Player Matchup

Cernunnos
Cernunnos
NyghtLyfe
Cernunnos
Level 150
God Stats
1W - 4L
1,342 SR
Queue Stats
1W - 10L
1,123 Elo+
Party 1
Chang'e
Chang'e
Sie-ThreePO-_-
Chang'e
Level 76
God Stats
1W - 1L
1,444 SR
Queue Stats
1W - 6L
1,162 Elo+
Party 1
Gilgamesh
Gilgamesh
viable_tree
Gilgamesh
Level 141
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 6L
1,168 Elo+
Party 1
Team Averages
Level 122
1,528 SR
1,151 Elo+

VS

Team Averages
Level 87
1,477 SR
1,439 Elo+
He Bo
He Bo
DW_Trillest
He Bo
Level 86
God Stats
14W - 16L
1,461 SR
Queue Stats
155W - 178L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Kona S550
Jormungandr
Level 120
God Stats
44W - 39L
1,526 SR
Queue Stats
274W - 332L
1,456 Elo+
Party 2
Medusa
Medusa
julesofthedead
Medusa
Level 56
God Stats
10W - 10L
1,445 SR
Queue Stats
74W - 82L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NyghtLyfe
Cernunnos
15
0 / 6 / 4
9,607
600
15,255
17,302
7,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 2
10,744
672
9,862
16,699
7,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
viable_tree
Gilgamesh
14
1 / 9 / 3
9,659
604
8,379
21,589
21,303
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 9
12,663
791
17,516
11,900
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
Kona S550
Jormungandr
17
5 / 2 / 13
11,924
745
15,241
18,807
28,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 12
11,558
722
11,471
14,347
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
4
Kills
20
20
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
W
Jormungandr
Kona S550
Jormungandr
5
2
13
5.75
L
Cernunnos
NyghtLyfe
Cernunnos
0
6
4
0.33
L
3
5
2
0.8
W
5
2
12
5.5
L
Gilgamesh
viable_tree
Gilgamesh
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
44,228
55,590
Taken
45,054
36,286
Mitigated
40,785
9,223
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,516
722
0
414
11,900
5,458
802
1,699
10,201
49,776
0
W
Jormungandr
Kona S550
Jormungandr
15,241
3,802
375
4,550
18,807
28,103
427
6,129
12,678
50,044
0
L
Cernunnos
NyghtLyfe
Cernunnos
15,255
5,133
113
891
17,302
7,647
910
11,956
5,346
0
58,049
L
9,862
1,390
2,237
4,539
16,699
7,336
540
11,820
4,879
27,903
0
W
11,471
7,408
0
3,792
14,347
7,224
1,221
2,581
11,766
0
42,884
L
Gilgamesh
viable_tree
Gilgamesh
8,379
2,193
281
1,162
21,589
21,303
106
9,543
12,046
0
22,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
36,145
145
Minions Killed
188
4
Camps Cleared
9
771,187
Distance Traveled
865,925
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,663
791
65
4
4
287,158
2
W
Jormungandr
11,924
745
58
4
2
286,334
2
L
Cernunnos
9,607
600
89
6
3
241,009
0
L
Chang'e
10,744
672
38
2
0
260,446
0
W
Medusa
11,558
722
65
4
3
292,433
3
L
Gilgamesh
9,659
604
18
1
1
269,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role