Player Matchup

Camazotz
Camazotz
Jamaarii
Camazotz
Level 44
God Stats
0W - 2L
1,321 SR
Queue Stats
69W - 68L
1,472 Elo+
Party 1
Thoth
Thoth
Johanndersson
Thoth
Level 63
God Stats
1W - 3L
1,356 SR
Queue Stats
132W - 157L
1,491 Elo+
Party 1
Izanami
Izanami
NoTzatziki
Izanami
Level 42
God Stats
2W - 4L
1,314 SR
Queue Stats
47W - 81L
1,406 Elo+
Solo
Bacchus
Bacchus
TankSznn
Bacchus
Level 29
God Stats
2W - 2L
1,793 SR
Queue Stats
49W - 54L
1,467 Elo+
Party 1
Chaac
Chaac
nano8437
Chaac
Level 67
God Stats
0W - 2L
1,309 SR
Queue Stats
48W - 47L
1,515 Elo+
Party 1
Team Averages
Level 49
1,419 SR
1,470 Elo+

VS

Team Averages
Level 53
1,513 SR
1,455 Elo+
Shiva
Shiva
Kytuso
Shiva
Level 158
God Stats
5W - 4L
1,626 SR
Queue Stats
149W - 152L
1,520 Elo+
Party 2
Nike
Nike
Marcothephx
Nike
Level 22
God Stats
4W - 8L
1,506 SR
Queue Stats
88W - 115L
1,384 Elo+
Party 2
Poseidon
Poseidon
MrPhroe
Poseidon
Level 25
God Stats
5W - 6L
1,438 SR
Queue Stats
77W - 105L
1,396 Elo+
Party 2
Arachne
Arachne
PurpeeDurr
Arachne
Level 37
God Stats
30W - 20L
1,657 SR
Queue Stats
87W - 82L
1,589 Elo+
Solo
Skadi
Skadi
XxNitrogen213Xx
Skadi
Level 24
God Stats
1W - 4L
1,338 SR
Queue Stats
108W - 140L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jamaarii
Camazotz
14
1 / 7 / 6
9,339
425
4,157
20,720
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 1
10,312
469
7,564
13,519
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
NoTzatziki
Izanami
17
1 / 6 / 0
10,187
463
4,965
17,714
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
TankSznn
Bacchus
10
0 / 2 / 1
7,195
327
2,237
13,691
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
nano8437
Chaac
16
0 / 3 / 4
9,787
445
16,451
24,913
28,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kytuso
Shiva
16
3 / 2 / 5
10,654
484
7,089
15,929
16,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 2 / 5
11,581
526
10,186
17,679
16,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
MrPhroe
Poseidon
17
1 / 3 / 7
11,980
545
11,552
12,278
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
PurpeeDurr
Arachne
20
10 / 1 / 0
14,097
641
12,912
21,620
10,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 1 / 6
13,147
598
22,522
9,756
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
24
24
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Jamaarii
Camazotz
1
7
6
0.57
L
6
6
1
1.08
W
Shiva
Kytuso
Shiva
3
2
5
2.75
W
3
2
5
2.75
W
Poseidon
MrPhroe
Poseidon
1
3
7
1.5
L
Izanami
NoTzatziki
Izanami
1
6
0
0.17
W
Arachne
PurpeeDurr
Arachne
10
1
0
10
L
Bacchus
TankSznn
Bacchus
0
2
1
0.25
W
7
1
6
10
L
Chaac
nano8437
Chaac
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
64,261
90,557
Taken
77,262
61,610
Mitigated
51,725
27,721
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Jamaarii
Camazotz
4,157
607
0
8,751
20,720
8,722
0
4,313
16,407
0
65,285
L
7,564
634
0
1,964
13,519
5,574
0
2,852
10,667
67,007
0
W
Shiva
Kytuso
Shiva
7,089
1,489
1,302
3,609
15,929
16,292
113
3,225
12,580
0
37,589
W
10,186
831
0
4,142
17,679
16,852
0
2,633
14,942
0
55,335
W
Poseidon
MrPhroe
Poseidon
11,552
2,114
0
1,827
12,278
4,641
210
3,167
8,943
107,765
0
L
Izanami
NoTzatziki
Izanami
4,965
3,540
0
4,865
17,714
7,376
0
138
17,576
0
101,842
W
Arachne
PurpeeDurr
Arachne
12,912
9,631
0
7,422
21,620
10,085
1,505
1,236
19,692
0
151,975
L
Bacchus
TankSznn
Bacchus
2,237
50
0
2,054
13,691
11,930
0
1,849
11,842
15,710
0
W
22,522
11,771
0
2,395
9,756
3,855
6,720
2,852
6,800
0
107,992
L
Chaac
nano8437
Chaac
16,451
2,052
0
10,087
24,913
28,008
0
3,179
21,734
0
76,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,820
Gold Earned
61,459
561
Minions Killed
610
0
Camps Cleared
0
1,886,779
Distance Traveled
2,128,053
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,339
425
100
5
0
436,828
5
L
Thoth
10,312
469
130
6
0
393,345
4
W
Shiva
10,654
484
53
2
0
379,012
3
W
Nike
11,581
526
66
3
0
386,609
1
W
Poseidon
11,980
545
151
7
0
435,577
0
L
Izanami
10,187
463
168
8
0
363,030
5
W
Arachne
14,097
641
191
9
0
524,429
4
L
Bacchus
7,195
327
27
1
0
283,047
0
W
Skadi
13,147
598
149
7
0
402,426
5
L
Chaac
9,787
445
136
6
0
410,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role