Player Matchup

Kukulkan
Kukulkan
DeathDeKidd
Kukulkan
Level 13
God Stats
11W - 19L
1,312 SR
Queue Stats
21W - 40L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
NampaRoBear
Gilgamesh
Level 156
God Stats
7W - 9L
1,396 SR
Queue Stats
182W - 219L
1,357 Elo+
Party 2
Ishtar
Ishtar
NorteSidin_14
Ishtar
Level 92
God Stats
3W - 9L
1,205 SR
Queue Stats
25W - 51L
1,248 Elo+
Party 2
Team Averages
Level 87
1,305 SR
1,318 Elo+

VS

Team Averages
Level 21
1,202 SR
1,561 Elo+
Hercules
Hercules
Distance two
Hercules
Level 6
God Stats
0W - 1L
1,084 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
killfromabove
Neith
Level 41
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Bellona
Bellona
nick13102
Bellona
Level 15
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeathDeKidd
Kukulkan
12
0 / 1 / 15
9,835
656
4,784
4,722
2,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
NampaRoBear
Gilgamesh
17
13 / 1 / 11
12,594
840
19,550
19,655
25,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
12 / 1 / 11
12,908
861
26,650
15,604
8,503
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Distance two
Hercules
15
3 / 10 / 0
10,786
719
8,974
22,485
21,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 8 / 2
8,890
593
6,302
16,914
6,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
nick13102
Bellona
12
0 / 8 / 1
8,690
579
9,465
26,918
27,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
25
Kills
3
3
Deaths
26
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeathDeKidd
Kukulkan
0
1
15
7.5
L
Hercules
Distance two
Hercules
3
10
0
0.3
W
Gilgamesh
NampaRoBear
Gilgamesh
13
1
11
18.5
W
12
1
11
17.5
L
0
8
2
0.13
L
Bellona
nick13102
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,984
Damage
24,741
39,981
Taken
66,317
36,762
Mitigated
55,812
8,296
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeathDeKidd
Kukulkan
4,784
64
0
389
4,722
2,615
23
0
4,722
16,686
0
L
Hercules
Distance two
Hercules
8,974
2,626
482
2,651
22,485
21,907
0
1,830
20,429
0
39,582
W
Gilgamesh
NampaRoBear
Gilgamesh
19,550
7,890
425
2,873
19,655
25,644
1,380
882
18,207
0
46,393
W
26,650
15,662
1,209
3,400
15,604
8,503
1,456
20
15,584
0
63,133
L
6,302
3,026
0
2,895
16,914
6,763
131
1,868
14,748
0
28,590
L
Bellona
nick13102
Bellona
9,465
1,531
90
835
26,918
27,142
0
1,378
24,806
0
25,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
28,366
152
Minions Killed
111
6
Camps Cleared
1
783,594
Distance Traveled
790,638
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,835
656
24
2
0
214,808
0
L
Hercules
10,786
719
66
4
1
264,019
3
W
Gilgamesh
12,594
840
58
4
4
310,282
0
W
Ishtar
12,908
861
70
5
2
258,504
1
L
Neith
8,890
593
24
2
0
218,453
0
L
Bellona
8,690
579
21
1
0
308,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role