightskn
Ishtar
Level 104
God Stats
2W - 0L
1,776 SR
Queue Stats
33W - 27L
1,444 Elo+
Party 2
Achilles
Achilles
MrRADCL
Achilles
Level 129
God Stats
5W - 14L
1,345 SR
Queue Stats
402W - 443L
1,439 Elo+
Solo
Thor
Thor
elmaestropro01
Thor
Level 141
God Stats
8W - 4L
1,679 SR
Queue Stats
275W - 255L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
0 / 6 / 6
12,191
642
16,587
16,428
8,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
FatherYoshie
Cthulhu
19
2 / 6 / 1
12,590
663
15,259
20,453
23,362
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
SUBN3TW0RK
Hou Yi
19
1 / 5 / 2
12,487
657
10,948
24,362
12,662
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Schmeilt
Amaterasu
19
3 / 7 / 4
12,721
670
18,394
30,690
28,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
UwUDaddyUwU
Ratatoskr
18
4 / 10 / 1
11,998
631
10,519
31,176
15,491
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HentaaiiNoKami
Aphrodite
20
5 / 2 / 10
13,896
731
12,238
17,907
10,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 14
13,549
713
17,741
27,347
29,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
20
12 / 1 / 13
14,874
783
37,631
17,260
9,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
MrRADCL
Achilles
19
5 / 3 / 17
13,008
685
15,596
26,274
39,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 1 / 16
14,751
776
21,506
21,557
15,586
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
10
Kills
33
34
Deaths
10
14
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
6
6
0.5
L
Cthulhu
FatherYoshie
Cthulhu
2
6
1
0.42
W
Aphrodite
HentaaiiNoKami
Aphrodite
5
2
10
5
W
3
3
14
3.33
W
Ishtar
12
1
13
18.5
W
Achilles
MrRADCL
Achilles
5
3
17
4.5
L
Hou Yi
SUBN3TW0RK
Hou Yi
1
5
2
0.4
L
Amaterasu
Schmeilt
Amaterasu
3
7
4
0.71
L
Ratatoskr
UwUDaddyUwU
Ratatoskr
4
10
1
0.45
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,707
Damage
104,712
123,109
Taken
110,345
88,670
Mitigated
103,683
18,725
Healing
37,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
16,587
1,314
0
1,563
16,428
8,622
294
1,934
14,222
50,858
0
L
Cthulhu
FatherYoshie
Cthulhu
15,259
996
559
933
20,453
23,362
0
6,181
13,810
44,645
0
W
Aphrodite
HentaaiiNoKami
Aphrodite
12,238
2,418
8,956
11,709
17,907
10,144
1,541
3,900
14,007
71,347
0
W
17,741
1,508
1,279
3,340
27,347
29,100
371
6,458
17,364
43,644
0
W
Ishtar
37,631
28,752
0
5,157
17,260
9,243
2,634
5,896
11,364
0
68,146
W
Achilles
MrRADCL
Achilles
15,596
3,233
749
4,357
26,274
39,610
613
8,538
17,248
0
27,942
L
Hou Yi
SUBN3TW0RK
Hou Yi
10,948
4,330
0
1,403
24,362
12,662
1,892
4,281
19,499
0
43,041
L
Amaterasu
Schmeilt
Amaterasu
18,394
7,880
0
10,020
30,690
28,533
0
8,261
21,759
0
44,410
L
Ratatoskr
UwUDaddyUwU
Ratatoskr
10,519
2,796
0
4,247
31,176
15,491
0
7,322
23,358
0
23,210
W
21,506
1,474
0
1,573
21,557
15,586
1,390
7,054
14,503
0
64,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,987
Gold Earned
70,078
285
Minions Killed
305
0
Camps Cleared
0
1,690,562
Distance Traveled
1,863,296
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,191
642
71
4
0
327,010
0
L
Cthulhu
12,590
663
61
3
0
338,725
4
W
Aphrodite
13,896
731
93
5
0
370,322
4
W
Cthulhu
13,549
713
45
2
0
406,334
1
W
Ishtar
14,874
783
75
4
0
319,108
0
W
Achilles
13,008
685
22
1
0
390,093
2
L
Hou Yi
12,487
657
83
4
0
304,046
1
L
Amaterasu
12,721
670
53
3
0
378,339
5
L
Ratatoskr
11,998
631
17
1
0
342,442
2
W
Thor
14,751
776
70
4
0
377,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role