Player Matchup

Hades
Hades
Dr Haru MD
Hades
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 297L
1,328 Elo+
Solo
Achilles
Achilles
Kayzana
Achilles
Level 88
God Stats
20W - 17L
1,447 SR
Queue Stats
329W - 317L
1,465 Elo+
Solo
Atlas
Atlas
Wartaff
Atlas
Level 156
God Stats
2W - 3L
1,102 SR
Queue Stats
114W - 109L
1,566 Elo+
Solo
Guan Yu
Guan Yu
brestmilknroids
Guan Yu
Level 159
God Stats
19W - 5L
1,735 SR
Queue Stats
367W - 340L
1,548 Elo+
Solo
Danzaburou
Danzaburou
βelce
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,292 Elo+
Solo
Team Averages
Level 129
1,457 SR
1,440 Elo+

VS

Team Averages
Level 132
1,453 SR
1,474 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AndreMD5699
Cliodhna
Level 158
God Stats
64W - 60L
1,544 SR
Queue Stats
2,230W - 2,401L
1,486 Elo+
Solo
Terra
Terra
Brittanyxboo
Terra
Level 128
God Stats
0W - 3L
1,267 SR
Queue Stats
92W - 96L
1,467 Elo+
Solo
Zeus
Zeus
PURZEVAL
Zeus
Level 110
God Stats
1W - 3L
1,455 SR
Queue Stats
321W - 379L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
0 / 3 / 9
7,726
702
15,546
13,223
8,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Kayzana
Achilles
14
3 / 2 / 11
8,720
793
9,804
14,146
15,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Wartaff
Atlas
16
7 / 1 / 10
10,066
915
17,515
21,986
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 14
9,151
832
14,133
11,784
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
βelce
Danzaburou
16
6 / 2 / 10
9,745
886
17,496
12,178
6,602
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 7
7,089
644
8,272
15,192
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
 
Kuzenbo
12
1 / 5 / 3
6,843
622
6,550
17,507
25,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
AndreMD5699
Cliodhna
14
1 / 3 / 5
7,987
726
10,370
18,610
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 6
7,639
694
2,935
18,245
13,315
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
15
4 / 4 / 3
7,964
724
22,657
11,700
5,760
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
18
Kills
8
10
Deaths
18
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
7
4.5
L
Kuzenbo
 
Kuzenbo
1
5
3
0.5
L
Cliodhna
AndreMD5699
Cliodhna
1
3
5
1.17
L
1
5
6
0.8
W
Hades
0
3
9
1.5
W
Achilles
Kayzana
Achilles
3
2
11
4.25
L
Zeus
4
4
3
1.38
W
Atlas
Wartaff
Atlas
7
1
10
12
W
2
2
14
4.5
W
Danzaburou
βelce
Danzaburou
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,494
Damage
50,784
73,317
Taken
81,254
61,236
Mitigated
70,552
35,898
Healing
26,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,272
1,476
236
2,952
15,192
14,206
0
6,035
8,812
0
14,317
L
Kuzenbo
 
Kuzenbo
6,550
2,387
879
401
17,507
25,651
0
6,605
10,775
9,754
0
L
Cliodhna
AndreMD5699
Cliodhna
10,370
1,418
352
5,618
18,610
11,620
0
7,681
10,783
0
18,456
L
2,935
1,029
10,356
4,701
18,245
13,315
0
9,262
8,853
6,462
0
W
Hades
15,546
779
632
4,762
13,223
8,224
0
6,521
6,510
24,507
0
W
Achilles
Kayzana
Achilles
9,804
1,933
757
3,098
14,146
15,033
1,315
4,939
9,078
0
16,472
L
Zeus
22,657
1,900
802
195
11,700
5,760
0
3,478
8,191
39,032
0
W
Atlas
Wartaff
Atlas
17,515
8,104
1,588
9,163
21,986
18,302
245
9,656
12,264
29,126
0
W
14,133
2,214
6,603
4,591
11,784
13,075
939
6,167
5,558
0
21,346
W
Danzaburou
βelce
Danzaburou
17,496
6,712
1,309
3,395
12,178
6,602
1,424
4,859
7,112
0
35,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
37,522
112
Minions Killed
88
0
Camps Cleared
0
999,031
Distance Traveled
856,838
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,089
644
10
1
0
145,847
2
L
Kuzenbo
6,843
622
6
1
0
140,653
1
L
Cliodhna
7,987
726
27
2
0
201,248
5
L
Terra
7,639
694
7
1
0
209,613
0
W
Hades
7,726
702
24
2
0
189,667
0
W
Achilles
8,720
793
5
0
0
218,788
2
L
Zeus
7,964
724
38
3
0
159,477
2
W
Atlas
10,066
915
29
3
0
198,124
1
W
Guan Yu
9,151
832
12
1
0
185,520
0
W
Danzaburou
9,745
886
42
4
0
206,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role