Player Matchup

Ne Zha
Ne Zha
Eterie
Ne Zha
Level 24
God Stats
5W - 1L
1,713 SR
Queue Stats
72W - 4L
2,013 Elo+
Party 1
Merlin
Merlin
JustCallMeNick
Merlin
Level 159
God Stats
9W - 3L
1,569 SR
Queue Stats
385W - 96L
1,964 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lioshock
Morgan Le Fay
Level 160
God Stats
17W - 8L
1,362 SR
Queue Stats
975W - 373L
1,887 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,955 Elo+

VS

Team Averages
Level 114
1,572 SR
1,536 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DeadpooliOKuS
Ishtar
Level 86
God Stats
2W - 5L
1,517 SR
Queue Stats
136W - 132L
1,557 Elo+
Solo
Susano
Susano
Namor81
Susano
Level 153
God Stats
5W - 4L
1,698 SR
Queue Stats
519W - 502L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eterie
Ne Zha
13
2 / 1 / 13
8,492
708
12,275
11,397
12,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

15
13 / 1 / 4
10,119
843
19,948
10,355
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
lioshock
Morgan Le Fay
14
2 / 1 / 14
9,474
790
11,484
11,859
11,280
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 5 / 0
8,175
681
5,422
16,026
15,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 1
7,659
638
8,786
13,863
6,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Namor81
Susano
11
0 / 6 / 1
7,211
601
9,467
19,505
11,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
3
3
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
0
0.4
L
1
6
1
0.25
W
Ne Zha
Eterie
Ne Zha
2
1
13
8.5
W
13
1
4
15
L
Susano
Namor81
Susano
0
6
1
0.08
W
Morgan Le Fay
lioshock
Morgan Le Fay
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,707
Damage
23,675
33,611
Taken
49,394
28,391
Mitigated
33,227
6,770
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,422
737
1,868
4,285
16,026
15,607
0
9,611
5,948
12,747
2,620
L
8,786
5,101
0
1,046
13,863
6,335
0
7,987
5,638
0
29,984
W
Ne Zha
Eterie
Ne Zha
12,275
4,109
0
3,115
11,397
12,146
567
1,684
9,713
0
24,340
W
19,948
2,219
0
500
10,355
4,965
341
2,246
8,109
47,696
0
L
Susano
Namor81
Susano
9,467
2,151
0
1,844
19,505
11,285
0
13,119
5,998
0
28,631
W
Morgan Le Fay
lioshock
Morgan Le Fay
11,484
2,839
0
3,155
11,859
11,280
406
1,498
10,361
24,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
23,045
150
Minions Killed
119
7
Camps Cleared
3
659,039
Distance Traveled
639,339
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,175
681
25
2
1
208,439
3
L
Ishtar
7,659
638
57
5
0
201,612
2
W
Ne Zha
8,492
708
23
2
2
247,601
3
W
Merlin
10,119
843
92
8
5
207,850
3
L
Susano
7,211
601
37
3
2
229,288
5
W
Morgan Le Fay
9,474
790
35
3
0
203,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role