Player Matchup

Ullr
Ullr
AngelduxxCH
Ullr
Level 88
God Stats
5W - 5L
1,431 SR
Queue Stats
387W - 446L
1,483 Elo+
Solo
Sobek
Sobek
KhalDani3
Sobek
Level 141
God Stats
1W - 1L
1,462 SR
Queue Stats
81W - 86L
1,392 Elo+
Solo
Athena
Athena
TimedHalfling14
Athena
Level 147
God Stats
1W - 0L
1,716 SR
Queue Stats
12W - 19L
1,333 Elo+
Party 2
Aphrodite
Aphrodite
Tinyynative
Aphrodite
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 57L
1,596 Elo+
Party 2
Geb
Geb
YaBoiiiTimmy
Geb
Level 160
God Stats
2W - 2L
1,414 SR
Queue Stats
475W - 482L
1,517 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,464 Elo+

VS

Team Averages
Level 111
1,547 SR
1,424 Elo+
Chaac
Chaac
DotyTrapALot
Chaac
Level 137
God Stats
5W - 2L
1,913 SR
Queue Stats
47W - 50L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Killershark05
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,136 Elo+
Solo
Hera
Hera
SevenComp
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,505 Elo+
Party 1
Hel
Hel
manugreen77
Hel
Level 160
God Stats
2W - 4L
1,320 SR
Queue Stats
194W - 179L
1,402 Elo+
Solo
Artio
Artio
onlywidowking
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 3
17,345
788
41,357
33,906
20,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sobek
KhalDani3
Sobek
5
0 / 0 / 0
8,984
408
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
1 / 6 / 9
12,110
550
7,377
32,867
41,139
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Tinyynative
Aphrodite
20
3 / 3 / 11
14,140
643
16,076
27,208
19,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 7 / 16
15,185
690
30,062
27,539
15,524
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
17,151
780
49,161
56,432
67,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Killershark05
Zhong Kui
20
5 / 7 / 6
14,196
645
19,873
23,464
18,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hera
20
6 / 6 / 4
13,787
627
25,667
19,506
9,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 8 / 9
12,595
573
12,110
27,744
13,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 0 / 1
6,209
282
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
24
Kills
19
19
Deaths
25
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
16
3
3
5.83
L
7
4
10
3
W
Sobek
KhalDani3
Sobek
0
0
0
0
L
Zhong Kui
Killershark05
Zhong Kui
5
7
6
1.14
L
Hera
6
6
4
1.33
W
1
6
9
0.92
W
Aphrodite
Tinyynative
Aphrodite
3
3
11
2.83
W
4
7
16
1.71
L
1
8
9
0.69
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,872
Damage
106,811
121,520
Taken
127,146
96,358
Mitigated
109,076
61,953
Healing
63,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,357
20,769
2,148
5,839
33,906
20,145
2,179
15,095
18,811
0
71,173
L
49,161
4,252
3,755
33,231
56,432
67,491
0
16,521
39,367
0
97,410
W
Sobek
KhalDani3
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Killershark05
Zhong Kui
19,873
3,378
1,215
3,694
23,464
18,192
3,529
12,735
10,035
37,086
0
L
Hera
25,667
6,691
1,313
2,580
19,506
9,483
524
8,909
10,211
52,897
0
W
7,377
1,816
285
398
32,867
41,139
258
14,095
18,772
17,013
0
W
Aphrodite
Tinyynative
Aphrodite
16,076
1,768
28,000
18,764
27,208
19,550
1,341
11,405
15,803
44,815
0
W
30,062
1,668
2,999
3,520
27,539
15,524
873
17,055
10,317
70,317
0
L
12,110
1,388
9,177
8,366
27,744
13,910
1,007
13,222
14,018
24,158
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,764
Gold Earned
63,938
213
Minions Killed
227
0
Camps Cleared
0
1,535,250
Distance Traveled
1,429,035
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,345
788
69
3
0
378,131
0
L
Chaac
17,151
780
70
3
0
445,217
0
W
Sobek
8,984
408
0
0
0
0
0
L
Zhong Kui
14,196
645
53
2
0
287,621
0
L
Hera
13,787
627
71
3
0
362,950
0
W
Athena
12,110
550
11
1
0
380,692
3
W
Aphrodite
14,140
643
59
3
0
424,233
0
W
Geb
15,185
690
74
3
0
352,194
0
L
Hel
12,595
573
33
2
0
333,247
1
L
Artio
6,209
282
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role