Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Anger Llama
Baron Samedi
Level 127
God Stats
18W - 12L
1,726 SR
Queue Stats
149W - 164L
1,504 Elo+
Solo
Mulan
Mulan
KingdomLeader44
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,437 Elo+
Party 2
Nox
Nox
LaPifia
Nox
Level 127
God Stats
3W - 3L
1,459 SR
Queue Stats
160W - 145L
1,564 Elo+
Solo
Apollo
Apollo
gopackz
Apollo
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 30L
1,486 Elo+
Solo
Team Averages
Level 131
1,537 SR
1,498 Elo+

VS

Team Averages
Level 80
1,700 SR
1,675 Elo+
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CwispyHiryu
Ishtar
Level 160
God Stats
27W - 7L
1,616 SR
Queue Stats
832W - 560L
1,684 Elo+
Party 1
Kali
Kali
OGDONKEYKOCH
Kali
Level 65
God Stats
11W - 4L
1,732 SR
Queue Stats
104W - 42L
1,737 Elo+
Party 1
Ymir
Ymir
SoggyHayabusa
Ymir
Level 8
God Stats
7W - 0L
1,896 SR
Queue Stats
12W - 1L
1,654 Elo+
Party 1
Achilles
Achilles
Warmgummybear
Achilles
Level 45
God Stats
4W - 1L
1,756 SR
Queue Stats
59W - 13L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 1
6,818
682
5,719
12,820
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Anger Llama
Baron Samedi
13
0 / 4 / 1
6,793
679
6,681
10,557
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 1
6,966
697
4,159
12,654
8,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nox
13
0 / 3 / 0
6,945
695
4,939
6,927
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
gopackz
Apollo
14
1 / 3 / 0
7,645
765
9,249
9,312
4,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 0 / 14
8,295
830
8,650
7,498
4,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
16
3 / 0 / 12
8,464
846
12,886
7,786
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 9
9,055
906
8,661
12,626
6,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 0 / 9
8,363
836
7,742
11,664
9,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Warmgummybear
Achilles
15
2 / 1 / 10
7,816
782
6,202
6,710
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
18
18
Deaths
3
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
1
0.5
W
Hades
 
Hades
4
0
14
11
L
Baron Samedi
Anger Llama
Baron Samedi
0
4
1
0.13
W
Ishtar
3
0
12
9
L
1
5
1
0.3
L
Nox
0
3
0
0
W
6
2
9
5.25
W
3
0
9
7.5
W
Achilles
Warmgummybear
Achilles
2
1
10
7
L
Apollo
gopackz
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
44,141
52,270
Taken
46,284
33,042
Mitigated
28,949
11,013
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,719
1,610
787
4,296
12,820
11,268
0
3,831
8,834
0
11,553
W
Hades
 
Hades
8,650
1,122
438
2,388
7,498
4,894
2,030
2,327
5,139
21,588
0
L
Baron Samedi
Anger Llama
Baron Samedi
6,681
862
704
2,566
10,557
5,770
132
5,169
5,281
21,782
0
W
Ishtar
12,886
10,186
0
1,013
7,786
3,651
2,608
2,731
4,966
0
43,244
L
4,159
717
0
1,120
12,654
8,249
0
2,432
10,061
0
17,936
L
Nox
4,939
651
0
180
6,927
3,271
0
1,449
5,445
25,896
0
W
8,661
4,658
1,191
4,200
12,626
6,105
15
2,088
10,312
0
17,221
W
7,742
1,262
720
1,430
11,664
9,106
180
2,864
8,671
25,177
0
W
Achilles
Warmgummybear
Achilles
6,202
1,466
0
472
6,710
5,193
474
1,610
5,069
0
17,520
L
Apollo
gopackz
Apollo
9,249
6,206
0
1,360
9,312
4,484
0
3,511
5,736
0
32,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
41,993
190
Minions Killed
209
0
Camps Cleared
0
940,499
Distance Traveled
1,087,924
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,818
682
7
1
0
191,248
2
W
Hades
8,295
830
38
4
0
190,268
0
L
Baron Samedi
6,793
679
31
3
0
172,164
1
W
Ishtar
8,464
846
78
8
0
215,027
1
L
Mulan
6,966
697
27
3
0
184,448
3
L
Nox
6,945
695
50
5
0
194,836
1
W
Kali
9,055
906
27
3
0
223,446
0
W
Ymir
8,363
836
34
3
0
218,981
7
W
Achilles
7,816
782
32
3
0
240,202
5
L
Apollo
7,645
765
75
8
0
197,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role