Player Matchup

Sol
Sol
Silver I
ButteryPoet66
Sol
Silver I
Level 107
God Stats
17W - 22L
1,454 SR
Queue Stats
473W - 486L
1,059 MMR
Solo
Tyr
Tyr
Silver I
HenkieLieveMense
Tyr
Silver I
Level 143
God Stats
9W - 7L
1,270 SR
Queue Stats
102W - 97L
1,314 MMR
Solo
Chang'e
Chang'e
Silver III
PANTHAMO
Chang'e
Silver III
Level 148
God Stats
2W - 3L
1,386 SR
Queue Stats
556W - 578L
1,033 MMR
Solo
Eset
Eset
Gold II
apenamichael
Eset
Gold II
Level 128
God Stats
9W - 11L
1,590 SR
Queue Stats
445W - 444L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
pan-x9
Cu Chulainn
Gold V
Level 123
God Stats
6W - 5L
1,388 SR
Queue Stats
91W - 87L
1,237 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,418 SR
1,219 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,521 SR
1,347 MMR
Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
YenniFreak
Sobek
Silver IV
Level 108
God Stats
3W - 10L
1,472 SR
Queue Stats
81W - 96L
1,299 MMR
Solo
Tiamat
Tiamat
Gold III
jradisawesim
Tiamat
Gold III
Level 158
God Stats
31W - 26L
1,608 SR
Queue Stats
197W - 190L
1,426 MMR
Solo
Loki
Loki
Silver I
raiisyEZ
Loki
Silver I
Level 93
God Stats
62W - 55L
1,523 SR
Queue Stats
337W - 333L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,289
658
3,192
3,026
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 0 / 0
3,975
795
1,062
2,159
807
Chang'e
PANTHAMO
Chang'e
5
0 / 0 / 2
3,554
711
2,417
2,559
645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
1 / 0 / 0
3,787
757
660
1,405
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
pan-x9
Cu Chulainn
5
0 / 0 / 0
3,261
652
922
2,424
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasKhepriLancelotIzanami

VS

Bans
KaliCabrakanAh Muzen CabAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
1 / 1 / 0
3,279
656
3,064
2,540
812
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
 
Awilix
1
0 / 0 / 0
2,442
488
0
0
0
Sobek
5
0 / 1 / 1
3,281
656
897
5,038
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
6
0 / 0 / 0
3,383
677
360
1,406
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
5
0 / 1 / 0
3,359
672
391
3,258
816
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
L
Awilix
 
Awilix
0
0
0
0
W
1
1
1
1.5
W
1
0
0
1
W
Chang'e
PANTHAMO
Chang'e
0
0
2
1
L
Sobek
0
1
1
0.5
W
1
0
0
1
L
Tiamat
0
0
0
0
W
Cu Chulainn
pan-x9
Cu Chulainn
0
0
0
0
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,253
Damage
4,712
11,573
Taken
12,242
3,856
Mitigated
4,769
5,349
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,064
1,500
0
1,072
2,540
812
0
1,636
904
0
15,779
L
Awilix
 
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
3,192
1,583
0
858
3,026
954
0
334
2,692
12,874
3,319
W
1,062
338
0
1,121
2,159
807
48
0
2,159
0
16,724
W
Chang'e
PANTHAMO
Chang'e
2,417
504
881
1,342
2,559
645
0
563
1,996
8,467
0
L
Sobek
897
60
0
2,022
5,038
2,394
0
3,476
1,562
4,694
0
W
660
216
0
500
1,405
403
0
360
1,045
18,958
0
L
Tiamat
360
101
0
602
1,406
747
0
640
766
17,739
0
W
Cu Chulainn
pan-x9
Cu Chulainn
922
406
0
647
2,424
1,047
0
0
2,424
0
15,482
L
Loki
391
0
0
908
3,258
816
0
0
3,258
0
15,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,866
Gold Earned
15,744
148
Minions Killed
102
0
Camps Cleared
0
484,102
Distance Traveled
376,979
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,279
656
30
6
0
72,091
0
L
Awilix
2,442
488
0
0
0
0
0
W
Sol
3,289
658
34
7
0
86,569
0
W
Tyr
3,975
795
30
6
0
101,297
3
W
Chang'e
3,554
711
12
2
0
86,958
1
L
Sobek
3,281
656
5
1
0
104,920
1
W
Eset
3,787
757
35
7
0
93,383
2
L
Tiamat
3,383
677
34
7
0
93,281
2
W
Cu Chulainn
3,261
652
37
7
0
115,895
1
L
Loki
3,359
672
33
7
0
106,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role