Player Matchup

Tsukuyomi
Tsukuyomi
HardGalaX
Tsukuyomi
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 256L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
JuEnSa
Baron Samedi
Level 137
God Stats
3W - 0L
1,374 SR
Queue Stats
83W - 91L
1,494 Elo+
Solo
Sylvanus
Sylvanus
StronkJonk
Sylvanus
Level 82
God Stats
4W - 4L
1,392 SR
Queue Stats
73W - 88L
1,516 Elo+
Party 2
Ra
Ra
byjesus17x
Ra
Level 160
God Stats
1W - 0L
1,684 SR
Queue Stats
8W - 19L
1,339 Elo+
Solo
Shiva
Shiva
whateveryoulyke
Shiva
Level 117
God Stats
12W - 8L
1,582 SR
Queue Stats
139W - 167L
1,522 Elo+
Party 2
Team Averages
Level 130
1,507 SR
1,485 Elo+

VS

Team Averages
Level 118
1,451 SR
1,492 Elo+
Guan Yu
Guan Yu
GeorgeLaCrak
Guan Yu
Level 104
God Stats
10W - 4L
1,703 SR
Queue Stats
596W - 593L
1,503 Elo+
Solo
Jormungandr
Jormungandr
S1-I4D0VV
Jormungandr
Level 144
God Stats
3W - 8L
1,072 SR
Queue Stats
240W - 247L
1,505 Elo+
Solo
Cerberus
Cerberus
Samshreww
Cerberus
Level 27
God Stats
11W - 8L
1,614 SR
Queue Stats
18W - 23L
1,452 Elo+
Party 1
Yemoja
Yemoja
ThiagoIzah
Yemoja
Level 160
God Stats
3W - 9L
1,405 SR
Queue Stats
98W - 102L
1,542 Elo+
Solo
Nike
Nike
XxSnowWolfLovexX
Nike
Level 153
God Stats
13W - 19L
1,459 SR
Queue Stats
143W - 150L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HardGalaX
Tsukuyomi
20
3 / 2 / 16
13,196
695
33,569
29,636
16,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JuEnSa
Baron Samedi
20
6 / 1 / 11
14,288
752
43,790
18,965
13,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
StronkJonk
Sylvanus
19
2 / 0 / 16
13,719
722
21,798
32,778
41,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 3 / 9
15,364
809
35,917
15,951
8,677
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 1 / 18
13,170
693
32,850
38,505
44,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GeorgeLaCrak
Guan Yu
19
3 / 5 / 3
12,575
662
20,550
38,141
48,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
S1-I4D0VV
Jormungandr
18
1 / 4 / 5
12,005
632
30,030
24,893
27,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Samshreww
Cerberus
18
1 / 5 / 3
11,514
606
17,886
56,126
51,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
ThiagoIzah
Yemoja
19
1 / 4 / 5
11,966
630
11,200
29,954
29,952
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 5 / 5
12,046
634
22,907
43,615
35,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
23
Kills
7
7
Deaths
23
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GeorgeLaCrak
Guan Yu
3
5
3
0.9
W
Tsukuyomi
HardGalaX
Tsukuyomi
3
2
16
5.5
W
Baron Samedi
JuEnSa
Baron Samedi
6
1
11
11.5
L
Jormungandr
S1-I4D0VV
Jormungandr
1
4
5
0.88
L
Cerberus
Samshreww
Cerberus
1
5
3
0.5
W
Sylvanus
StronkJonk
Sylvanus
2
0
16
10
L
Yemoja
ThiagoIzah
Yemoja
1
4
5
0.88
L
1
5
5
0.7
W
9
3
9
4.5
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,924
Damage
102,573
135,835
Taken
192,729
124,819
Mitigated
193,727
80,497
Healing
71,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GeorgeLaCrak
Guan Yu
20,550
1,508
11,089
9,095
38,141
48,703
831
21,072
17,069
0
46,648
W
Tsukuyomi
HardGalaX
Tsukuyomi
33,569
8,980
0
7,631
29,636
16,725
178
10,083
19,156
0
77,493
W
Baron Samedi
JuEnSa
Baron Samedi
43,790
3,171
13,392
5,316
18,965
13,141
3,051
7,695
10,949
92,098
0
L
Jormungandr
S1-I4D0VV
Jormungandr
30,030
3,161
0
0
24,893
27,583
300
13,499
11,394
64,624
0
L
Cerberus
Samshreww
Cerberus
17,886
954
1,668
22,660
56,126
51,579
369
30,820
25,306
45,821
0
W
Sylvanus
StronkJonk
Sylvanus
21,798
5,897
21,164
14,429
32,778
41,902
435
19,477
12,367
30,909
0
L
Yemoja
ThiagoIzah
Yemoja
11,200
2,473
12,004
2,852
29,954
29,952
440
14,067
15,887
39,000
0
L
22,907
1,558
2,108
9,950
43,615
35,910
223
24,660
18,955
0
48,165
W
35,917
2,556
7,908
3,895
15,951
8,677
2,237
6,551
9,136
100,997
0
W
32,850
3,955
1,834
4,928
38,505
44,374
106
14,057
23,407
4,869
56,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,737
Gold Earned
60,106
395
Minions Killed
324
0
Camps Cleared
0
1,938,930
Distance Traveled
1,712,455
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,575
662
45
2
0
367,588
0
W
Tsukuyomi
13,196
695
59
3
0
383,179
1
W
Baron Samedi
14,288
752
123
6
0
367,590
0
L
Jormungandr
12,005
632
62
3
0
338,215
0
L
Cerberus
11,514
606
76
4
0
347,325
0
W
Sylvanus
13,719
722
21
1
0
355,964
4
L
Yemoja
11,966
630
68
4
0
309,733
4
L
Nike
12,046
634
73
4
0
349,594
0
W
Ra
15,364
809
136
7
0
393,008
1
W
Shiva
13,170
693
56
3
0
439,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role