Player Matchup

Fafnir
Fafnir
ElAguita
Fafnir
Level 147
God Stats
2W - 0L
1,863 SR
Queue Stats
22W - 20L
1,574 Elo+
Party 2
Anubis
Anubis
Pihuvere
Anubis
Level 101
God Stats
22W - 21L
1,485 SR
Queue Stats
64W - 83L
1,457 Elo+
Solo
Neith
Neith
lAire57
Neith
Level 122
God Stats
4W - 4L
1,724 SR
Queue Stats
43W - 36L
1,541 Elo+
Party 2
Team Averages
Level 123
1,691 SR
1,524 Elo+

VS

Team Averages
Level 131
1,610 SR
1,546 Elo+
Ishtar
Ishtar
Loironeser
Ishtar
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,576 Elo+
Party 1
Cerberus
Cerberus
ProSniper90
Cerberus
Level 160
God Stats
5W - 4L
1,829 SR
Queue Stats
64W - 71L
1,563 Elo+
Party 1
Ymir
Ymir
giorgoscata
Ymir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ElAguita
Fafnir
17
3 / 2 / 15
12,181
761
11,121
20,526
27,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Pihuvere
Anubis
17
9 / 4 / 7
12,283
768
13,552
12,343
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
lAire57
Neith
16
6 / 3 / 10
11,409
713
20,961
12,998
5,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Loironeser
Ishtar
14
3 / 6 / 3
10,006
625
18,037
15,208
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
ProSniper90
Cerberus
14
5 / 5 / 3
10,244
640
14,130
16,815
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 5
9,773
611
4,736
21,217
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
9
9
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ElAguita
Fafnir
3
2
15
5.25
L
Ishtar
Loironeser
Ishtar
3
6
3
0.75
W
Anubis
Pihuvere
Anubis
9
4
7
3.13
L
Cerberus
ProSniper90
Cerberus
5
5
3
1.3
L
1
7
5
0.5
W
Neith
lAire57
Neith
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,634
Damage
36,903
45,867
Taken
53,240
39,432
Mitigated
33,547
17,366
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ElAguita
Fafnir
11,121
3,373
586
5,305
20,526
27,567
319
7,204
13,322
22,765
0
L
Ishtar
Loironeser
Ishtar
18,037
10,370
0
1,461
15,208
7,360
27
7,255
7,637
0
49,766
W
Anubis
Pihuvere
Anubis
13,552
549
0
6,480
12,343
6,164
665
6,103
6,240
49,249
0
L
Cerberus
ProSniper90
Cerberus
14,130
482
0
4,128
16,815
7,175
0
8,698
7,805
34,784
0
L
4,736
1,113
312
2,420
21,217
19,012
0
7,651
13,029
13,070
0
W
Neith
lAire57
Neith
20,961
12,412
0
4,995
12,998
5,701
2,103
5,984
7,014
0
59,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,873
Gold Earned
30,023
186
Minions Killed
179
9
Camps Cleared
3
837,354
Distance Traveled
747,433
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,181
761
19
1
1
301,902
3
L
Ishtar
10,006
625
77
5
1
246,964
1
W
Anubis
12,283
768
82
5
3
266,919
5
L
Cerberus
10,244
640
82
5
1
271,275
2
L
Ymir
9,773
611
20
1
1
229,194
1
W
Neith
11,409
713
85
5
5
268,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role