Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Gypsy Boy Bash
Thor
Silver I
Level 64
God Stats
1W - 2L
1,528 SR
Queue Stats
13W - 9L
1,681 MMR
Solo
Ah Puch
Ah Puch
Gold II
MinuteMonkey744
Ah Puch
Gold II
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,732 MMR
Solo
Neith
Neith
Gold I
SacredWolf1135
Neith
Gold I
Level 126
God Stats
2W - 2L
1,574 SR
Queue Stats
177W - 170L
1,644 MMR
Solo
Heimdallr
Heimdallr
Platinum V
pilage_king
Heimdallr
Platinum V
Level 121
God Stats
6W - 7L
1,574 SR
Queue Stats
155W - 152L
1,726 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,535 SR
1,657 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,649 SR
1,612 MMR
Shiva
Shiva
Platinum V
 
Shiva
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
ONLY PLAYS GOKI
Atlas
Bronze III
Level 44
God Stats
1W - 1L
1,934 SR
Queue Stats
22W - 12L
1,500 MMR
Party 2
Merlin
Merlin
Gold II
Potrosaurio
Merlin
Gold II
Level 129
God Stats
1W - 0L
1,445 SR
Queue Stats
172W - 166L
1,589 MMR
Solo
Freya
Freya
Platinum IV
Santanny
Freya
Platinum IV
Level 81
God Stats
5W - 5L
1,751 SR
Queue Stats
406W - 381L
1,818 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
SwordsmanMihawk
Ne Zha
Platinum IV
Level 159
God Stats
3W - 4L
1,614 SR
Queue Stats
294W - 283L
1,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 3
5,398
450
3,456
4,124
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 0
5,800
483
3,412
9,791
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,064
505
3,853
10,668
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 0
6,067
506
5,621
5,761
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
pilage_king
Heimdallr
9
2 / 4 / 0
5,884
490
5,815
9,013
3,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CabrakanPoseidonBakasuraSkadi

VS

Bans
Yu HuangKing ArthurHeraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 0 / 0
7,657
638
9,440
10,019
5,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 0 / 2
6,970
581
4,474
8,393
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
1 / 0 / 1
6,708
559
2,820
4,839
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Santanny
Freya
12
4 / 1 / 1
7,369
614
6,335
9,172
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 4
5,976
498
4,379
10,216
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Shiva
 
Shiva
2
0
0
2
L
0
1
0
0
L
0
2
0
0
W
2
0
2
3
W
Merlin
1
0
1
1.5
L
1
1
0
1
W
Freya
Santanny
Freya
4
1
1
4.5
W
0
2
4
1
L
Heimdallr
pilage_king
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,157
Damage
27,448
39,357
Taken
42,639
15,493
Mitigated
22,948
16,047
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,456
1,416
0
1,196
4,124
2,438
0
1,759
2,179
25,759
0
W
Shiva
 
Shiva
9,440
2,910
0
5,271
10,019
5,539
188
4,029
5,957
0
60,037
L
3,412
1,303
0
4,173
9,791
3,664
0
1,793
7,998
0
48,094
L
3,853
320
0
6,206
10,668
3,499
0
228
10,440
42,771
0
W
4,474
1,789
0
2,190
8,393
8,437
0
1,905
6,312
21,117
0
W
Merlin
2,820
74
0
864
4,839
2,073
50
120
4,686
57,992
0
L
5,621
2,167
0
2,446
5,761
2,273
0
2,844
2,917
0
51,564
W
Freya
Santanny
Freya
6,335
2,100
0
5,974
9,172
3,414
0
647
8,389
50,523
0
W
4,379
2,003
0
4,480
10,216
3,485
0
809
9,342
0
34,707
L
Heimdallr
pilage_king
Heimdallr
5,815
3,448
0
2,026
9,013
3,619
0
6,515
2,194
0
33,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
34,680
341
Minions Killed
386
0
Camps Cleared
0
1,070,571
Distance Traveled
1,250,142
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,398
450
36
3
0
177,489
2
W
Shiva
7,657
638
105
9
0
245,223
4
L
Thor
5,800
483
93
8
0
248,751
2
L
Ah Puch
6,064
505
67
6
0
217,694
1
W
Atlas
6,970
581
22
2
0
247,484
0
W
Merlin
6,708
559
104
9
0
232,924
8
L
Neith
6,067
506
84
7
0
215,610
3
W
Freya
7,369
614
88
7
0
232,100
3
W
Ne Zha
5,976
498
67
6
0
292,411
1
L
Heimdallr
5,884
490
61
5
0
211,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role