Player Matchup

Lancelot
Lancelot
Da Baby Goat177
Lancelot
Level 104
God Stats
8W - 3L
1,824 SR
Queue Stats
38W - 41L
1,485 Elo+
Party 1
Ishtar
Ishtar
Neo Millennium
Ishtar
Level 148
God Stats
6W - 6L
1,553 SR
Queue Stats
18W - 16L
1,521 Elo+
Party 1
Olorun
Olorun
PaddleMePaddy
Olorun
Level 97
God Stats
2W - 0L
1,772 SR
Queue Stats
34W - 27L
1,554 Elo+
Party 1
Team Averages
Level 116
1,716 SR
1,520 Elo+

VS

Team Averages
Level 106
1,524 SR
1,483 Elo+
Ishtar
Ishtar
ZaproDesigns
Ishtar
Level 103
God Stats
3W - 5L
1,410 SR
Queue Stats
100W - 126L
1,460 Elo+
Solo
Eset
Eset
dylwiza
Eset
Level 67
God Stats
2W - 1L
1,823 SR
Queue Stats
17W - 13L
1,524 Elo+
Solo
Bakasura
Bakasura
ĐồngCổ
Bakasura
Level 148
God Stats
2W - 4L
1,341 SR
Queue Stats
110W - 120L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 5 / 12
13,082
770
12,678
19,106
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 7 / 6
12,941
761
17,974
24,370
10,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 5 / 13
13,242
779
17,566
18,005
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 6 / 13
11,426
672
14,085
17,827
7,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
dylwiza
Eset
18
7 / 7 / 8
12,887
758
21,590
14,913
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
ĐồngCổ
Bakasura
18
8 / 5 / 7
13,089
770
12,758
24,354
20,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
18
Kills
16
17
Deaths
18
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
5
12
2
W
9
7
6
1.71
W
5
5
13
2.3
L
Ishtar
1
6
13
1.25
L
Eset
dylwiza
Eset
7
7
8
1.57
L
Bakasura
ĐồngCổ
Bakasura
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,218
Damage
48,433
61,481
Taken
57,094
30,982
Mitigated
35,390
22,504
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
12,678
1,782
0
5,756
19,106
11,410
194
5,748
12,464
0
32,190
W
17,974
14,648
0
9,595
24,370
10,987
2,147
8,535
14,936
0
61,215
W
17,566
10,646
787
6,366
18,005
8,585
1,408
7,520
10,148
52,042
5,607
L
Ishtar
14,085
8,842
0
2,249
17,827
7,897
920
5,370
12,177
0
45,614
L
Eset
dylwiza
Eset
21,590
544
1,785
2,136
14,913
6,940
516
4,757
9,970
55,426
0
L
Bakasura
ĐồngCổ
Bakasura
12,758
9,681
150
8,485
24,354
20,553
1,470
5,793
18,217
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
37,402
171
Minions Killed
187
6
Camps Cleared
9
814,884
Distance Traveled
828,620
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,082
770
32
2
2
320,204
1
W
Ishtar
12,941
761
52
3
2
239,844
1
W
Olorun
13,242
779
87
5
2
254,836
2
L
Ishtar
11,426
672
55
3
3
259,411
5
L
Eset
12,887
758
80
5
2
273,014
2
L
Bakasura
13,089
770
52
3
4
296,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role