Player Matchup

Susano
Susano
Dageniuss
Susano
Level 108
God Stats
1W - 2L
1,530 SR
Queue Stats
13W - 16L
1,370 Elo+
Solo
Ishtar
Ishtar
Schneegeist9
Ishtar
Level 69
God Stats
30W - 31L
1,597 SR
Queue Stats
216W - 233L
1,482 Elo+
Solo
Cerberus
Cerberus
Wildcaveman
Cerberus
Level 145
God Stats
2W - 12L
1,253 SR
Queue Stats
235W - 239L
1,525 Elo+
Solo
Persephone
Persephone
steinsoop
Persephone
Level 44
God Stats
3W - 6L
1,266 SR
Queue Stats
76W - 87L
1,432 Elo+
Solo
Bellona
Bellona
xPaTix
Bellona
Level 115
God Stats
0W - 1L
1,841 SR
Queue Stats
72W - 88L
1,408 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,444 Elo+

VS

Team Averages
Level 91
1,478 SR
1,460 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
CHXP0
Ishtar
Level 58
God Stats
2W - 2L
1,748 SR
Queue Stats
84W - 109L
1,414 Elo+
Party 1
Freya
Freya
Exoligus
Freya
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Gabcak41
Gilgamesh
Level 150
God Stats
3W - 1L
1,551 SR
Queue Stats
254W - 242L
1,524 Elo+
Solo
Bacchus
Bacchus
trecetuspelis
Bacchus
Level 76
God Stats
3W - 6L
1,091 SR
Queue Stats
97W - 106L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dageniuss
Susano
10
1 / 1 / 4
6,189
516
3,367
9,499
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
6
0 / 0 / 0
4,593
383
1,642
2,408
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Wildcaveman
Cerberus
10
1 / 0 / 1
5,957
496
3,821
7,818
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
steinsoop
Persephone
11
4 / 2 / 2
7,044
587
8,036
7,714
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xPaTix
Bellona
10
0 / 2 / 0
6,050
504
2,357
9,342
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 0
5,384
449
2,253
5,808
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
CHXP0
Ishtar
9
0 / 1 / 0
5,279
440
3,849
7,353
2,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Freya
Exoligus
Freya
10
2 / 3 / 0
6,555
546
2,034
8,187
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Gabcak41
Gilgamesh
12
2 / 1 / 0
6,666
556
5,841
10,486
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
12
1 / 0 / 1
7,172
598
6,817
6,134
7,485
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
5
5
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
0
0
W
Ishtar
CHXP0
Ishtar
0
1
0
0
L
Susano
Dageniuss
Susano
1
1
4
3
W
Freya
Exoligus
Freya
2
3
0
0.67
W
Gilgamesh
Gabcak41
Gilgamesh
2
1
0
2
L
Ishtar
0
0
0
0
L
Cerberus
Wildcaveman
Cerberus
1
0
1
1.5
L
Persephone
steinsoop
Persephone
4
2
2
2.5
W
Bacchus
1
0
1
1.5
L
Bellona
xPaTix
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
20,794
36,781
Taken
37,968
18,276
Mitigated
21,894
12,903
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,253
850
1,273
1,665
5,808
3,498
0
2,125
3,683
22,197
5,742
W
Ishtar
CHXP0
Ishtar
3,849
2,089
0
1,204
7,353
2,661
68
2,312
5,041
0
32,672
L
Susano
Dageniuss
Susano
3,367
878
0
3,199
9,499
3,341
0
582
8,859
0
35,757
W
Freya
Exoligus
Freya
2,034
718
0
2,238
8,187
3,329
777
4,564
3,623
24,701
0
W
Gilgamesh
Gabcak41
Gilgamesh
5,841
2,910
0
1,354
10,486
4,921
0
2,856
7,630
0
58,765
L
Ishtar
1,642
1,087
0
1,563
2,408
608
0
333
2,075
0
18,120
L
Cerberus
Wildcaveman
Cerberus
3,821
364
116
3,192
7,818
4,978
0
1,456
6,362
29,686
0
L
Persephone
steinsoop
Persephone
8,036
1,176
0
2,276
7,714
2,868
134
1,478
5,972
42,805
0
W
Bacchus
6,817
1,453
0
2,089
6,134
7,485
0
0
6,134
45,652
0
L
Bellona
xPaTix
Bellona
2,357
714
0
2,557
9,342
6,481
0
6,559
2,783
0
35,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
31,056
312
Minions Killed
372
0
Camps Cleared
0
906,660
Distance Traveled
1,075,853
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,384
449
60
5
0
200,571
1
W
Ishtar
5,279
440
49
4
0
196,475
4
L
Susano
6,189
516
52
4
0
224,678
1
W
Freya
6,555
546
72
6
0
208,871
1
W
Gilgamesh
6,666
556
95
8
0
256,452
3
L
Ishtar
4,593
383
42
4
0
90,880
1
L
Cerberus
5,957
496
59
5
0
198,668
5
L
Persephone
7,044
587
74
6
0
206,756
4
W
Bacchus
7,172
598
96
8
0
213,484
0
L
Bellona
6,050
504
85
7
0
185,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role