Player Matchup

Sol
Sol
Aroze Gavin
Sol
Level 17
God Stats
2W - 1L
1,694 SR
Queue Stats
6W - 8L
1,432 Elo+
Party 2
Bacchus
Bacchus
VaanDutch_
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 12L
1,405 Elo+
Party 3
Olorun
Olorun
crayger65
Olorun
Level 61
God Stats
1W - 3L
1,694 SR
Queue Stats
430W - 414L
1,380 Elo+
Party 2
Loki
Loki
iTzSwiftyAu
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,405 Elo+
Party 3
Osiris
Osiris
xxA-Boogie
Osiris
Level 34
God Stats
1W - 4L
1,523 SR
Queue Stats
6W - 40L
1,405 Elo+
Party 3
Team Averages
Level 33
1,582 SR
1,405 Elo+

VS

Team Averages
Level 68
1,448 SR
1,286 Elo+
Sol
Sol
Daniel Costa 13
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,164 Elo+
Party 1
King Arthur
King Arthur
SilencedHaahaa
King Arthur
Level 139
God Stats
13W - 15L
1,432 SR
Queue Stats
528W - 522L
1,407 Elo+
Party 1
Ratatoskr
Ratatoskr
asdgas
Ratatoskr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 106L
1,314 Elo+
Party 1
Bacchus
Bacchus
pedroiff512
Bacchus
Level 28
God Stats
7W - 18L
1,422 SR
Queue Stats
10W - 30L
1,235 Elo+
Party 1
Nu Wa
Nu Wa
vast-reach268
Nu Wa
Level 35
God Stats
3W - 5L
1,384 SR
Queue Stats
25W - 36L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,364
436
1,715
3,831
1,280
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
VaanDutch_
Bacchus
7
0 / 0 / 0
4,716
472
2,373
5,797
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
crayger65
Olorun
9
0 / 2 / 0
5,074
507
2,746
6,081
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
4,135
414
650
5,060
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
xxA-Boogie
Osiris
8
0 / 3 / 0
4,429
443
1,666
5,330
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,215
522
2,898
2,715
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
SilencedHaahaa
King Arthur
11
4 / 0 / 0
6,344
634
5,024
5,502
3,378
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
asdgas
Ratatoskr
10
4 / 0 / 0
5,977
598
3,041
5,441
1,986
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
pedroiff512
Bacchus
8
2 / 0 / 1
5,707
571
1,709
3,740
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 4
5,726
573
4,903
4,964
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
3
1.5
W
King Arthur
SilencedHaahaa
King Arthur
4
0
0
4
L
Bacchus
VaanDutch_
Bacchus
0
0
0
0
W
Ratatoskr
asdgas
Ratatoskr
4
0
0
4
L
Olorun
crayger65
Olorun
0
2
0
0
L
0
2
0
0
W
Bacchus
pedroiff512
Bacchus
2
0
1
2.5
W
0
0
4
2
L
Osiris
xxA-Boogie
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,150
Damage
17,575
26,099
Taken
22,362
11,950
Mitigated
11,483
6,197
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,715
419
0
371
3,831
1,280
0
2,842
989
23,584
0
W
2,898
459
0
1,365
2,715
1,100
502
1,326
1,389
28,821
4,923
W
King Arthur
SilencedHaahaa
King Arthur
5,024
896
0
740
5,502
3,378
0
0
5,155
0
38,213
L
Bacchus
VaanDutch_
Bacchus
2,373
150
0
1,836
5,797
3,349
0
3,327
2,470
5,623
0
W
Ratatoskr
asdgas
Ratatoskr
3,041
708
0
500
5,441
1,986
672
925
4,516
0
37,715
L
Olorun
crayger65
Olorun
2,746
583
0
1,048
6,081
2,537
806
2,872
3,209
31,463
3,907
L
650
187
0
1,784
5,060
1,316
0
206
4,854
0
15,666
W
Bacchus
pedroiff512
Bacchus
1,709
325
0
1,029
3,740
3,119
0
1,741
1,999
12,099
0
W
4,903
1,609
142
1,031
4,964
1,900
600
2,635
2,329
38,405
0
L
Osiris
xxA-Boogie
Osiris
1,666
368
76
1,082
5,330
3,468
0
87
5,243
0
16,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,718
Gold Earned
28,969
159
Minions Killed
279
0
Camps Cleared
0
885,024
Distance Traveled
1,026,968
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,364
436
40
4
0
179,942
0
W
Sol
5,215
522
63
6
0
172,477
2
W
King Arthur
6,344
634
67
7
0
214,784
3
L
Bacchus
4,716
472
5
1
0
205,183
3
W
Ratatoskr
5,977
598
76
8
0
233,288
3
L
Olorun
5,074
507
55
6
0
176,935
4
L
Loki
4,135
414
30
3
0
114,494
2
W
Bacchus
5,707
571
17
2
0
213,278
3
W
Nu Wa
5,726
573
56
6
0
193,141
2
L
Osiris
4,429
443
29
3
0
208,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role