Player Matchup

Chiron
Chiron
ItsSuii
Chiron
Level 151
God Stats
3W - 1L
1,608 SR
Queue Stats
192W - 99L
1,713 Elo+
Party 1
Ah Puch
Ah Puch
MountainPuma
Ah Puch
Level 128
God Stats
25W - 9L
1,800 SR
Queue Stats
429W - 307L
1,600 Elo+
Party 1
Hercules
Hercules
TheQuickNasty
Hercules
Level 89
God Stats
49W - 31L
1,622 SR
Queue Stats
365W - 239L
1,601 Elo+
Party 1
Agni
Agni
onetapbaby
Agni
Level 27
God Stats
2W - 1L
1,688 SR
Queue Stats
6W - 2L
1,739 Elo+
Party 1
Yemoja
Yemoja
slimerancher
Yemoja
Level 85
God Stats
1W - 0L
1,378 SR
Queue Stats
367W - 240L
1,574 Elo+
Party 1
Team Averages
Level 96
1,619 SR
1,645 Elo+

VS

Team Averages
Level 140
1,466 SR
1,477 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Gorillalui
Yu Huang
Level 118
God Stats
0W - 1L
1,177 SR
Queue Stats
476W - 490L
1,533 Elo+
Solo
Thanatos
Thanatos
k3vil
Thanatos
Level 142
God Stats
2W - 3L
1,596 SR
Queue Stats
76W - 81L
1,468 Elo+
Solo
Atlas
Atlas
kaimick
Atlas
Level 124
God Stats
9W - 8L
1,555 SR
Queue Stats
59W - 74L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ItsSuii
Chiron
17
8 / 0 / 5
9,357
851
9,420
6,885
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
MountainPuma
Ah Puch
15
1 / 2 / 4
8,317
756
4,067
10,066
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
TheQuickNasty
Hercules
14
0 / 0 / 6
7,559
687
4,769
11,819
9,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 7
8,304
755
11,544
4,633
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
1 / 1 / 8
7,601
691
3,256
5,402
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 4 / 2
7,364
669
6,822
10,444
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
13
1 / 1 / 2
7,267
661
6,334
4,578
3,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Gorillalui
Yu Huang
15
1 / 1 / 0
7,927
721
5,430
6,840
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
k3vil
Thanatos
13
0 / 4 / 1
7,059
642
3,413
8,223
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
kaimick
Atlas
12
0 / 3 / 0
7,382
671
5,971
9,946
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
13
Kills
3
3
Deaths
13
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
2
0.5
L
Baron Samedi
 
Baron Samedi
1
1
2
2
L
Yu Huang
Gorillalui
Yu Huang
1
1
0
1
W
Chiron
ItsSuii
Chiron
8
0
5
10.5
W
Ah Puch
MountainPuma
Ah Puch
1
2
4
1.5
W
Hercules
TheQuickNasty
Hercules
0
0
6
3
L
Thanatos
k3vil
Thanatos
0
4
1
0.13
L
Atlas
kaimick
Atlas
0
3
0
0
W
3
0
7
6.5
W
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,056
Damage
27,970
38,805
Taken
40,031
26,141
Mitigated
23,471
18,875
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,822
4,241
0
1,302
10,444
4,804
0
3,427
7,017
0
23,220
L
Baron Samedi
 
Baron Samedi
6,334
42
843
1,297
4,578
3,863
0
3,101
1,477
16,589
0
L
Yu Huang
Gorillalui
Yu Huang
5,430
247
0
0
6,840
3,238
0
3,086
3,754
35,543
0
W
Chiron
ItsSuii
Chiron
9,420
4,635
1,151
3,680
6,885
3,151
1,408
2,875
4,010
44
37,924
W
Ah Puch
MountainPuma
Ah Puch
4,067
85
148
4,012
10,066
7,756
495
4,008
6,058
30,179
0
W
Hercules
TheQuickNasty
Hercules
4,769
2,667
0
3,759
11,819
9,387
172
4,239
7,580
0
20,352
L
Thanatos
k3vil
Thanatos
3,413
332
0
4,190
8,223
3,503
0
3,967
4,256
0
16,656
L
Atlas
kaimick
Atlas
5,971
2,033
0
927
9,946
8,063
0
5,330
4,616
16,518
0
W
11,544
785
0
1,028
4,633
1,867
430
2,596
2,037
25,370
0
W
Yemoja
3,256
383
3,824
1,273
5,402
3,980
546
4,017
1,385
10,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
36,999
226
Minions Killed
183
0
Camps Cleared
0
1,116,738
Distance Traveled
1,090,018
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,364
669
37
3
0
194,455
0
L
Baron Samedi
7,267
661
38
3
0
197,891
0
L
Yu Huang
7,927
721
61
6
0
226,898
0
W
Chiron
9,357
851
72
7
0
235,585
0
W
Ah Puch
8,317
756
60
5
0
215,192
0
W
Hercules
7,559
687
34
3
0
233,495
5
L
Thanatos
7,059
642
26
2
0
241,505
1
L
Atlas
7,382
671
21
2
0
229,269
1
W
Agni
8,304
755
44
4
0
229,767
2
W
Yemoja
7,601
691
16
1
0
202,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role