Player Matchup

Guan Yu
Guan Yu
Silver II
DorsalAxe44
Guan Yu
Silver II
Level 156
God Stats
34W - 23L
1,565 SR
Queue Stats
176W - 185L
1,052 MMR
Party 3
Bakasura
Bakasura
Silver III
SlumptFoo
Bakasura
Silver III
Level 137
God Stats
6W - 7L
1,419 SR
Queue Stats
115W - 108L
1,237 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
Slumptdaddy
Nu Wa
Silver IV
Level 148
God Stats
4W - 6L
1,774 SR
Queue Stats
234W - 234L
1,004 MMR
Party 1
Ares
Ares
Gold V
djfer4567231
Ares
Gold V
Level 147
God Stats
206W - 190L
1,575 SR
Queue Stats
728W - 750L
1,226 MMR
Solo
Chiron
Chiron
Gold V
xRoyal Bulletx
Chiron
Gold V
Level 160
God Stats
3W - 0L
1,747 SR
Queue Stats
179W - 208L
1,232 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,616 SR
1,150 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,556 SR
1,202 MMR
Cu Chulainn
Cu Chulainn
Silver II
Edgorilla0913
Cu Chulainn
Silver II
Level 89
God Stats
0W - 2L
1,329 SR
Queue Stats
35W - 42L
1,153 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
ErAz-ripz
Baron Samedi
Silver V
Level 99
God Stats
14W - 18L
1,606 SR
Queue Stats
32W - 46L
1,033 MMR
Party 2
Medusa
Medusa
Silver IV
Majinnwakoff
Medusa
Silver IV
Level 83
God Stats
2W - 5L
1,509 SR
Queue Stats
5W - 14L
1,303 MMR
Party 4
Jormungandr
Jormungandr
Bronze III
Sasquatch503
Jormungandr
Bronze III
Level 69
God Stats
2W - 3L
1,462 SR
Queue Stats
4W - 11L
1,453 MMR
Party 4
Pele
Pele
Silver I
XxRhapsodyxX874
Pele
Silver I
Level 157
God Stats
22W - 31L
1,874 SR
Queue Stats
326W - 332L
1,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DorsalAxe44
Guan Yu
20
10 / 1 / 12
20,058
573
37,656
48,938
99,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
SlumptFoo
Bakasura
20
19 / 5 / 10
21,161
605
47,495
48,759
31,412
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 6 / 26
19,331
552
60,155
25,696
14,016
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 14
17,762
507
19,791
47,686
91,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
3 / 5 / 9
18,300
523
23,391
29,342
17,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetNeithBaba Yaga

VS

Bans
AtlasLancelotMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Edgorilla0913
Cu Chulainn
20
2 / 6 / 8
15,015
429
27,126
48,305
54,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
ErAz-ripz
Baron Samedi
20
4 / 14 / 11
15,532
444
35,593
46,164
22,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
6 / 8 / 1
15,880
454
21,866
30,921
14,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jormungandr
Sasquatch503
Jormungandr
20
3 / 6 / 7
14,194
406
20,262
51,341
63,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
7 / 10 / 4
17,491
500
30,126
49,773
22,231
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
53
44
Kills
22
22
Deaths
44
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DorsalAxe44
Guan Yu
10
1
12
16
L
Cu Chulainn
Edgorilla0913
Cu Chulainn
2
6
8
1
L
Baron Samedi
ErAz-ripz
Baron Samedi
4
14
11
0.68
L
Medusa
6
8
1
0.81
L
Jormungandr
Sasquatch503
Jormungandr
3
6
7
1.08
W
Bakasura
SlumptFoo
Bakasura
19
5
10
4.8
W
5
6
26
3
L
7
10
4
0.9
W
7
5
14
2.8
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,488
Damage
134,973
200,421
Taken
226,504
253,880
Mitigated
176,587
70,672
Healing
66,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DorsalAxe44
Guan Yu
37,656
2,155
6,228
18,974
48,938
99,560
2,467
12,038
36,900
22,055
149,679
L
Cu Chulainn
Edgorilla0913
Cu Chulainn
27,126
4,585
0
6,958
48,305
54,178
0
15,078
31,260
11,595
130,215
L
Baron Samedi
ErAz-ripz
Baron Samedi
35,593
1,190
5,109
14,162
46,164
22,221
676
21,987
22,082
154,968
0
L
Medusa
21,866
12,919
0
8,589
30,921
14,658
1,608
11,314
19,481
0
139,424
L
Jormungandr
Sasquatch503
Jormungandr
20,262
2,533
1,051
11,603
51,341
63,299
225
21,559
27,205
109,459
0
W
Bakasura
SlumptFoo
Bakasura
47,495
34,271
0
18,178
48,759
31,412
3,085
13,492
35,267
0
197,622
W
60,155
13,057
494
4,654
25,696
14,016
2,712
13,700
11,996
172,047
0
L
30,126
5,746
0
18,594
49,773
22,231
0
16,019
31,919
0
224,537
W
19,791
853
743
7,245
47,686
91,561
252
13,445
34,241
59,161
0
W
23,391
6,875
1,924
12,232
29,342
17,331
6,668
9,621
19,053
0
176,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,612
Gold Earned
78,112
938
Minions Killed
1,012
0
Camps Cleared
0
3,230,933
Distance Traveled
2,917,522
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
20,058
573
217
6
0
718,669
6
L
Cu Chulainn
15,015
429
206
6
0
610,337
5
L
Baron Samedi
15,532
444
218
6
0
510,741
4
L
Medusa
15,880
454
207
6
0
587,902
5
L
Jormungandr
14,194
406
119
3
0
554,642
6
W
Bakasura
21,161
605
248
7
0
754,358
4
W
Nu Wa
19,331
552
169
5
0
587,279
6
L
Pele
17,491
500
262
7
0
653,900
4
W
Ares
17,762
507
73
2
0
594,487
11
W
Chiron
18,300
523
231
7
0
576,140
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role