Player Matchup

Hera
Hera
Diamond V
Samuray-_7
Hera
Diamond V
Level 128
God Stats
1W - 2L
1,546 SR
Queue Stats
173W - 180L
2,041 MMR
Solo
Arachne
Arachne
Platinum V
UnGilneanoMas
Arachne
Platinum V
Level 118
God Stats
30W - 16L
1,727 SR
Queue Stats
138W - 128L
1,729 MMR
Solo
Charybdis
Charybdis
Platinum V
Willis_Squad
Charybdis
Platinum V
Level 83
God Stats
1W - 4L
1,229 SR
Queue Stats
472W - 475L
1,705 MMR
Solo
Sylvanus
Sylvanus
Diamond I
XD__ZD
Sylvanus
Diamond I
Level 156
God Stats
26W - 24L
1,717 SR
Queue Stats
430W - 411L
2,273 MMR
Solo
Ne Zha
Ne Zha
Masters
art-s95
Ne Zha
Masters
Level 128
God Stats
381W - 332L
1,657 SR
Queue Stats
423W - 405L
2,497 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,575 SR
2,049 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,573 SR
2,048 MMR
Vamana
Vamana
Diamond IV
Mg1KiraVlV
Vamana
Diamond IV
Level 143
God Stats
2W - 3L
1,788 SR
Queue Stats
333W - 311L
2,115 MMR
Solo
Cabrakan
Cabrakan
Platinum I
TheAcidicDragon
Cabrakan
Platinum I
Level 160
God Stats
8W - 4L
1,645 SR
Queue Stats
61W - 56L
2,013 MMR
Solo
Skadi
Skadi
Masters
domsafc99
Skadi
Masters
Level 157
God Stats
107W - 67L
1,696 SR
Queue Stats
374W - 373L
2,374 MMR
Solo
Merlin
Merlin
Gold I
lZOuL0uKlKc
Merlin
Gold I
Level 110
God Stats
1W - 1L
1,213 SR
Queue Stats
108W - 113L
1,668 MMR
Solo
Fafnir
Fafnir
Diamond IV
proXgamer7891
Fafnir
Diamond IV
Level 143
God Stats
5W - 0L
1,525 SR
Queue Stats
133W - 123L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 4
10,907
436
20,677
24,275
10,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
18
6 / 4 / 1
12,478
499
12,060
25,727
14,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
Willis_Squad
Charybdis
19
4 / 4 / 4
12,548
502
16,599
22,708
10,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
XD__ZD
Sylvanus
17
3 / 5 / 8
11,944
478
13,579
27,574
41,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
art-s95
Ne Zha
19
4 / 6 / 4
12,651
506
15,800
30,472
23,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Bans
Chang'eLokiBastet

VS

Bans
LancelotTyrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mg1KiraVlV
Vamana
20
9 / 5 / 10
14,939
598
29,337
33,162
22,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
20
5 / 5 / 7
14,294
572
14,352
25,254
32,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Skadi
domsafc99
Skadi
20
11 / 3 / 5
16,138
646
30,868
18,797
8,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
18
1 / 3 / 6
11,857
474
13,080
15,427
7,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 3 / 11
14,100
564
9,466
28,508
38,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
19
Kills
29
29
Deaths
19
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vamana
Mg1KiraVlV
Vamana
9
5
10
2.8
L
2
10
4
0.4
W
Cabrakan
5
5
7
1.7
L
Arachne
6
4
1
1.63
L
Charybdis
Willis_Squad
Charybdis
4
4
4
1.5
L
Sylvanus
XD__ZD
Sylvanus
3
5
8
1.4
L
Ne Zha
art-s95
Ne Zha
4
6
4
1
W
Skadi
domsafc99
Skadi
11
3
5
4.5
W
Merlin
1
3
6
1.33
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,715
Damage
97,103
130,756
Taken
121,148
101,194
Mitigated
109,869
50,776
Healing
35,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Mg1KiraVlV
Vamana
29,337
19,113
0
9,088
33,162
22,501
2,084
8,850
24,023
0
153,380
L
20,677
4,423
363
2,298
24,275
10,716
0
3,957
20,318
119,818
0
W
Cabrakan
14,352
1,745
0
9,021
25,254
32,601
1,068
5,259
19,284
99,360
0
L
Arachne
12,060
6,358
0
9,411
25,727
14,496
0
7,277
18,450
0
109,489
L
Charybdis
Willis_Squad
Charybdis
16,599
9,162
0
9,761
22,708
10,525
312
2,710
19,998
0
129,058
L
Sylvanus
XD__ZD
Sylvanus
13,579
2,669
6,085
9,224
27,574
41,927
0
11,109
16,465
39,094
0
L
Ne Zha
art-s95
Ne Zha
15,800
5,227
0
13,634
30,472
23,530
0
12,303
18,169
0
93,602
W
Skadi
domsafc99
Skadi
30,868
13,909
0
2,164
18,797
8,789
13,951
3,523
15,274
0
172,829
W
Merlin
13,080
623
0
2,870
15,427
7,611
965
5,638
9,579
103,487
0
W
9,466
2,325
602
11,500
28,508
38,367
2,144
12,410
16,009
37,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,528
Gold Earned
71,328
736
Minions Killed
779
0
Camps Cleared
0
2,087,963
Distance Traveled
2,370,032
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,939
598
185
7
0
541,614
1
L
Hera
10,907
436
180
7
0
371,463
7
W
Cabrakan
14,294
572
173
7
0
444,513
5
L
Arachne
12,478
499
158
6
0
502,661
5
L
Charybdis
12,548
502
224
9
0
371,820
5
L
Sylvanus
11,944
478
40
2
0
380,732
4
L
Ne Zha
12,651
506
134
5
0
461,287
6
W
Skadi
16,138
646
210
8
0
466,821
4
W
Merlin
11,857
474
174
7
0
458,143
5
W
Fafnir
14,100
564
37
1
0
458,941
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role