Player Matchup

Guan Yu
Guan Yu
BushChemist
Guan Yu
Level 102
God Stats
1W - 0L
1,404 SR
Queue Stats
51W - 50L
1,412 Elo+
Solo
Hades
Hades
LGA1Aim
Hades
Level 106
God Stats
1W - 0L
1,588 SR
Queue Stats
1W - 1L
1,088 Elo+
Party 2
Hercules
Hercules
Maximus1Prime
Hercules
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,620 Elo+
Party 2
Fafnir
Fafnir
Raptor82418
Fafnir
Level 68
God Stats
3W - 0L
1,771 SR
Queue Stats
100W - 101L
1,443 Elo+
Party 2
Xing Tian
Xing Tian
ZodiacAvenger
Xing Tian
Level 119
God Stats
8W - 9L
1,466 SR
Queue Stats
471W - 521L
1,428 Elo+
Solo
Team Averages
Level 95
1,546 SR
1,398 Elo+

VS

Team Averages
Level 97
1,413 SR
1,451 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HisoxGon
Hades
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 5L
1,438 Elo+
Party 1
Ishtar
Ishtar
PrincessNikki x
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 213L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Seldarian121
Sylvanus
Level 74
God Stats
1W - 2L
1,275 SR
Queue Stats
98W - 95L
1,439 Elo+
Solo
Cthulhu
Cthulhu
tudestructo
Cthulhu
Level 89
God Stats
0W - 1L
1,499 SR
Queue Stats
12W - 16L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BushChemist
Guan Yu
19
1 / 5 / 26
11,985
631
24,161
46,371
49,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
LGA1Aim
Hades
20
5 / 7 / 21
13,090
689
45,639
37,050
26,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Maximus1Prime
Hercules
20
26 / 2 / 8
16,649
876
33,035
35,501
56,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
20
1 / 1 / 30
12,944
681
9,982
23,947
40,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
ZodiacAvenger
Xing Tian
19
2 / 6 / 28
12,083
636
18,163
32,029
41,031
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 6 / 13
12,932
681
19,429
36,191
49,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
HisoxGon
Hades
19
5 / 7 / 11
11,808
621
29,940
25,038
20,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 8 / 10
12,312
648
46,347
23,891
14,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Seldarian121
Sylvanus
20
3 / 6 / 12
12,209
643
18,805
28,967
40,784
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
tudestructo
Cthulhu
20
3 / 8 / 14
12,362
651
22,156
31,441
41,339
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
81
35
Kills
21
21
Deaths
35
113
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
6
13
1.75
W
Guan Yu
BushChemist
Guan Yu
1
5
26
2.8
L
Hades
HisoxGon
Hades
5
7
11
1.5
W
Hades
LGA1Aim
Hades
5
7
21
2.21
W
Hercules
Maximus1Prime
Hercules
26
2
8
15
L
6
8
10
1.38
W
Fafnir
1
1
30
16
L
Sylvanus
Seldarian121
Sylvanus
3
6
12
1.5
W
Xing Tian
ZodiacAvenger
Xing Tian
2
6
28
2.67
L
Cthulhu
tudestructo
Cthulhu
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,980
Damage
136,677
174,898
Taken
145,528
214,114
Mitigated
166,655
104,085
Healing
48,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
19,429
8,978
4,433
7,224
36,191
49,929
220
16,609
19,582
33,960
0
W
Guan Yu
BushChemist
Guan Yu
24,161
3,850
18,089
22,582
46,371
49,284
147
20,257
26,114
0
43,589
L
Hades
HisoxGon
Hades
29,940
2,914
2,580
5,812
25,038
20,512
1,456
12,261
12,777
43,880
0
W
Hades
LGA1Aim
Hades
45,639
7,951
7,467
16,701
37,050
26,853
3,041
23,140
13,910
79,707
0
W
Hercules
Maximus1Prime
Hercules
33,035
9,325
5,143
16,608
35,501
56,843
2,494
18,577
16,924
0
50,107
L
46,347
20,438
1,714
2,751
23,891
14,091
2,785
13,167
10,724
0
69,166
W
Fafnir
9,982
3,898
3,337
6,314
23,947
40,103
1,868
13,213
10,734
24,825
0
L
Sylvanus
Seldarian121
Sylvanus
18,805
3,500
9,895
6,430
28,967
40,784
120
15,412
13,555
27,483
0
W
Xing Tian
ZodiacAvenger
Xing Tian
18,163
1,061
4,127
3,717
32,029
41,031
528
15,143
16,886
29,596
0
L
Cthulhu
tudestructo
Cthulhu
22,156
1,330
5,070
2,189
31,441
41,339
136
16,335
15,106
47,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,751
Gold Earned
61,623
215
Minions Killed
179
0
Camps Cleared
0
1,712,862
Distance Traveled
1,403,698
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,932
681
14
1
0
308,436
0
W
Guan Yu
11,985
631
39
2
0
375,823
0
L
Hades
11,808
621
32
2
0
268,807
0
W
Hades
13,090
689
86
5
0
268,111
0
W
Hercules
16,649
876
30
2
0
378,843
0
L
Ishtar
12,312
648
50
3
0
244,290
0
W
Fafnir
12,944
681
41
2
0
338,157
2
L
Sylvanus
12,209
643
19
1
0
275,017
0
W
Xing Tian
12,083
636
19
1
0
351,928
0
L
Cthulhu
12,362
651
64
3
0
307,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role