Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Sublimit
Horus
Level 124
God Stats
52W - 24L
1,787 SR
Queue Stats
226W - 112L
1,756 Elo+
Party 1
Ne Zha
Ne Zha
WillFollow
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,657 Elo+
Party 1
Team Averages
Level 89
1,596 SR
1,638 Elo+

VS

Team Averages
Level 97
1,606 SR
1,539 Elo+
Cabrakan
Cabrakan
LightNingZhADoW
Cabrakan
Level 155
God Stats
1W - 0L
1,536 SR
Queue Stats
13W - 14L
1,477 Elo+
Solo
Ishtar
Ishtar
Solurr
Ishtar
Level 52
God Stats
11W - 2L
1,657 SR
Queue Stats
30W - 36L
1,446 Elo+
Party 2
Tyr
Tyr
phoondos
Tyr
Level 84
God Stats
3W - 1L
1,625 SR
Queue Stats
71W - 48L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 6 / 3
11,560
723
22,319
16,430
10,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Sublimit
Horus
14
2 / 7 / 9
11,333
708
10,504
23,338
30,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
WillFollow
Ne Zha
14
1 / 8 / 9
10,054
628
13,914
17,982
17,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
5 / 6 / 9
11,479
717
15,520
17,723
10,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
Solurr
Ishtar
18
8 / 4 / 9
12,630
789
15,242
15,507
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 2 / 12
12,996
812
15,079
22,547
24,916
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
12
Kills
21
21
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
6
3
1.75
W
Cabrakan
5
6
9
1.58
W
Ishtar
Solurr
Ishtar
8
4
9
3.13
L
Horus
Sublimit
Horus
2
7
9
0.93
L
Ne Zha
WillFollow
Ne Zha
1
8
9
0.69
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
45,841
57,750
Taken
55,777
59,136
Mitigated
41,235
12,453
Healing
20,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
22,319
1,322
0
4,461
16,430
10,813
80
5,146
11,071
51,291
0
W
Cabrakan
15,520
1,212
0
3,291
17,723
10,451
399
8,735
8,988
37,651
0
W
Ishtar
Solurr
Ishtar
15,242
9,491
0
5,989
15,507
5,868
893
4,465
11,042
40
44,788
L
Horus
Sublimit
Horus
10,504
4,680
1,357
4,141
23,338
30,701
0
4,953
18,044
0
18,929
L
Ne Zha
WillFollow
Ne Zha
13,914
4,132
0
2,494
17,982
17,622
206
5,383
12,201
0
40,265
W
15,079
2,250
0
11,159
22,547
24,916
1,203
10,137
12,410
446
47,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
37,105
149
Minions Killed
160
5
Camps Cleared
8
739,211
Distance Traveled
814,592
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,560
723
77
5
3
211,554
2
W
Cabrakan
11,479
717
33
2
4
257,104
3
W
Ishtar
12,630
789
62
4
3
263,655
2
L
Horus
11,333
708
20
1
0
266,209
2
L
Ne Zha
10,054
628
52
3
2
261,448
4
W
Tyr
12,996
812
65
4
1
293,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role