Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ElPandaFlaco
Baron Samedi
Level 154
God Stats
4W - 2L
1,785 SR
Queue Stats
280W - 294L
1,391 Elo+
Solo
Ravana
Ravana
Ill Alex III
Ravana
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 230L
1,503 Elo+
Solo
He Bo
He Bo
Jerrybeamz
He Bo
Level 149
God Stats
3W - 5L
1,478 SR
Queue Stats
207W - 228L
1,436 Elo+
Solo
Odin
Odin
Puupeed
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,486 Elo+
Solo
Team Averages
Level 101
1,552 SR
1,463 Elo+

VS

Team Averages
Level 90
1,470 SR
1,423 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ButtWhisk
Shiva
Level 130
God Stats
4W - 1L
1,477 SR
Queue Stats
502W - 552L
1,334 Elo+
Solo
Ah Puch
Ah Puch
Helle Farbe
Ah Puch
Level 128
God Stats
12W - 8L
1,683 SR
Queue Stats
507W - 473L
1,433 Elo+
Solo
Serqet
Serqet
ItzAniki
Serqet
Level 28
God Stats
2W - 2L
1,190 SR
Queue Stats
73W - 75L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maidenlesstrash
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 5 / 6
9,507
679
9,879
14,288
14,084
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ElPandaFlaco
Baron Samedi
19
6 / 6 / 3
10,601
757
17,480
18,119
9,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
9
0 / 7 / 3
7,288
521
2,530
9,260
5,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
17
3 / 6 / 4
9,008
643
8,305
11,300
4,790
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Puupeed
Odin
13
0 / 6 / 5
8,203
586
2,714
13,494
9,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
6 / 1 / 17
11,528
823
11,178
10,269
5,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
ButtWhisk
Shiva
16
2 / 4 / 16
9,829
702
7,282
17,485
17,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Helle Farbe
Ah Puch
18
5 / 3 / 18
10,893
778
15,542
15,581
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
ItzAniki
Serqet
19
6 / 2 / 15
10,879
777
6,968
18,771
24,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
maidenlesstrash
Morgan Le Fay
17
11 / 3 / 14
11,112
794
21,032
10,554
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
11
Kills
30
30
Deaths
13
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
6
1
W
Hachiman
 
Hachiman
6
1
17
14.5
W
Shiva
ButtWhisk
Shiva
2
4
16
2.5
L
Baron Samedi
ElPandaFlaco
Baron Samedi
6
6
3
1.25
W
Ah Puch
Helle Farbe
Ah Puch
5
3
18
4.67
L
Ravana
0
7
3
0.21
W
Serqet
ItzAniki
Serqet
6
2
15
6.75
L
He Bo
3
6
4
0.83
L
Odin
Puupeed
Odin
0
6
5
0.42
W
Morgan Le Fay
maidenlesstrash
Morgan Le Fay
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
62,002
66,461
Taken
72,660
43,767
Mitigated
61,273
14,882
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,879
149
1,820
1,748
14,288
14,084
0
8,008
6,280
24,497
0
W
Hachiman
 
Hachiman
11,178
4,646
2,294
2,397
10,269
5,549
3,635
4,781
5,488
0
47,845
W
Shiva
ButtWhisk
Shiva
7,282
926
1,403
1,692
17,485
17,642
884
8,068
9,417
0
15,565
L
Baron Samedi
ElPandaFlaco
Baron Samedi
17,480
333
3,215
5,668
18,119
9,581
0
12,102
5,572
35,054
0
W
Ah Puch
Helle Farbe
Ah Puch
15,542
193
1,469
5,884
15,581
8,037
1,606
6,469
9,112
29,083
0
L
Ravana
2,530
454
0
40
9,260
5,916
0
2,967
5,909
0
6,567
W
Serqet
ItzAniki
Serqet
6,968
1,459
1,519
2,850
18,771
24,522
407
9,694
9,077
0
10,251
L
He Bo
8,305
0
1,025
731
11,300
4,790
0
6,345
4,787
18,244
0
L
Odin
Puupeed
Odin
2,714
881
0
635
13,494
9,396
0
7,152
6,138
0
6,569
W
Morgan Le Fay
maidenlesstrash
Morgan Le Fay
21,032
2,301
1,592
923
10,554
5,523
1,184
6,652
3,902
33,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
54,241
136
Minions Killed
153
0
Camps Cleared
0
1,038,129
Distance Traveled
1,324,152
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,507
679
41
3
0
249,384
4
W
Hachiman
11,528
823
61
4
0
236,309
0
W
Shiva
9,829
702
15
1
0
261,188
0
L
Baron Samedi
10,601
757
50
4
0
223,742
0
W
Ah Puch
10,893
778
32
2
0
283,653
1
L
Ravana
7,288
521
2
0
0
141,303
1
W
Serqet
10,879
777
11
1
0
272,695
0
L
He Bo
9,008
643
28
2
0
228,071
2
L
Odin
8,203
586
15
1
0
195,629
0
W
Morgan Le Fay
11,112
794
34
2
0
270,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role