Player Matchup

Susano
Susano
Akira Dragon469
Susano
Level 160
God Stats
3W - 5L
1,365 SR
Queue Stats
602W - 616L
1,468 Elo+
Party 3
Hercules
Hercules
Coolyo12
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,436 Elo+
Party 2
Discordia
Discordia
DrgnMstr420
Discordia
Level 76
God Stats
7W - 2L
1,549 SR
Queue Stats
177W - 169L
1,461 Elo+
Party 3
The Morrigan
The Morrigan
PrinceDaegon
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 2
Ne Zha
Ne Zha
荒天帝石昊
Ne Zha
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,490 Elo+
Solo
Team Averages
Level 77
1,483 SR
1,449 Elo+

VS

Team Averages
Level 102
1,611 SR
1,523 Elo+
Sun Wukong
Sun Wukong
I ANoMiE I
Sun Wukong
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 226L
1,449 Elo+
Solo
Jormungandr
Jormungandr
Netoromero
Jormungandr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 30L
1,436 Elo+
Party 1
Cabrakan
Cabrakan
POPExSLAYER
Cabrakan
Level 125
God Stats
12W - 4L
1,827 SR
Queue Stats
320W - 217L
1,622 Elo+
Party 1
King Arthur
King Arthur
Razkaah
King Arthur
Level 118
God Stats
11W - 6L
1,750 SR
Queue Stats
567W - 423L
1,570 Elo+
Party 1
Raijin
Raijin
juuulian
Raijin
Level 144
God Stats
15W - 10L
1,476 SR
Queue Stats
714W - 555L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 13
14,869
646
36,216
40,136
27,970
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Coolyo12
Hercules
20
7 / 6 / 10
13,642
593
24,950
59,949
55,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Discordia
DrgnMstr420
Discordia
20
5 / 6 / 15
14,234
619
39,941
26,959
12,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
PrinceDaegon
The Morrigan
20
4 / 9 / 12
13,980
608
25,692
14,568
7,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 13 / 15
13,875
603
19,493
41,472
39,977
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I ANoMiE I
Sun Wukong
20
4 / 3 / 34
15,662
681
28,809
40,649
37,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Netoromero
Jormungandr
20
2 / 3 / 24
14,537
632
16,048
28,210
36,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
POPExSLAYER
Cabrakan
20
8 / 10 / 24
15,178
660
25,917
32,097
35,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Razkaah
King Arthur
20
12 / 8 / 19
15,551
676
36,097
37,586
47,240
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Raijin
juuulian
Raijin
20
19 / 4 / 17
17,786
773
60,742
32,497
19,743
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
163
28
Kills
45
45
Deaths
28
65
Assists
118
Player
Kills
Deaths
Assists
KDA
L
8
11
13
1.32
L
Hercules
Coolyo12
Hercules
7
6
10
2
L
Discordia
DrgnMstr420
Discordia
5
6
15
2.08
W
Sun Wukong
I ANoMiE I
Sun Wukong
4
3
34
7
W
Jormungandr
Netoromero
Jormungandr
2
3
24
4.67
W
Cabrakan
POPExSLAYER
Cabrakan
8
10
24
2
L
The Morrigan
PrinceDaegon
The Morrigan
4
9
12
1.11
W
King Arthur
Razkaah
King Arthur
12
8
19
2.69
W
Raijin
juuulian
Raijin
19
4
17
6.88
L
4
13
15
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,292
Damage
167,613
183,084
Taken
171,039
143,706
Mitigated
176,454
60,281
Healing
52,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,216
4,978
2,677
9,727
40,136
27,970
0
20,745
18,985
0
58,879
L
Hercules
Coolyo12
Hercules
24,950
5,237
1,327
29,389
59,949
55,658
0
29,480
29,791
594
33,346
L
Discordia
DrgnMstr420
Discordia
39,941
6,025
1,355
7,671
26,959
12,624
963
18,815
7,698
87,120
0
W
Sun Wukong
I ANoMiE I
Sun Wukong
28,809
6,890
3,434
16,400
40,649
37,405
1,472
16,290
24,359
0
53,148
W
Jormungandr
Netoromero
Jormungandr
16,048
5,714
956
4,486
28,210
36,767
899
11,192
17,018
46,791
0
W
Cabrakan
POPExSLAYER
Cabrakan
25,917
3,582
5,920
4,819
32,097
35,299
394
12,801
19,296
40,965
0
L
The Morrigan
PrinceDaegon
The Morrigan
25,692
1,017
1,053
0
14,568
7,477
246
9,074
5,278
36,378
483
W
King Arthur
Razkaah
King Arthur
36,097
1,590
2,412
1,332
37,586
47,240
49
14,624
22,962
0
52,639
W
Raijin
juuulian
Raijin
60,742
4,777
3,637
9,310
32,497
19,743
3,826
10,708
21,789
115,535
0
L
19,493
5,881
1,310
5,772
41,472
39,977
235
22,274
18,625
0
37,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,600
Gold Earned
78,714
217
Minions Killed
226
0
Camps Cleared
0
1,728,513
Distance Traveled
1,939,106
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,869
646
39
2
0
350,015
1
L
Hercules
13,642
593
19
1
0
376,783
0
L
Discordia
14,234
619
99
4
0
361,484
1
W
Sun Wukong
15,662
681
36
2
0
445,233
4
W
Jormungandr
14,537
632
50
2
0
408,699
0
W
Cabrakan
15,178
660
15
1
0
341,318
0
L
The Morrigan
13,980
608
27
1
0
308,983
0
W
King Arthur
15,551
676
21
1
0
359,404
0
W
Raijin
17,786
773
104
5
0
384,452
0
L
Ne Zha
13,875
603
33
1
0
331,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role