Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
RAMPAGE805BRO
Olorun
Level 35
God Stats
2W - 3L
1,463 SR
Queue Stats
76W - 89L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
rubadubub
Hou Yi
Level 60
God Stats
4W - 2L
1,664 SR
Queue Stats
38W - 45L
1,494 Elo+
Party 2
Team Averages
Level 80
1,542 SR
1,491 Elo+

VS

Team Averages
Level 138
1,729 SR
1,448 Elo+
Amaterasu
Amaterasu
Chaosswarm
Amaterasu
Level 107
God Stats
5W - 2L
1,486 SR
Queue Stats
247W - 319L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ClareVoyance25
Ah Muzen Cab
Level 158
God Stats
12W - 6L
1,887 SR
Queue Stats
283W - 210L
1,638 Elo+
Party 1
Kukulkan
Kukulkan
hapha
Kukulkan
Level 148
God Stats
1W - 0L
1,814 SR
Queue Stats
7W - 10L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 4
6,065
674
1,576
3,843
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 7 / 2
7,400
822
7,035
13,213
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
rubadubub
Hou Yi
12
5 / 3 / 3
7,941
882
10,399
11,571
4,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chaosswarm
Amaterasu
12
4 / 4 / 4
8,102
900
7,520
13,071
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
ClareVoyance25
Ah Muzen Cab
13
2 / 2 / 8
7,783
865
11,468
10,448
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
hapha
Kukulkan
12
4 / 2 / 3
7,725
858
6,366
5,291
2,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
10
10
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
4
2
W
Amaterasu
Chaosswarm
Amaterasu
4
4
4
1.5
W
Ah Muzen Cab
ClareVoyance25
Ah Muzen Cab
2
2
8
3
L
3
7
2
0.57
W
Kukulkan
hapha
Kukulkan
4
2
3
2.75
L
Hou Yi
rubadubub
Hou Yi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
25,354
28,627
Taken
28,810
15,105
Mitigated
17,216
6,202
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,576
285
0
980
3,843
3,729
0
1,336
2,507
6,533
0
W
Amaterasu
Chaosswarm
Amaterasu
7,520
3,057
0
1,284
13,071
10,585
279
3,201
9,870
0
15,908
W
Ah Muzen Cab
ClareVoyance25
Ah Muzen Cab
11,468
5,845
0
5,070
10,448
4,197
1,771
3,176
7,272
0
38,013
L
7,035
3,002
301
2,872
13,213
6,636
0
2,861
10,352
18,426
2,639
W
Kukulkan
hapha
Kukulkan
6,366
1,207
0
1,474
5,291
2,434
56
1,586
3,705
23,350
0
L
Hou Yi
rubadubub
Hou Yi
10,399
6,990
0
2,049
11,571
4,740
0
2,488
9,083
0
22,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,406
Gold Earned
23,610
78
Minions Killed
104
3
Camps Cleared
6
364,901
Distance Traveled
524,890
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,065
674
8
1
0
75,111
1
W
Amaterasu
8,102
900
17
2
2
183,135
2
W
Ah Muzen Cab
7,783
865
47
5
1
169,768
1
L
Olorun
7,400
822
35
4
2
137,873
1
W
Kukulkan
7,725
858
40
4
3
171,987
4
L
Hou Yi
7,941
882
35
4
1
151,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role