Player Matchup

Baron Samedi
Baron Samedi
Kzl_Azerty
Baron Samedi
Level 11
God Stats
1W - 8L
988 SR
Queue Stats
2W - 17L
1,071 Elo+
Party 2
Neith
Neith
Tsuraky
Neith
Level 46
God Stats
4W - 4L
1,362 SR
Queue Stats
138W - 145L
1,347 Elo+
Party 2
Chaac
Chaac
XxlittleHarley
Chaac
Level 68
God Stats
6W - 1L
1,653 SR
Queue Stats
26W - 35L
1,470 Elo+
Solo
Ne Zha
Ne Zha
kev33x
Ne Zha
Level 37
God Stats
7W - 6L
1,298 SR
Queue Stats
56W - 57L
1,484 Elo+
Solo
Merlin
Merlin
nhlingo_goal_poa
Merlin
Level 88
God Stats
4W - 2L
1,494 SR
Queue Stats
225W - 225L
1,538 Elo+
Solo
Team Averages
Level 50
1,359 SR
1,382 Elo+

VS

Team Averages
Level 75
1,526 SR
1,433 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DaraenS
Loki
Level 116
God Stats
15W - 3L
1,696 SR
Queue Stats
58W - 48L
1,525 Elo+
Solo
King Arthur
King Arthur
GeW Kazuhika
King Arthur
Level 129
God Stats
1W - 1L
1,735 SR
Queue Stats
112W - 125L
1,398 Elo+
Party 1
Ishtar
Ishtar
MrSteff86
Ishtar
Level 45
God Stats
4W - 8L
1,500 SR
Queue Stats
24W - 26L
1,458 Elo+
Solo
Atlas
Atlas
Ultikiller168
Atlas
Level 29
God Stats
0W - 1L
1,201 SR
Queue Stats
3W - 4L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kzl_Azerty
Baron Samedi
16
3 / 2 / 7
10,694
1,069
5,008
12,128
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tsuraky
Neith
17
4 / 0 / 11
10,790
1,079
9,004
9,893
4,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 1 / 14
10,905
1,091
13,639
16,918
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
kev33x
Ne Zha
18
7 / 0 / 11
12,214
1,221
15,983
10,314
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 12
10,736
1,074
12,743
9,081
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

230

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 0 / 4
11,365
1,137
18,554
4,185
1,863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
DaraenS
Loki
15
0 / 3 / 2
9,289
929
8,425
8,109
3,703
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
GeW Kazuhika
King Arthur
15
1 / 6 / 3
9,927
993
12,744
23,038
21,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
MrSteff86
Ishtar
15
1 / 8 / 2
10,158
1,016
8,127
16,214
7,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 1
10,150
1,015
5,921
7,535
5,420
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
18
Kills
5
5
Deaths
18
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
4
3
L
Loki
DaraenS
Loki
0
3
2
0.33
L
King Arthur
GeW Kazuhika
King Arthur
1
6
3
0.42
W
Baron Samedi
Kzl_Azerty
Baron Samedi
3
2
7
3.25
L
Ishtar
MrSteff86
Ishtar
1
8
2
0.25
W
Neith
Tsuraky
Neith
4
0
11
9.5
L
2
1
1
2.5
W
2
1
14
9
W
Ne Zha
kev33x
Ne Zha
7
0
11
12.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,377
Damage
53,771
58,334
Taken
59,081
35,843
Mitigated
39,516
12,843
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
18,554
272
0
942
4,185
1,863
0
819
3,269
82,373
0
L
Loki
DaraenS
Loki
8,425
934
0
551
8,109
3,703
0
1,527
6,544
0
13,465
L
King Arthur
GeW Kazuhika
King Arthur
12,744
1,535
272
607
23,038
21,523
0
8,382
14,212
2,874
17,588
W
Baron Samedi
Kzl_Azerty
Baron Samedi
5,008
734
784
634
12,128
6,942
0
5,330
6,798
18,565
0
L
Ishtar
MrSteff86
Ishtar
8,127
5,368
0
863
16,214
7,007
0
4,083
11,876
0
20,393
W
Neith
Tsuraky
Neith
9,004
3,284
0
1,294
9,893
4,584
0
4,644
5,249
0
28,174
L
5,921
2,480
0
1,432
7,535
5,420
0
2,940
4,522
11,487
0
W
13,639
3,088
580
6,978
16,918
15,551
0
8,205
8,713
0
24,662
W
Ne Zha
kev33x
Ne Zha
15,983
6,515
0
2,288
10,314
4,851
0
4,272
6,042
0
43,801
W
12,743
1,733
177
108
9,081
3,915
0
4,217
4,864
27,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,339
Gold Earned
50,889
212
Minions Killed
215
11
Camps Cleared
6
996,941
Distance Traveled
863,155
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,365
1,137
156
16
0
221,019
0
L
Loki
9,289
929
7
1
3
100,649
0
L
King Arthur
9,927
993
19
2
0
205,511
1
W
Baron Samedi
10,694
1,069
41
4
0
191,214
0
L
Ishtar
10,158
1,016
27
3
2
176,867
1
W
Neith
10,790
1,079
42
4
0
217,558
0
L
Atlas
10,150
1,015
6
1
1
159,109
1
W
Chaac
10,905
1,091
39
4
3
196,922
0
W
Ne Zha
12,214
1,221
56
6
6
228,631
1
W
Merlin
10,736
1,074
34
3
2
162,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role