Player Matchup

Nox
Nox
 
Nox
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JaviJoker
Neith
Level 65
God Stats
1W - 1L
1,191 SR
Queue Stats
10W - 17L
1,259 Elo+
Solo
Cu Chulainn
Cu Chulainn
Varusen
Cu Chulainn
Level 106
God Stats
5W - 5L
1,416 SR
Queue Stats
177W - 189L
1,415 Elo+
Solo
Horus
Horus
jabokov
Horus
Level 107
God Stats
6W - 6L
1,506 SR
Queue Stats
292W - 299L
1,369 Elo+
Solo
Mercury
Mercury
zaidsanji
Mercury
Level 115
God Stats
3W - 2L
1,502 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo
Team Averages
Level 91
1,423 SR
1,404 Elo+

VS

Team Averages
Level 56
1,425 SR
1,297 Elo+
Ishtar
Ishtar
 
Ishtar
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ChaircatMeow
Set
Level 149
God Stats
0W - 5L
1,123 SR
Queue Stats
537W - 591L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Lyanael
Danzaburou
Level 41
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 20L
1,218 Elo+
Party 1
Sobek
Sobek
PGSVAI
Sobek
Level 26
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 11L
1,185 Elo+
Party 1
Bellona
Bellona
Zfroste
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 0 / 15
8,523
533
8,627
6,205
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JaviJoker
Neith
14
6 / 0 / 5
8,553
535
14,504
7,287
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
Varusen
Cu Chulainn
13
5 / 1 / 3
8,677
542
8,485
14,574
10,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
jabokov
Horus
12
1 / 1 / 9
8,268
517
4,743
16,338
11,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
zaidsanji
Mercury
14
10 / 2 / 3
9,458
591
11,376
11,988
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 8 / 1
6,253
391
4,503
11,465
4,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 3
6,872
430
3,643
13,843
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Lyanael
Danzaburou
10
0 / 2 / 1
6,263
391
6,439
7,423
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
PGSVAI
Sobek
10
2 / 4 / 1
7,333
458
6,189
18,307
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Zfroste
Bellona
10
0 / 4 / 1
6,466
404
5,282
13,884
11,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
23
Kills
4
4
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
15
8.5
L
Ishtar
 
Ishtar
1
8
1
0.19
L
1
5
3
0.5
W
Neith
JaviJoker
Neith
6
0
5
8.5
L
Danzaburou
Lyanael
Danzaburou
0
2
1
0.25
L
Sobek
PGSVAI
Sobek
2
4
1
0.63
W
Cu Chulainn
Varusen
Cu Chulainn
5
1
3
6.5
L
Bellona
Zfroste
Bellona
0
4
1
0.13
W
Horus
jabokov
Horus
1
1
9
5.5
W
Mercury
zaidsanji
Mercury
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,735
Damage
26,056
56,392
Taken
64,922
33,867
Mitigated
42,050
23,184
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,627
1,586
0
75
6,205
3,128
95
1,177
5,028
48,931
0
L
Ishtar
 
Ishtar
4,503
2,537
0
1,575
11,465
4,540
0
3,453
7,724
0
23,688
L
3,643
1,119
0
1,654
13,843
6,199
0
1,285
12,370
0
33,379
W
Neith
JaviJoker
Neith
14,504
6,021
0
2,964
7,287
3,649
1,272
1,396
5,891
0
57,840
L
Danzaburou
Lyanael
Danzaburou
6,439
2,745
0
1,679
7,423
2,445
0
703
6,644
0
38,605
L
Sobek
PGSVAI
Sobek
6,189
987
0
4,631
18,307
16,905
0
1,573
16,630
22,163
0
W
Cu Chulainn
Varusen
Cu Chulainn
8,485
1,714
0
7,373
14,574
10,835
911
797
13,777
29
56,611
L
Bellona
Zfroste
Bellona
5,282
1,573
0
2,356
13,884
11,961
0
944
12,909
0
33,417
W
Horus
jabokov
Horus
4,743
2,146
4,696
7,656
16,338
11,210
0
2,505
13,833
0
30,226
W
Mercury
zaidsanji
Mercury
11,376
5,748
0
420
11,988
5,045
52
751
11,237
0
67,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
33,187
384
Minions Killed
245
0
Camps Cleared
0
1,625,190
Distance Traveled
1,356,926
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,523
533
81
5
0
299,138
3
L
Ishtar
6,253
391
42
3
0
201,141
0
L
Set
6,872
430
64
4
0
301,265
2
W
Neith
8,553
535
85
5
0
285,632
3
L
Danzaburou
6,263
391
56
4
0
274,704
3
L
Sobek
7,333
458
29
2
0
276,025
2
W
Cu Chulainn
8,677
542
86
5
0
317,780
6
L
Bellona
6,466
404
54
3
0
303,791
3
W
Horus
8,268
517
41
3
0
334,707
1
W
Mercury
9,458
591
91
6
0
387,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role