Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
LaniiSenpaii
Awilix
Level 124
God Stats
1W - 3L
1,521 SR
Queue Stats
11W - 17L
1,470 Elo+
Party 1
Discordia
Discordia
MallyMal88
Discordia
Level 64
God Stats
3W - 2L
1,740 SR
Queue Stats
8W - 12L
1,504 Elo+
Party 1
Chaac
Chaac
punbatz3
Chaac
Level 9
God Stats
4W - 3L
1,865 SR
Queue Stats
49W - 64L
1,476 Elo+
Solo
Team Averages
Level 92
1,625 SR
1,490 Elo+

VS

Team Averages
Level 106
1,541 SR
1,451 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MoustachedLama1
Ishtar
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 33L
1,321 Elo+
Solo
Hun Batz
Hun Batz
S1-I4D0VV
Hun Batz
Level 144
God Stats
7W - 2L
1,773 SR
Queue Stats
240W - 247L
1,449 Elo+
Solo
Nu Wa
Nu Wa
loxinen
Nu Wa
Level 108
God Stats
4W - 7L
1,431 SR
Queue Stats
73W - 83L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
5 / 4 / 2
8,256
751
11,151
13,824
6,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
 
Xing Tian
12
0 / 3 / 2
6,983
635
4,973
13,895
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
13
2 / 4 / 1
7,335
667
4,119
10,154
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MallyMal88
Discordia
14
0 / 4 / 4
7,253
659
8,658
9,350
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
punbatz3
Chaac
12
1 / 1 / 4
7,142
649
4,154
4,817
3,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
6 / 1 / 3
9,012
819
11,456
9,192
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
 
Rama
16
3 / 0 / 5
8,945
813
7,607
10,818
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 5
8,641
786
9,260
12,982
5,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
S1-I4D0VV
Hun Batz
14
1 / 3 / 5
7,717
702
5,316
7,914
3,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
loxinen
Nu Wa
16
3 / 1 / 6
8,663
788
9,892
4,238
1,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
16
16
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
4
2
1.5
L
Xing Tian
 
Xing Tian
0
3
2
0.33
W
Sylvanus
 
Sylvanus
6
1
3
7.5
W
Rama
 
Rama
3
0
5
5.5
L
Awilix
2
4
1
0.63
L
Discordia
MallyMal88
Discordia
0
4
4
0.5
W
3
3
5
1.83
W
Hun Batz
S1-I4D0VV
Hun Batz
1
3
5
1.17
W
Nu Wa
loxinen
Nu Wa
3
1
6
6
L
Chaac
punbatz3
Chaac
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
43,531
52,040
Taken
45,144
26,834
Mitigated
21,173
5,807
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,151
9,435
0
2,652
13,824
6,439
0
2,823
10,931
0
30,965
L
Xing Tian
 
Xing Tian
4,973
614
188
963
13,895
9,602
0
6,117
7,578
14,085
0
W
Sylvanus
 
Sylvanus
11,456
2,736
1,059
3,751
9,192
5,582
1,585
2,557
6,635
27,913
0
W
Rama
 
Rama
7,607
5,730
0
4,459
10,818
4,634
678
2,742
8,076
0
33,448
L
Awilix
4,119
1,983
0
619
10,154
3,819
0
5,139
4,853
0
16,434
L
Discordia
MallyMal88
Discordia
8,658
846
0
0
9,350
3,096
0
4,371
4,901
20,355
0
W
9,260
6,559
0
2,429
12,982
5,981
2,496
5,009
7,973
0
32,299
W
Hun Batz
S1-I4D0VV
Hun Batz
5,316
938
0
0
7,914
3,331
0
1,537
6,377
0
15,328
W
Nu Wa
loxinen
Nu Wa
9,892
2,227
41
775
4,238
1,645
1,710
1,786
2,452
27,783
0
L
Chaac
punbatz3
Chaac
4,154
662
0
1,385
4,817
3,878
0
2,298
2,429
0
16,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
42,978
150
Minions Killed
211
0
Camps Cleared
0
944,396
Distance Traveled
1,008,088
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,256
751
54
5
0
194,297
0
L
Xing Tian
6,983
635
21
2
0
177,848
2
W
Sylvanus
9,012
819
48
4
0
179,958
3
W
Rama
8,945
813
61
6
0
203,872
1
L
Awilix
7,335
667
17
2
0
211,469
1
L
Discordia
7,253
659
29
3
0
180,590
0
W
Ishtar
8,641
786
58
5
0
225,213
0
W
Hun Batz
7,717
702
17
2
0
185,752
1
W
Nu Wa
8,663
788
27
2
0
213,293
1
L
Chaac
7,142
649
29
3
0
180,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role