Player Matchup

Izanami
Izanami
B Dragon7673
Izanami
Level 18
God Stats
4W - 9L
1,208 SR
Queue Stats
8W - 16L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaddyRimuru
Tsukuyomi
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 20L
1,308 Elo+
Party 1
Hel
Hel
Drowsyfnz
Hel
Level 89
God Stats
27W - 28L
1,497 SR
Queue Stats
423W - 414L
1,439 Elo+
Solo
Chang'e
Chang'e
TmCCore
Chang'e
Level 19
God Stats
1W - 3L
1,077 SR
Queue Stats
1W - 4L
1,113 Elo+
Party 1
Tyr
Tyr
kingdsh
Tyr
Level 48
God Stats
1W - 1L
1,280 SR
Queue Stats
31W - 36L
1,469 Elo+
Solo
Team Averages
Level 43
1,312 SR
1,319 Elo+

VS

Team Averages
Level 68
1,273 SR
1,341 Elo+
Mercury
Mercury
ISSLAMASS23
Mercury
Level 123
God Stats
2W - 6L
952 SR
Queue Stats
100W - 139L
1,366 Elo+
Solo
Athena
Athena
MILKman5194
Athena
Level 36
God Stats
5W - 8L
1,228 SR
Queue Stats
59W - 89L
1,149 Elo+
Solo
Hades
Hades
SmokeyDaBoss954
Hades
Level 80
God Stats
31W - 36L
1,449 SR
Queue Stats
192W - 211L
1,382 Elo+
Solo
Ishtar
Ishtar
o_iTsBrandon
Ishtar
Level 68
God Stats
4W - 7L
1,443 SR
Queue Stats
216W - 244L
1,399 Elo+
Solo
Jing Wei
Jing Wei
patoxd373996
Jing Wei
Level 35
God Stats
2W - 1L
1,292 SR
Queue Stats
6W - 11L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B Dragon7673
Izanami
15
0 / 2 / 5
9,625
401
11,795
15,628
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
DaddyRimuru
Tsukuyomi
19
8 / 3 / 6
12,545
523
19,950
19,065
8,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 0 / 10
12,889
537
14,858
17,620
12,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
TmCCore
Chang'e
16
3 / 2 / 2
10,235
426
16,401
16,907
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
19
2 / 3 / 4
12,413
517
3,576
22,029
18,685
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ISSLAMASS23
Mercury
17
2 / 2 / 3
10,647
444
7,606
16,762
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
14
2 / 4 / 4
10,231
426
8,106
35,018
22,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 3
10,653
444
11,590
14,666
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
18
4 / 3 / 2
11,584
483
12,626
14,078
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
patoxd373996
Jing Wei
15
0 / 5 / 3
9,720
405
10,506
23,177
8,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
9
10
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
B Dragon7673
Izanami
0
2
5
1.25
W
Tsukuyomi
DaddyRimuru
Tsukuyomi
8
3
6
3.67
W
3
0
10
8
L
Mercury
ISSLAMASS23
Mercury
2
2
3
1.75
L
Athena
2
4
4
1
L
1
2
3
1.25
W
Chang'e
TmCCore
Chang'e
3
2
2
2
W
Tyr
2
3
4
1.33
L
Ishtar
4
3
2
1.67
L
Jing Wei
patoxd373996
Jing Wei
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,580
Damage
50,434
91,249
Taken
103,701
53,661
Mitigated
54,283
44,129
Healing
41,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
B Dragon7673
Izanami
11,795
8,498
0
3,015
15,628
6,795
168
4,952
10,676
0
66,335
W
Tsukuyomi
DaddyRimuru
Tsukuyomi
19,950
4,810
0
9,142
19,065
8,716
1,650
5,407
13,658
0
114,972
W
14,858
1,699
2,469
12,866
17,620
12,201
1,559
4,554
13,066
110,493
0
L
Mercury
ISSLAMASS23
Mercury
7,606
3,444
0
6,660
16,762
7,152
666
3,041
13,721
0
79,230
L
Athena
8,106
3,188
452
11,039
35,018
22,546
56
14,106
20,912
49,479
0
L
11,590
844
416
8,038
14,666
8,514
1,332
5,524
9,142
82,553
0
W
Chang'e
TmCCore
Chang'e
16,401
1,184
3,618
8,042
16,907
7,264
483
4,545
12,362
63,301
0
W
Tyr
3,576
334
0
4,977
22,029
18,685
2,904
238
21,791
0
77,121
L
Ishtar
12,626
5,351
0
3,845
14,078
7,654
0
2,889
11,189
0
85,652
L
Jing Wei
patoxd373996
Jing Wei
10,506
7,334
0
10,589
23,177
8,417
772
6,620
16,557
0
79,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,707
Gold Earned
52,835
643
Minions Killed
568
0
Camps Cleared
0
2,299,606
Distance Traveled
2,229,040
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,625
401
114
5
0
409,405
2
W
Tsukuyomi
12,545
523
136
6
0
521,621
4
W
Hel
12,889
537
170
7
0
468,389
5
L
Mercury
10,647
444
121
5
0
574,227
2
L
Athena
10,231
426
49
2
0
451,393
5
L
Hades
10,653
444
143
6
0
356,759
5
W
Chang'e
10,235
426
72
3
0
440,832
6
W
Tyr
12,413
517
151
6
0
459,359
0
L
Ishtar
11,584
483
142
6
0
403,696
6
L
Jing Wei
9,720
405
113
5
0
442,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role