Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Giacos95
Ares
Level 89
God Stats
12W - 8L
1,671 SR
Queue Stats
309W - 319L
1,463 Elo+
Solo
Nu Wa
Nu Wa
scareblade666
Nu Wa
Level 148
God Stats
3W - 1L
1,544 SR
Queue Stats
73W - 77L
1,485 Elo+
Party 2
Team Averages
Level 126
1,543 SR
1,490 Elo+

VS

Team Averages
Level 132
1,585 SR
1,476 Elo+
Loki
Loki
Anger-Max62
Loki
Level 145
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
Emerocks
Da Ji
Level 154
God Stats
0W - 2L
1,638 SR
Queue Stats
31W - 33L
1,232 Elo+
Solo
Danzaburou
Danzaburou
Ghost__Vegeta
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,712 Elo+
Party 1
Serqet
Serqet
ReD PoPPeR82
Serqet
Level 148
God Stats
1W - 3L
1,715 SR
Queue Stats
819W - 884L
1,469 Elo+
Solo
Hel
Hel
Ride4FuN_
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
5 / 3 / 15
10,543
879
16,851
15,110
12,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hel
 
Hel
16
2 / 3 / 16
9,433
786
11,084
13,622
10,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
15
6 / 4 / 10
9,369
781
7,370
12,537
6,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
17
5 / 4 / 15
10,815
901
8,579
21,195
25,971
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 12
9,806
817
16,430
8,214
3,783
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
10,120
843
14,195
11,917
5,407
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Emerocks
Da Ji
12
2 / 5 / 7
8,013
668
9,238
13,006
5,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ghost__Vegeta
Danzaburou
16
0 / 4 / 11
8,972
748
12,895
15,192
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
15
3 / 5 / 12
8,941
745
6,787
13,883
16,279
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 7 / 7
8,750
729
6,827
14,127
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
61
24
Kills
17
17
Deaths
24
68
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
15
4.17
W
Hel
 
Hel
2
3
16
3.33
W
Pele
 
Pele
6
4
10
2.75
L
9
3
7
4.17
L
Da Ji
Emerocks
Da Ji
2
5
7
1.1
L
Danzaburou
Ghost__Vegeta
Danzaburou
0
4
11
1.38
W
Ares
5
4
15
3.13
L
Serqet
3
5
12
1.8
L
3
7
7
0.93
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,314
Damage
49,942
70,678
Taken
68,125
58,944
Mitigated
41,133
27,923
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,851
1,596
996
3,135
15,110
12,283
2,069
649
13,689
33,791
0
W
Hel
 
Hel
11,084
425
10,187
6,036
13,622
10,376
2,010
2,178
11,444
27,972
0
W
Pele
 
Pele
7,370
909
734
2,158
12,537
6,531
722
1,188
10,855
0
22,256
L
14,195
1,397
1,375
2,163
11,917
5,407
1,264
8,400
3,517
0
35,490
L
Da Ji
Emerocks
Da Ji
9,238
1,873
732
3,341
13,006
5,955
1,008
10,297
2,709
0
11,137
L
Danzaburou
Ghost__Vegeta
Danzaburou
12,895
5,682
0
4,676
15,192
6,199
1,695
11,696
3,496
0
31,952
W
Ares
8,579
366
962
1,914
21,195
25,971
858
2,421
18,774
15,225
0
L
Serqet
6,787
857
1,106
962
13,883
16,279
480
11,181
2,702
0
9,543
L
6,827
788
5,753
3,364
14,127
7,293
851
11,370
2,757
14,598
0
W
16,430
3,334
934
867
8,214
3,783
1,577
391
7,823
25,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
44,796
127
Minions Killed
105
0
Camps Cleared
0
1,169,564
Distance Traveled
1,081,773
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,543
879
35
3
0
232,821
2
W
Hel
9,433
786
25
2
0
231,024
0
W
Pele
9,369
781
19
2
0
234,822
3
L
Loki
10,120
843
37
3
0
225,238
2
L
Da Ji
8,013
668
7
1
0
216,512
0
L
Danzaburou
8,972
748
38
3
0
201,244
0
W
Ares
10,815
901
14
1
0
253,368
5
L
Serqet
8,941
745
7
1
0
244,436
0
L
Hel
8,750
729
16
1
0
194,343
0
W
Nu Wa
9,806
817
34
3
0
217,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role