Player Matchup

Serqet
Serqet
ELiTExPrODiGY808
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
528W - 536L
1,485 Elo+
Solo
Hel
Hel
Hot-Webcam-Boy69
Hel
Level 89
God Stats
3W - 10L
1,327 SR
Queue Stats
24W - 30L
1,582 Elo+
Party 2
Poseidon
Poseidon
KelvinTheGreat
Poseidon
Level 65
God Stats
10W - 13L
1,503 SR
Queue Stats
18W - 27L
1,632 Elo+
Party 2
Achilles
Achilles
Vintage_Tortilla
Achilles
Level 129
God Stats
16W - 25L
1,471 SR
Queue Stats
81W - 97L
1,550 Elo+
Party 2
Fenrir
Fenrir
frnny69
Fenrir
Level 64
God Stats
6W - 7L
1,555 SR
Queue Stats
24W - 31L
1,598 Elo+
Party 2
Team Averages
Level 90
1,471 SR
1,569 Elo+

VS

Team Averages
Level 121
1,616 SR
1,543 Elo+
Bacchus
Bacchus
BustAnAtom21
Bacchus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,713 Elo+
Solo
Lancelot
Lancelot
ElBuenCharly
Lancelot
Level 160
God Stats
9W - 13L
1,492 SR
Queue Stats
155W - 168L
1,480 Elo+
Party 1
Discordia
Discordia
KNG kikin
Discordia
Level 125
God Stats
8W - 2L
1,560 SR
Queue Stats
603W - 544L
1,530 Elo+
Party 3
Ishtar
Ishtar
KNG spark8075
Ishtar
Level 105
God Stats
13W - 2L
1,932 SR
Queue Stats
122W - 107L
1,492 Elo+
Party 3
Arachne
Arachne
erick857
Arachne
Level 147
God Stats
24W - 15L
1,596 SR
Queue Stats
201W - 194L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,834
439
978
7,207
3,833
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 1
5,471
497
2,230
5,154
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
10
3 / 2 / 0
5,869
534
5,472
8,836
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,586
508
6,872
8,067
2,992
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
frnny69
Fenrir
5
0 / 2 / 1
4,277
389
1,150
7,503
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BustAnAtom21
Bacchus
8
0 / 0 / 2
5,593
508
3,520
6,373
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
ElBuenCharly
Lancelot
11
1 / 2 / 1
6,374
579
7,783
9,577
5,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
KNG kikin
Discordia
11
0 / 0 / 0
6,196
563
3,612
2,914
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 0
5,789
526
4,723
7,231
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Arachne
erick857
Arachne
9
3 / 1 / 0
5,672
516
4,027
6,614
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
5
Kills
6
6
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BustAnAtom21
Bacchus
0
0
2
1
L
0
1
0
0
W
Lancelot
ElBuenCharly
Lancelot
1
2
1
0.75
L
0
0
1
0.5
W
Discordia
KNG kikin
Discordia
0
0
0
0
W
2
2
0
1
L
Poseidon
3
2
0
1.5
L
2
1
0
2
W
Arachne
erick857
Arachne
3
1
0
3
L
Fenrir
frnny69
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,702
Damage
23,665
36,767
Taken
32,709
14,244
Mitigated
16,492
12,068
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BustAnAtom21
Bacchus
3,520
885
0
850
6,373
5,229
336
0
6,373
17,189
0
L
978
129
130
1,780
7,207
3,833
0
1,184
6,023
0
14,474
W
Lancelot
ElBuenCharly
Lancelot
7,783
1,853
0
2,085
9,577
5,009
0
4,254
5,323
0
47,382
L
2,230
107
70
3,042
5,154
2,042
0
3,120
2,034
37,906
0
W
Discordia
KNG kikin
Discordia
3,612
514
0
370
2,914
1,250
0
2,012
902
49,997
0
W
4,723
3,445
0
2,925
7,231
2,186
385
0
7,141
0
44,164
L
Poseidon
5,472
1,586
0
1,607
8,836
2,929
0
0
8,836
33,279
0
L
6,872
2,657
0
3,289
8,067
2,992
0
2,336
5,731
0
36,006
W
Arachne
erick857
Arachne
4,027
2,925
0
2,484
6,614
2,818
0
1,436
5,178
0
37,853
L
Fenrir
frnny69
Fenrir
1,150
455
0
2,150
7,503
2,448
0
492
7,011
0
18,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
29,624
246
Minions Killed
351
0
Camps Cleared
0
1,066,467
Distance Traveled
1,089,142
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,593
508
28
3
0
214,323
3
L
Serqet
4,834
439
24
2
0
194,739
0
W
Lancelot
6,374
579
90
8
0
226,309
0
L
Hel
5,471
497
73
7
0
228,604
6
W
Discordia
6,196
563
88
8
0
201,901
3
W
Ishtar
5,789
526
78
7
0
183,083
1
L
Poseidon
5,869
534
53
5
0
199,738
1
L
Achilles
5,586
508
59
5
0
221,328
1
W
Arachne
5,672
516
67
6
0
263,526
2
L
Fenrir
4,277
389
37
3
0
222,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role