Player Matchup

Camazotz
Camazotz
CuteArmenian
Camazotz
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 107L
1,401 Elo+
Solo
He Bo
He Bo
Kitten Fleas
He Bo
Level 16
God Stats
0W - 3L
1,289 SR
Queue Stats
11W - 42L
1,294 Elo+
Solo
Ymir
Ymir
ThorVin_Official
Ymir
Level 106
God Stats
3W - 2L
1,440 SR
Queue Stats
146W - 143L
1,474 Elo+
Party 1
Mulan
Mulan
Tip The Tank
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,408 Elo+
Solo
Lancelot
Lancelot
Tsupachi
Lancelot
Level 160
God Stats
2W - 2L
1,596 SR
Queue Stats
241W - 255L
1,467 Elo+
Party 1
Team Averages
Level 110
1,465 SR
1,409 Elo+

VS

Team Averages
Level 117
1,506 SR
1,438 Elo+
Pele
Pele
GoD_U_SUCK_420
Pele
Level 25
God Stats
3W - 2L
1,558 SR
Queue Stats
50W - 82L
1,382 Elo+
Solo
Hera
Hera
K1LLING4FUN
Hera
Level 160
God Stats
7W - 3L
1,569 SR
Queue Stats
351W - 358L
1,437 Elo+
Solo
Ne Zha
Ne Zha
LyriicDvinci
Ne Zha
Level 149
God Stats
1W - 1L
1,387 SR
Queue Stats
108W - 114L
1,521 Elo+
Party 2
Khepri
Khepri
UniQUe1205
Khepri
Level 109
God Stats
3W - 3L
1,417 SR
Queue Stats
280W - 290L
1,439 Elo+
Solo
Chaac
Chaac
ldyftnt
Chaac
Level 142
God Stats
2W - 0L
1,599 SR
Queue Stats
77W - 88L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CuteArmenian
Camazotz
18
6 / 3 / 5
10,612
758
15,311
21,830
11,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 9 / 8
9,598
686
4,612
13,683
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 6 / 5
8,806
629
6,207
21,430
27,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 5 / 7
9,165
655
12,523
25,552
23,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Tsupachi
Lancelot
15
3 / 5 / 4
9,426
673
12,088
13,703
9,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
9,973
712
19,012
15,445
9,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 13
10,816
773
20,369
8,127
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
20
14 / 3 / 10
12,062
862
24,296
15,904
10,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
UniQUe1205
Khepri
16
0 / 3 / 22
10,338
738
9,221
17,179
21,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
ldyftnt
Chaac
17
3 / 2 / 16
9,927
709
9,465
20,488
25,149
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
11
Kills
28
28
Deaths
13
29
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CuteArmenian
Camazotz
6
3
5
2.83
W
5
3
12
3.67
W
6
2
13
6.25
L
1
9
8
0.56
W
Ne Zha
14
3
10
6.33
L
0
6
5
0.42
L
1
5
7
0.9
L
Lancelot
Tsupachi
Lancelot
3
5
4
1
W
Khepri
UniQUe1205
Khepri
0
3
22
3.67
W
Chaac
ldyftnt
Chaac
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,741
Damage
82,363
96,198
Taken
77,143
78,486
Mitigated
71,123
35,683
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CuteArmenian
Camazotz
15,311
5,085
457
12,123
21,830
11,589
155
7,307
14,523
0
36,538
W
19,012
2,770
1,824
3,958
15,445
9,369
972
2,174
13,058
0
27,269
W
20,369
6,546
1,014
975
8,127
4,951
1,492
980
7,036
36,651
0
L
4,612
657
810
1,508
13,683
6,767
70
3,187
10,496
12,075
0
W
Ne Zha
24,296
6,452
1,524
5,598
15,904
10,524
1,195
2,467
13,373
0
44,094
L
6,207
371
914
4,794
21,430
27,202
0
7,821
13,609
15,596
0
L
12,523
1,372
854
9,051
25,552
23,836
336
6,766
18,786
0
22,212
L
Lancelot
Tsupachi
Lancelot
12,088
752
1,866
3,306
13,703
9,092
1,302
4,509
9,194
0
19,220
W
Khepri
UniQUe1205
Khepri
9,221
639
1,666
2,371
17,179
21,130
675
2,738
14,189
13,541
0
W
Chaac
ldyftnt
Chaac
9,465
361
1,226
6,096
20,488
25,149
1,499
2,460
17,809
0
25,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
53,116
98
Minions Killed
151
0
Camps Cleared
0
1,123,003
Distance Traveled
1,317,389
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,612
758
33
2
0
258,489
0
W
Pele
9,973
712
17
1
0
280,130
0
W
Hera
10,816
773
52
4
0
235,562
3
L
He Bo
9,598
686
17
1
0
176,398
5
W
Ne Zha
12,062
862
40
3
0
262,757
0
L
Ymir
8,806
629
15
1
0
197,455
0
L
Mulan
9,165
655
22
2
0
243,129
0
L
Lancelot
9,426
673
11
1
0
247,532
0
W
Khepri
10,338
738
18
1
0
258,849
0
W
Chaac
9,927
709
24
2
0
280,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role