Player Matchup

Baron Samedi
Baron Samedi
boorgogne
Baron Samedi
Level 128
God Stats
22W - 13L
1,718 SR
Queue Stats
163W - 74L
1,801 Elo+
Party 1
Yu Huang
Yu Huang
smitedatasz
Yu Huang
Level 128
God Stats
9W - 5L
1,653 SR
Queue Stats
282W - 170L
1,751 Elo+
Party 1
Hercules
Hercules
vintaliate
Hercules
Level 65
God Stats
9W - 2L
1,936 SR
Queue Stats
35W - 27L
1,646 Elo+
Party 1
Team Averages
Level 107
1,769 SR
1,733 Elo+

VS

Team Averages
Level 56
1,419 SR
1,309 Elo+
Da Ji
Da Ji
Dredgen1612
Da Ji
Level 94
God Stats
1W - 3L
1,473 SR
Queue Stats
224W - 209L
1,582 Elo+
Solo
Sol
Sol
Nat3SKIE96
Sol
Level 28
God Stats
4W - 8L
1,541 SR
Queue Stats
36W - 71L
1,325 Elo+
Party 2
Raijin
Raijin
Rhubix
Raijin
Level 45
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 8L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
boorgogne
Baron Samedi
14
3 / 0 / 10
9,257
771
7,249
6,839
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
smitedatasz
Yu Huang
14
4 / 0 / 9
9,505
792
10,521
6,208
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
vintaliate
Hercules
13
7 / 0 / 5
9,528
794
8,688
13,391
10,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,954
580
6,234
12,348
6,342
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,932
578
4,066
9,172
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Rhubix
Raijin
10
0 / 4 / 0
6,937
578
4,540
7,922
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
4
0
0
L
Raijin
Rhubix
Raijin
0
4
0
0
W
Baron Samedi
boorgogne
Baron Samedi
3
0
10
8
W
Yu Huang
smitedatasz
Yu Huang
4
0
9
8.5
W
Hercules
vintaliate
Hercules
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
14,840
26,438
Taken
29,442
16,782
Mitigated
13,389
14,079
Healing
1,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,234
1,080
0
500
12,348
6,342
0
7,325
4,632
0
17,110
L
4,066
94
0
1,386
9,172
4,112
0
4,911
4,147
22,933
1,707
L
Raijin
Rhubix
Raijin
4,540
249
0
0
7,922
2,935
0
5,029
2,591
17,859
0
W
Baron Samedi
boorgogne
Baron Samedi
7,249
263
2,303
3,799
6,839
3,420
955
2,495
4,344
30,739
0
W
Yu Huang
smitedatasz
Yu Huang
10,521
858
0
2,967
6,208
2,539
1,297
1,255
4,953
38,707
0
W
Hercules
vintaliate
Hercules
8,688
1,340
0
5,010
13,391
10,823
971
5,336
8,055
0
19,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
20,823
122
Minions Killed
85
7
Camps Cleared
4
686,667
Distance Traveled
652,089
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,954
580
34
3
2
190,354
3
L
Sol
6,932
578
27
2
2
235,529
3
L
Raijin
6,937
578
24
2
0
226,206
0
W
Baron Samedi
9,257
771
38
3
3
233,487
2
W
Yu Huang
9,505
792
62
5
2
215,043
2
W
Hercules
9,528
794
22
2
2
238,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role