Player Matchup

Da Ji
Da Ji
Dubaku42
Da Ji
Level 28
God Stats
2W - 5L
1,503 SR
Queue Stats
74W - 97L
1,209 Elo+
Party 3
Izanami
Izanami
Heisenbegr
Izanami
Level 43
God Stats
1W - 4L
1,268 SR
Queue Stats
75W - 97L
1,209 Elo+
Party 3
Hades
Hades
JarlMattew
Hades
Level 112
God Stats
2W - 6L
1,405 SR
Queue Stats
221W - 298L
1,372 Elo+
Party 2
Ishtar
Ishtar
SkadiFrostQueen
Ishtar
Level 108
God Stats
14W - 22L
1,883 SR
Queue Stats
241W - 328L
1,364 Elo+
Party 2
Yemoja
Yemoja
XPerryJens
Yemoja
Level 52
God Stats
11W - 8L
1,615 SR
Queue Stats
60W - 79L
1,356 Elo+
Solo
Team Averages
Level 69
1,535 SR
1,302 Elo+

VS

Team Averages
Level 93
1,490 SR
1,385 Elo+
Ishtar
Ishtar
DEATHANGEL01221
Ishtar
Level 98
God Stats
4W - 3L
1,599 SR
Queue Stats
137W - 157L
1,348 Elo+
Party 1
Bellona
Bellona
ENjoeCE
Bellona
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
113W - 96L
1,394 Elo+
Solo
Arachne
Arachne
PHEN12M
Arachne
Level 104
God Stats
28W - 27L
1,523 SR
Queue Stats
488W - 497L
1,418 Elo+
Party 4
Nu Wa
Nu Wa
Phoxyte
Nu Wa
Level 85
God Stats
131W - 129L
1,470 SR
Queue Stats
482W - 531L
1,433 Elo+
Party 4
Cerberus
Cerberus
wouldbeking111
Cerberus
Level 72
God Stats
9W - 14L
1,356 SR
Queue Stats
73W - 97L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dubaku42
Da Ji
6
1 / 5 / 0
4,409
441
2,827
8,475
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Heisenbegr
Izanami
9
0 / 4 / 0
5,082
508
3,381
7,117
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
8
0 / 2 / 1
4,744
474
5,133
7,423
3,387
6
0 / 7 / 1
4,265
427
4,507
8,876
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
XPerryJens
Yemoja
7
1 / 1 / 1
4,980
498
3,795
6,654
3,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 1
6,019
602
7,562
7,293
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
ENjoeCE
Bellona
9
3 / 0 / 1
5,483
548
4,023
7,858
4,955
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
PHEN12M
Arachne
9
4 / 0 / 3
5,503
550
5,718
8,006
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Phoxyte
Nu Wa
10
3 / 0 / 3
5,491
549
5,117
3,548
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
7
1 / 1 / 7
5,534
553
3,534
6,006
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
18
19
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Da Ji
Dubaku42
Da Ji
1
5
0
0.2
W
Bellona
ENjoeCE
Bellona
3
0
1
3.5
L
Izanami
Heisenbegr
Izanami
0
4
0
0
L
Hades
0
2
1
0.25
W
Arachne
PHEN12M
Arachne
4
0
3
5.5
W
Nu Wa
Phoxyte
Nu Wa
3
0
3
4.5
L
0
7
1
0.07
L
Yemoja
XPerryJens
Yemoja
1
1
1
1.5
W
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
25,954
38,545
Taken
32,711
13,936
Mitigated
15,832
10,863
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,562
4,589
0
3,774
7,293
2,521
320
1,159
6,134
0
36,700
L
Da Ji
Dubaku42
Da Ji
2,827
890
0
1,803
8,475
2,736
0
831
7,584
0
16,221
W
Bellona
ENjoeCE
Bellona
4,023
728
0
1,599
7,858
4,955
173
0
7,858
0
29,290
L
Izanami
Heisenbegr
Izanami
3,381
2,642
0
1,221
7,117
1,770
876
971
6,106
0
32,369
L
Hades
5,133
600
0
3,518
7,423
3,387
0
2,865
4,244
30,014
0
W
Arachne
PHEN12M
Arachne
5,718
4,593
0
1,249
8,006
3,028
0
3,270
4,736
0
33,415
W
Nu Wa
Phoxyte
Nu Wa
5,117
1,501
0
321
3,548
1,326
0
1,982
1,566
27,015
0
L
4,507
2,860
240
856
8,876
2,209
0
1,184
7,682
0
21,320
L
Yemoja
XPerryJens
Yemoja
3,795
891
1,226
1,999
6,654
3,834
0
2,306
4,278
17,152
0
W
Cerberus
3,534
1
428
2,183
6,006
4,002
0
2,517
3,489
12,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,480
Gold Earned
28,030
197
Minions Killed
240
0
Camps Cleared
0
817,927
Distance Traveled
890,200
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,019
602
58
6
0
182,311
4
L
Da Ji
4,409
441
27
3
0
180,456
1
W
Bellona
5,483
548
42
4
0
142,283
0
L
Izanami
5,082
508
55
6
0
156,140
0
L
Hades
4,744
474
60
6
0
168,117
2
W
Arachne
5,503
550
62
6
0
218,205
4
W
Nu Wa
5,491
549
52
5
0
174,411
4
L
Ishtar
4,265
427
29
3
0
150,810
0
L
Yemoja
4,980
498
26
3
0
162,404
3
W
Cerberus
5,534
553
26
3
0
172,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role