Player Matchup

Izanami
Izanami
BenzoElAtomico
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,363 Elo+
Party 1
Olorun
Olorun
Dspray
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LemmyS
Gilgamesh
Level 78
God Stats
11W - 7L
1,568 SR
Queue Stats
43W - 50L
1,448 Elo+
Party 1
Ares
Ares
ZRFlame1500
Ares
Level 131
God Stats
2W - 2L
1,624 SR
Queue Stats
54W - 56L
1,474 Elo+
Party 1
King Arthur
King Arthur
leorick65
King Arthur
Level 29
God Stats
11W - 18L
1,435 SR
Queue Stats
19W - 28L
1,418 Elo+
Party 1
Team Averages
Level 54
1,525 SR
1,441 Elo+

VS

Team Averages
Level 133
1,600 SR
1,565 Elo+
Cerberus
Cerberus
Delirious Nano
Cerberus
Level 129
God Stats
16W - 11L
1,545 SR
Queue Stats
266W - 204L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
OvenOfOblivion
Kukulkan
Level 160
God Stats
4W - 2L
1,285 SR
Queue Stats
276W - 237L
1,558 Elo+
Party 2
Skadi
Skadi
Prvy Frag
Skadi
Level 124
God Stats
1W - 0L
1,550 SR
Queue Stats
48W - 37L
1,585 Elo+
Party 2
Merlin
Merlin
Terrible Q
Merlin
Level 126
God Stats
2W - 3L
1,834 SR
Queue Stats
39W - 49L
1,517 Elo+
Party 2
Set
Set
oXCookie4lifeXo
Set
Level 128
God Stats
1W - 1L
1,784 SR
Queue Stats
138W - 118L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 8
9,253
617
5,961
21,594
8,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Dspray
Olorun
15
0 / 9 / 0
9,353
624
6,410
20,857
9,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LemmyS
Gilgamesh
17
3 / 7 / 3
10,407
694
13,634
22,788
14,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 6
10,429
695
8,583
25,060
26,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
leorick65
King Arthur
18
4 / 5 / 7
11,424
762
16,466
33,169
28,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 3 / 19
12,301
820
20,287
28,630
26,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
8 / 0 / 9
13,078
872
20,169
6,837
3,878
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Prvy Frag
Skadi
18
6 / 4 / 13
11,942
796
21,289
13,956
6,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Terrible Q
Merlin
20
8 / 2 / 18
12,387
826
29,003
10,055
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 8
12,746
850
14,514
18,335
15,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
9
Kills
37
37
Deaths
11
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
12
8
0.33
W
Cerberus
5
3
19
4.83
L
Olorun
Dspray
Olorun
0
9
0
0
L
Gilgamesh
LemmyS
Gilgamesh
3
7
3
0.64
W
Kukulkan
8
0
9
12.5
W
Skadi
Prvy Frag
Skadi
6
4
13
3.13
W
Merlin
Terrible Q
Merlin
8
2
18
8.5
L
2
4
6
1.25
L
King Arthur
leorick65
King Arthur
4
5
7
1.5
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
105,262
123,468
Taken
77,813
87,747
Mitigated
57,915
13,687
Healing
25,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
3,654
0
1,278
21,594
8,469
0
14,993
6,000
0
24,630
W
Cerberus
20,287
1,164
1,085
10,565
28,630
26,337
184
4,023
24,607
49,026
0
L
Olorun
Dspray
Olorun
6,410
3,791
523
4,473
20,857
9,296
0
10,299
10,146
31,093
0
L
Gilgamesh
LemmyS
Gilgamesh
13,634
3,651
0
1,513
22,788
14,605
0
11,611
10,678
0
33,258
W
Kukulkan
20,169
2,032
0
3,195
6,837
3,878
2,512
1,746
5,091
72,677
0
W
Skadi
Prvy Frag
Skadi
21,289
10,336
203
2,491
13,956
6,783
2,587
2,520
11,436
0
47,866
W
Merlin
Terrible Q
Merlin
29,003
1,389
98
3,177
10,055
5,194
587
2,442
7,613
48,398
0
L
8,583
256
0
2,354
25,060
26,851
0
10,856
13,586
23,519
0
L
King Arthur
leorick65
King Arthur
16,466
2,170
0
3,546
33,169
28,526
0
18,671
13,352
0
36,145
W
14,514
8,079
0
4,805
18,335
15,723
2,196
4,262
14,073
0
56,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,866
Gold Earned
62,454
198
Minions Killed
384
0
Camps Cleared
0
1,284,976
Distance Traveled
1,632,662
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,253
617
37
2
0
223,770
0
W
Cerberus
12,301
820
96
6
0
327,558
5
L
Olorun
9,353
624
57
4
0
176,129
2
L
Gilgamesh
10,407
694
41
3
0
283,201
0
W
Kukulkan
13,078
872
108
7
0
335,627
1
W
Skadi
11,942
796
54
4
0
316,313
5
W
Merlin
12,387
826
50
3
0
305,236
0
L
Ares
10,429
695
15
1
0
287,345
0
L
King Arthur
11,424
762
48
3
0
314,531
0
W
Set
12,746
850
76
5
0
347,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role