Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Arusity
Chaac
Level 157
God Stats
3W - 2L
1,503 SR
Queue Stats
375W - 266L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
SqueekMilli
Sun Wukong
Level 129
God Stats
2W - 0L
1,657 SR
Queue Stats
44W - 38L
1,530 Elo+
Party 2
Vulcan
Vulcan
The Czar Of Dro
Vulcan
Level 147
God Stats
3W - 2L
1,609 SR
Queue Stats
141W - 144L
1,495 Elo+
Party 2
Chronos
Chronos
Vexx Flare
Chronos
Level 128
God Stats
1W - 1L
1,251 SR
Queue Stats
144W - 109L
1,572 Elo+
Party 2
Team Averages
Level 144
1,504 SR
1,532 Elo+

VS

Team Averages
Level 117
1,308 SR
1,439 Elo+
Danzaburou
Danzaburou
Correxus
Danzaburou
Level 142
God Stats
0W - 2L
1,262 SR
Queue Stats
66W - 70L
1,479 Elo+
Solo
Ares
Ares
Sadisitc223
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,378 Elo+
Party 1
Charybdis
Charybdis
Werewolf Samura
Charybdis
Level 160
God Stats
1W - 3L
1,091 SR
Queue Stats
339W - 364L
1,425 Elo+
Solo
Cernunnos
Cernunnos
effinrobots
Cernunnos
Level 108
God Stats
3W - 6L
1,188 SR
Queue Stats
396W - 383L
1,459 Elo+
Solo
Arachne
Arachne
whatupshay
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 3 / 25
9,704
970
6,820
16,695
18,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Arusity
Chaac
16
8 / 1 / 16
9,704
970
10,554
16,831
21,056
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SqueekMilli
Sun Wukong
17
6 / 2 / 21
10,129
1,013
18,244
19,430
17,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 14
8,529
853
12,128
8,983
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Vexx Flare
Chronos
16
12 / 2 / 10
10,257
1,026
14,638
9,196
5,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Correxus
Danzaburou
16
1 / 5 / 6
8,665
867
10,046
11,419
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 8 / 5
7,429
743
5,208
16,731
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Werewolf Samura
Charybdis
15
4 / 5 / 5
8,455
846
10,186
11,926
5,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
effinrobots
Cernunnos
12
2 / 7 / 6
7,317
732
14,401
13,555
6,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
whatupshay
Arachne
14
2 / 6 / 4
8,022
802
5,113
12,860
12,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
31
Kills
11
11
Deaths
31
86
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
25
4.83
W
Chaac
Arusity
Chaac
8
1
16
16
L
Danzaburou
Correxus
Danzaburou
1
5
6
0.8
L
2
8
5
0.56
W
Sun Wukong
SqueekMilli
Sun Wukong
6
2
21
8.25
W
3
3
14
3.33
W
Chronos
Vexx Flare
Chronos
12
2
10
8.5
L
Charybdis
Werewolf Samura
Charybdis
4
5
5
1.3
L
Cernunnos
effinrobots
Cernunnos
2
7
6
0.71
L
Arachne
whatupshay
Arachne
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,384
Damage
44,954
71,135
Taken
66,491
68,443
Mitigated
47,602
28,399
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,820
888
3,627
3,108
16,695
18,887
248
771
15,924
11,608
0
W
Chaac
Arusity
Chaac
10,554
2,049
532
5,402
16,831
21,056
455
1,623
15,208
0
18,380
L
Danzaburou
Correxus
Danzaburou
10,046
5,184
0
1,704
11,419
5,946
0
5,307
6,112
0
29,908
L
5,208
528
204
731
16,731
17,086
0
10,119
6,612
7,427
0
W
Sun Wukong
SqueekMilli
Sun Wukong
18,244
3,009
1,305
7,671
19,430
17,996
475
948
18,482
0
39,394
W
12,128
5,651
1,520
1,682
8,983
4,803
1,196
1,278
7,705
24,110
0
W
Chronos
Vexx Flare
Chronos
14,638
5,743
1,949
1,603
9,196
5,701
6,056
588
8,608
29,840
1,619
L
Charybdis
Werewolf Samura
Charybdis
10,186
4,213
1,057
2,934
11,926
5,506
0
4,127
7,799
0
22,049
L
Cernunnos
effinrobots
Cernunnos
14,401
5,043
141
836
13,555
6,424
0
7,221
6,334
0
24,698
L
Arachne
whatupshay
Arachne
5,113
3,644
1,329
1,610
12,860
12,640
0
6,103
6,757
0
6,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
39,888
148
Minions Killed
98
0
Camps Cleared
0
1,052,420
Distance Traveled
774,164
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,704
970
10
1
0
204,321
4
W
Chaac
9,704
970
14
1
0
213,965
3
L
Danzaburou
8,665
867
48
5
0
146,579
0
L
Ares
7,429
743
1
0
0
139,654
0
W
Sun Wukong
10,129
1,013
52
5
0
223,079
1
W
Vulcan
8,529
853
30
3
0
211,898
1
W
Chronos
10,257
1,026
42
4
0
199,157
2
L
Charybdis
8,455
846
30
3
0
168,202
0
L
Cernunnos
7,317
732
18
2
0
157,019
0
L
Arachne
8,022
802
1
0
0
162,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role