Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AllSeer
Chiron
Level 160
God Stats
3W - 2L
1,612 SR
Queue Stats
692W - 280L
1,698 Elo+
Solo
Cthulhu
Cthulhu
CheeseNBiscuitz
Cthulhu
Level 152
God Stats
5W - 1L
1,444 SR
Queue Stats
176W - 148L
1,594 Elo+
Solo
Agni
Agni
Flakit5Fire
Agni
Level 125
God Stats
24W - 10L
1,754 SR
Queue Stats
171W - 154L
1,586 Elo+
Solo
Ishtar
Ishtar
Mclovin3103
Ishtar
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 109L
1,557 Elo+
Solo
Team Averages
Level 140
1,562 SR
1,587 Elo+

VS

Team Averages
Level 115
1,406 SR
1,356 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
B3G1N2THEE3ND
Jormungandr
Level 155
God Stats
17W - 27L
1,425 SR
Queue Stats
331W - 390L
1,375 Elo+
Party 1
Arachne
Arachne
CHAOS-XX99
Arachne
Level 69
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 17L
1,127 Elo+
Party 1
Ah Puch
Ah Puch
xXSoloLevelingXx
Ah Puch
Level 67
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 21L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 0 / 1
8,530
656
5,226
10,551
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
AllSeer
Chiron
14
6 / 0 / 3
8,907
685
12,444
9,479
4,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 4
7,595
584
4,733
10,428
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 0 / 3
8,695
669
9,152
5,158
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
3 / 0 / 0
7,908
608
4,107
9,782
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 5 / 0
5,351
412
4,707
8,667
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
 
Ishtar
7
0 / 8 / 0
4,717
363
3,812
13,876
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
B3G1N2THEE3ND
Jormungandr
5
0 / 1 / 0
4,539
349
754
3,589
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
CHAOS-XX99
Arachne
8
0 / 9 / 0
4,932
379
5,840
17,409
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
5,828
448
7,280
3,878
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
21
Kills
0
0
Deaths
23
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
1
5.5
L
Nu Wa
 
Nu Wa
0
5
0
0
L
Ishtar
 
Ishtar
0
8
0
0
W
Chiron
AllSeer
Chiron
6
0
3
7.5
L
Jormungandr
B3G1N2THEE3ND
Jormungandr
0
1
0
0
L
Arachne
CHAOS-XX99
Arachne
0
9
0
0
W
2
0
4
4
W
5
0
3
6.5
W
Ishtar
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
22,393
45,398
Taken
47,419
22,065
Mitigated
16,587
17,325
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,226
4,951
0
4,197
10,551
4,231
0
517
9,896
0
80,824
L
Nu Wa
 
Nu Wa
4,707
518
0
1,283
8,667
2,995
0
5,225
3,096
27,190
0
L
Ishtar
 
Ishtar
3,812
2,329
0
2,770
13,876
4,705
0
5,390
8,416
0
17,640
W
Chiron
AllSeer
Chiron
12,444
6,677
300
4,512
9,479
4,004
5,357
1,238
8,103
0
68,878
L
Jormungandr
B3G1N2THEE3ND
Jormungandr
754
285
0
1,220
3,589
1,913
0
0
3,589
12,168
0
L
Arachne
CHAOS-XX99
Arachne
5,840
4,011
0
2,505
17,409
5,704
0
1,864
15,459
0
28,936
W
4,733
606
0
3,175
10,428
7,694
537
3,130
7,050
26,978
0
W
9,152
649
0
703
5,158
1,850
2,040
1,646
3,224
69,687
0
W
Ishtar
4,107
3,160
0
4,438
9,782
4,286
0
5,260
4,384
0
63,247
L
7,280
578
0
2,094
3,878
1,270
0
892
2,974
48,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
25,367
560
Minions Killed
224
0
Camps Cleared
0
1,271,413
Distance Traveled
934,381
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,530
656
134
10
0
308,815
1
L
Nu Wa
5,351
412
56
4
0
208,350
6
L
Ishtar
4,717
363
31
2
0
180,962
0
W
Chiron
8,907
685
128
10
0
253,103
0
L
Jormungandr
4,539
349
17
1
0
88,186
0
L
Arachne
4,932
379
44
3
0
234,373
2
W
Cthulhu
7,595
584
58
4
0
235,307
7
W
Agni
8,695
669
134
10
0
255,371
3
W
Ishtar
7,908
608
106
8
0
218,817
3
L
Ah Puch
5,828
448
76
6
0
222,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role