Player Matchup

Danzaburou
Danzaburou
Gold I
Fitchyy
Danzaburou
Gold I
Level 154
God Stats
1W - 1L
1,771 SR
Queue Stats
29W - 20L
1,920 MMR
Solo
Ymir
Ymir
Platinum V
IS Deimos
Ymir
Platinum V
Level 46
God Stats
2W - 0L
1,816 SR
Queue Stats
14W - 7L
1,947 MMR
Solo
Mulan
Mulan
Platinum III
Max_Tigg
Mulan
Platinum III
Level 107
God Stats
8W - 9L
1,614 SR
Queue Stats
236W - 224L
1,898 MMR
Solo
Discordia
Discordia
Platinum III
Pelkies
Discordia
Platinum III
Level 144
God Stats
4W - 6L
1,407 SR
Queue Stats
133W - 140L
1,928 MMR
Solo
Kali
Kali
Platinum III
xFan7ast1cZz
Kali
Platinum III
Level 139
God Stats
5W - 2L
1,603 SR
Queue Stats
190W - 186L
1,923 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,642 SR
1,923 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,595 SR
1,798 MMR
Cerberus
Cerberus
Platinum II
The_DJ_Lucas
Cerberus
Platinum II
Level 140
God Stats
3W - 4L
1,726 SR
Queue Stats
107W - 81L
2,152 MMR
Party 2
King Arthur
King Arthur
Gold I
Timo_Fcr
King Arthur
Gold I
Level 128
God Stats
0W - 2L
1,324 SR
Queue Stats
98W - 100L
1,778 MMR
Party 2
Apollo
Apollo
Platinum I
ToggleMuteMe
Apollo
Platinum I
Level 126
God Stats
13W - 17L
1,528 SR
Queue Stats
349W - 347L
1,942 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Xabinoramos12
Zhong Kui
Gold I
Level 139
God Stats
4W - 3L
1,832 SR
Queue Stats
58W - 60L
1,680 MMR
Party 1
Mercury
Mercury
Gold V
txinpartak
Mercury
Gold V
Level 124
God Stats
17W - 13L
1,565 SR
Queue Stats
43W - 51L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fitchyy
Danzaburou
16
10 / 1 / 1
10,748
672
20,267
12,076
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
1 / 2 / 8
8,553
535
5,078
13,587
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mulan
Max_Tigg
Mulan
16
2 / 3 / 1
10,051
628
5,907
16,440
12,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Pelkies
Discordia
13
2 / 2 / 7
8,418
526
7,841
6,807
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 6
9,055
566
7,518
13,206
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LancelotTyrShiva

VS

Bans
Morgan Le FayPoseidonNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
The_DJ_Lucas
Cerberus
11
0 / 4 / 7
7,333
458
7,021
18,851
20,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Timo_Fcr
King Arthur
15
4 / 2 / 0
9,279
580
5,887
11,524
13,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
7
1 / 3 / 1
6,296
394
3,015
5,484
1,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Xabinoramos12
Zhong Kui
12
3 / 6 / 2
7,685
480
11,471
14,630
11,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
txinpartak
Mercury
13
1 / 1 / 1
7,822
489
3,760
12,994
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
9
9
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fitchyy
Danzaburou
10
1
1
10.5
W
Ymir
1
2
8
2.5
W
Mulan
Max_Tigg
Mulan
2
3
1
0.83
W
Discordia
Pelkies
Discordia
2
2
7
2.75
L
Cerberus
The_DJ_Lucas
Cerberus
0
4
7
0.88
L
King Arthur
Timo_Fcr
King Arthur
4
2
0
2
L
Apollo
1
3
1
0.5
L
Zhong Kui
Xabinoramos12
Zhong Kui
3
6
2
0.67
L
Mercury
txinpartak
Mercury
1
1
1
1.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,611
Damage
31,154
62,116
Taken
63,483
37,552
Mitigated
51,789
23,763
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fitchyy
Danzaburou
20,267
12,852
0
6,412
12,076
5,195
4,236
5,619
6,457
0
95,319
W
Ymir
5,078
2,744
785
2,759
13,587
11,363
0
5,745
7,842
21,248
0
W
Mulan
Max_Tigg
Mulan
5,907
424
0
7,954
16,440
12,441
0
1,285
15,155
1,297
87,936
W
Discordia
Pelkies
Discordia
7,841
915
0
1,482
6,807
2,706
670
3,486
3,321
57,957
0
L
Cerberus
The_DJ_Lucas
Cerberus
7,021
639
0
3,789
18,851
20,094
0
4,741
13,798
23,108
0
L
King Arthur
Timo_Fcr
King Arthur
5,887
1,446
0
1,000
11,524
13,121
0
477
11,016
0
74,824
L
Apollo
3,015
2,274
0
965
5,484
1,506
0
460
5,024
0
26,970
L
Zhong Kui
Xabinoramos12
Zhong Kui
11,471
1,078
0
4,289
14,630
11,643
0
5,783
8,420
58,709
0
L
Mercury
txinpartak
Mercury
3,760
1,618
0
352
12,994
5,425
0
642
12,260
0
62,349
W
7,518
4,395
0
4,371
13,206
5,847
0
4,659
8,547
0
83,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,825
Gold Earned
38,415
577
Minions Killed
424
0
Camps Cleared
0
1,576,248
Distance Traveled
1,422,133
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,748
672
117
7
0
290,471
4
W
Ymir
8,553
535
38
2
0
309,982
3
W
Mulan
10,051
628
184
12
0
310,370
7
W
Discordia
8,418
526
110
7
0
298,500
4
L
Cerberus
7,333
458
41
3
0
328,053
1
L
King Arthur
9,279
580
141
9
0
303,148
1
L
Apollo
6,296
394
45
3
0
146,590
1
L
Zhong Kui
7,685
480
93
6
0
263,129
0
L
Mercury
7,822
489
104
7
0
381,213
1
W
Kali
9,055
566
128
8
0
366,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role