Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BraidedBat830
Camazotz
Level 129
God Stats
2W - 6L
1,280 SR
Queue Stats
318W - 300L
1,498 Elo+
Party 1
Janus
Janus
EditingRaptor38
Janus
Level 102
God Stats
9W - 9L
1,346 SR
Queue Stats
164W - 153L
1,525 Elo+
Party 1
Ishtar
Ishtar
ThyMemeProphet
Ishtar
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 178L
1,578 Elo+
Solo
Cthulhu
Cthulhu
b00ya_ksha
Cthulhu
Level 107
God Stats
23W - 18L
1,581 SR
Queue Stats
1,181W - 1,196L
1,538 Elo+
Solo
Team Averages
Level 113
1,441 SR
1,528 Elo+

VS

Team Averages
Level 117
1,676 SR
1,521 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hlo61
Jormungandr
Level 43
God Stats
21W - 17L
1,644 SR
Queue Stats
47W - 42L
1,519 Elo+
Solo
Serqet
Serqet
MRPleasure15
Serqet
Level 99
God Stats
4W - 7L
1,613 SR
Queue Stats
128W - 142L
1,470 Elo+
Solo
Chaac
Chaac
Meat0Spanker
Chaac
Level 154
God Stats
15W - 7L
1,727 SR
Queue Stats
273W - 246L
1,578 Elo+
Solo
Sol
Sol
x2eZ MaJiiN x
Sol
Level 160
God Stats
13W - 7L
1,897 SR
Queue Stats
1,038W - 1,018L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 0
6,515
465
2,267
8,070
5,382
Camazotz
BraidedBat830
Camazotz
14
2 / 1 / 2
7,683
549
5,068
11,511
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 1 / 1
7,009
501
6,462
7,108
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 1
7,129
509
2,360
9,499
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
b00ya_ksha
Cthulhu
10
2 / 3 / 1
6,236
445
6,402
11,555
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 2 / 2
6,743
482
4,880
10,588
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Hlo61
Jormungandr
9
1 / 0 / 2
6,090
435
6,095
8,251
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
12
1 / 0 / 5
6,891
492
4,628
9,432
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
6,837
488
4,659
7,211
6,912
13
3 / 2 / 0
7,650
546
6,787
7,298
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
8
8
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
L
Heimdallr
 
Heimdallr
1
2
2
1
W
Camazotz
BraidedBat830
Camazotz
2
1
2
3
W
0
1
1
0.5
L
Jormungandr
Hlo61
Jormungandr
1
0
2
2
L
Serqet
1
0
5
3.5
L
2
2
0
1
W
1
2
1
0.75
W
Cthulhu
b00ya_ksha
Cthulhu
2
3
1
0.83
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
27,049
47,743
Taken
42,780
22,633
Mitigated
25,030
14,912
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,267
264
0
500
8,070
5,382
522
136
7,934
0
28,492
L
Heimdallr
 
Heimdallr
4,880
1,118
0
2,799
10,588
4,702
0
5,516
4,846
0
52,225
W
Camazotz
BraidedBat830
Camazotz
5,068
2,074
0
6,878
11,511
5,263
0
1,969
9,362
0
62,837
W
6,462
256
58
846
7,108
2,684
0
1,473
5,395
53,811
0
L
Jormungandr
Hlo61
Jormungandr
6,095
1,904
0
1,688
8,251
6,135
0
2,837
5,107
29,172
0
L
Serqet
4,628
609
0
5,038
9,432
4,219
0
2,453
6,883
0
45,880
L
4,659
400
0
2,407
7,211
6,912
386
658
6,445
0
35,993
W
2,360
1,037
0
3,984
9,499
3,264
0
4,217
5,228
0
42,006
W
Cthulhu
b00ya_ksha
Cthulhu
6,402
839
231
2,415
11,555
6,040
0
3,835
7,606
19,191
0
L
6,787
3,151
0
3,374
7,298
3,062
340
469
6,635
52,348
8,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
34,211
375
Minions Killed
381
0
Camps Cleared
0
1,436,603
Distance Traveled
1,227,771
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,515
465
46
3
0
273,672
0
L
Heimdallr
6,743
482
86
6
0
242,111
4
W
Camazotz
7,683
549
94
7
0
328,068
0
W
Janus
7,009
501
111
8
0
286,316
3
L
Jormungandr
6,090
435
35
3
0
255,483
3
L
Serqet
6,891
492
77
6
0
316,548
4
L
Chaac
6,837
488
71
5
0
182,819
3
W
Ishtar
7,129
509
96
7
0
246,942
4
W
Cthulhu
6,236
445
28
2
0
301,605
1
L
Sol
7,650
546
112
8
0
230,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role