Player Matchup

Pele
Pele
BoabyTrain
Pele
Level 67
God Stats
7W - 8L
1,478 SR
Queue Stats
66W - 78L
1,351 Elo+
Party 1
Ganesha
Ganesha
KingBabooon
Ganesha
Level 109
God Stats
3W - 1L
1,579 SR
Queue Stats
3W - 3L
1,266 Elo+
Party 1
Cernunnos
Cernunnos
MonkishMoss
Cernunnos
Level 108
God Stats
19W - 15L
1,496 SR
Queue Stats
198W - 240L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
Oatmar
Gilgamesh
Level 106
God Stats
21W - 25L
1,589 SR
Queue Stats
228W - 281L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
lasciel5150
Nu Wa
Level 107
God Stats
87W - 83L
1,449 SR
Queue Stats
197W - 237L
1,406 Elo+
Party 1
Team Averages
Level 99
1,518 SR
1,366 Elo+

VS

Team Averages
Level 99
1,409 SR
1,413 Elo+
Danzaburou
Danzaburou
Alstoxen
Danzaburou
Level 68
God Stats
4W - 2L
1,467 SR
Queue Stats
27W - 23L
1,398 Elo+
Party 2
Thanatos
Thanatos
BaseGerm0519
Thanatos
Level 102
God Stats
11W - 12L
1,474 SR
Queue Stats
58W - 74L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
Granados1992
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,403 Elo+
Solo
Chang'e
Chang'e
North Navy
Chang'e
Level 109
God Stats
6W - 8L
1,310 SR
Queue Stats
82W - 84L
1,431 Elo+
Solo
Mulan
Mulan
xvxDIRTxvx
Mulan
Level 89
God Stats
0W - 1L
1,294 SR
Queue Stats
58W - 73L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
14,033
540
21,344
25,886
13,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
KingBabooon
Ganesha
19
0 / 4 / 22
13,737
528
8,682
26,204
38,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MonkishMoss
Cernunnos
20
13 / 3 / 3
15,325
589
28,076
24,029
11,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Oatmar
Gilgamesh
20
11 / 2 / 9
15,784
607
29,580
29,051
31,122
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 4 / 9
14,761
568
30,929
11,872
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alstoxen
Danzaburou
18
1 / 7 / 1
12,231
470
6,059
25,574
10,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
BaseGerm0519
Thanatos
19
10 / 8 / 1
13,839
532
17,999
32,670
13,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Granados1992
Sylvanus
15
1 / 7 / 3
10,112
389
9,885
34,197
39,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
North Navy
Chang'e
17
0 / 5 / 6
11,010
423
17,710
28,646
11,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
20
2 / 12 / 1
12,953
498
17,398
32,633
38,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
39
Kills
14
15
Deaths
39
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alstoxen
Danzaburou
1
7
1
0.21
L
Thanatos
BaseGerm0519
Thanatos
10
8
1
1.31
W
5
2
14
6
L
Sylvanus
Granados1992
Sylvanus
1
7
3
0.36
W
Ganesha
KingBabooon
Ganesha
0
4
22
2.75
W
Cernunnos
MonkishMoss
Cernunnos
13
3
3
4.83
L
Chang'e
North Navy
Chang'e
0
5
6
0.6
W
Gilgamesh
Oatmar
Gilgamesh
11
2
9
7.75
W
10
4
9
3.63
L
Mulan
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,611
Damage
69,051
117,042
Taken
153,720
100,714
Mitigated
113,304
25,033
Healing
62,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alstoxen
Danzaburou
6,059
2,291
35
8,128
25,574
10,440
1,076
6,553
18,106
0
88,856
L
Thanatos
BaseGerm0519
Thanatos
17,999
7,765
0
23,620
32,670
13,262
0
7,290
25,380
0
107,032
W
21,344
5,705
0
10,033
25,886
13,465
5,165
5,005
20,881
0
139,908
L
Sylvanus
Granados1992
Sylvanus
9,885
2,460
3,259
8,345
34,197
39,448
28
10,671
23,526
49,230
0
W
Ganesha
KingBabooon
Ganesha
8,682
587
0
4,127
26,204
38,352
818
9,233
16,971
32,954
0
W
Cernunnos
MonkishMoss
Cernunnos
28,076
16,420
0
6,258
24,029
11,828
6,505
4,674
19,355
0
131,219
L
Chang'e
North Navy
Chang'e
17,710
1,287
2,437
9,399
28,646
11,591
181
10,431
18,215
115,872
0
W
Gilgamesh
Oatmar
Gilgamesh
29,580
12,177
0
3,666
29,051
31,122
1,835
4,662
24,389
0
141,705
W
30,929
6,705
233
716
11,872
5,947
2,447
4,532
7,340
117,681
0
L
Mulan
17,398
2,997
0
7,029
32,633
38,563
0
4,666
27,967
0
110,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,640
Gold Earned
60,145
699
Minions Killed
719
0
Camps Cleared
0
2,604,313
Distance Traveled
2,179,955
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,231
470
155
6
0
445,014
2
L
Thanatos
13,839
532
135
5
0
521,828
4
W
Pele
14,033
540
148
6
0
571,075
4
L
Sylvanus
10,112
389
62
2
0
385,642
0
W
Ganesha
13,737
528
11
0
0
517,839
7
W
Cernunnos
15,325
589
170
7
0
486,712
10
L
Chang'e
11,010
423
170
7
0
415,730
3
W
Gilgamesh
15,784
607
198
8
0
546,455
1
W
Nu Wa
14,761
568
172
7
0
482,232
5
L
Mulan
12,953
498
197
8
0
411,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role