Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Horty871V
Shiva
Level 27
God Stats
3W - 0L
1,725 SR
Queue Stats
29W - 48L
1,252 Elo+
Party 3
Gilgamesh
Gilgamesh
Mystagon05
Gilgamesh
Level 29
God Stats
2W - 1L
1,304 SR
Queue Stats
11W - 22L
1,268 Elo+
Party 1
Cliodhna
Cliodhna
X_xTheMexRiderX_
Cliodhna
Level 36
God Stats
1W - 1L
1,340 SR
Queue Stats
46W - 89L
1,210 Elo+
Party 3
Zhong Kui
Zhong Kui
maujanavmaujanav
Zhong Kui
Level 98
God Stats
6W - 4L
1,482 SR
Queue Stats
178W - 188L
1,374 Elo+
Party 3
Team Averages
Level 68
1,470 SR
1,321 Elo+

VS

Team Averages
Level 70
1,589 SR
1,382 Elo+
Baron Samedi
Baron Samedi
Dayfox14149
Baron Samedi
Level 42
God Stats
3W - 2L
1,512 SR
Queue Stats
36W - 34L
1,109 Elo+
Party 2
Hades
Hades
FalataMutata
Hades
Level 26
God Stats
3W - 4L
1,591 SR
Queue Stats
16W - 19L
1,512 Elo+
Party 4
Arachne
Arachne
I_ISHI
Arachne
Level 63
God Stats
62W - 37L
1,625 SR
Queue Stats
134W - 118L
1,494 Elo+
Party 4
Gilgamesh
Gilgamesh
SCP 9992388
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,312 Elo+
Party 2
Ishtar
Ishtar
firefire198
Ishtar
Level 104
God Stats
7W - 5L
1,719 SR
Queue Stats
329W - 301L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 2 / 2
7,486
468
6,593
12,053
4,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Horty871V
Shiva
11
2 / 3 / 2
6,966
435
3,315
14,402
5,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Mystagon05
Gilgamesh
13
2 / 1 / 2
8,323
520
3,790
10,328
8,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 7
8,345
522
6,669
11,227
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
15
9 / 0 / 2
9,598
600
15,048
13,958
10,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dayfox14149
Baron Samedi
11
2 / 7 / 0
6,907
432
6,808
10,536
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 3
6,907
432
5,586
12,419
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
I_ISHI
Arachne
12
2 / 2 / 0
7,173
448
6,067
15,063
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SCP 9992388
Gilgamesh
10
0 / 4 / 1
6,148
384
4,779
11,332
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
13
3 / 2 / 1
7,681
480
8,708
11,836
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
8
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
2
1.5
L
Baron Samedi
Dayfox14149
Baron Samedi
2
7
0
0.29
L
1
3
3
0.83
W
Shiva
Horty871V
Shiva
2
3
2
1
L
Arachne
I_ISHI
Arachne
2
2
0
1
W
Gilgamesh
Mystagon05
Gilgamesh
2
1
2
3
L
Gilgamesh
SCP 9992388
Gilgamesh
0
4
1
0.13
W
2
2
7
2.75
L
Ishtar
3
2
1
1.75
W
Zhong Kui
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
31,948
61,968
Taken
61,186
35,191
Mitigated
33,268
23,111
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,593
2,918
0
4,331
12,053
4,803
0
3,460
8,593
0
48,751
L
Baron Samedi
Dayfox14149
Baron Samedi
6,808
617
0
1,813
10,536
5,380
200
3,110
7,426
42,770
0
L
5,586
793
191
5,777
12,419
8,676
0
5,741
6,678
33,276
0
W
Shiva
Horty871V
Shiva
3,315
650
0
4,691
14,402
5,914
681
2,788
11,548
0
21,251
L
Arachne
I_ISHI
Arachne
6,067
4,096
0
3,168
15,063
6,118
0
2,165
12,898
0
59,265
W
Gilgamesh
Mystagon05
Gilgamesh
3,790
1,634
0
1,442
10,328
8,822
320
501
9,435
0
49,174
L
Gilgamesh
SCP 9992388
Gilgamesh
4,779
1,178
0
1,682
11,332
8,278
256
1,734
9,598
0
31,328
W
6,669
1,099
0
4,733
11,227
4,841
1,284
1,230
9,936
0
54,957
L
Ishtar
8,708
5,389
0
4,819
11,836
4,816
0
2,298
9,538
0
68,236
W
Zhong Kui
15,048
1,782
0
7,914
13,958
10,811
1,159
4,415
9,508
67,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
34,816
399
Minions Killed
338
0
Camps Cleared
0
1,473,889
Distance Traveled
1,461,289
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,486
468
64
4
0
274,586
5
L
Baron Samedi
6,907
432
58
4
0
285,614
1
L
Hades
6,907
432
46
3
0
276,842
3
W
Shiva
6,966
435
34
2
0
274,353
0
L
Arachne
7,173
448
88
6
0
308,591
2
W
Gilgamesh
8,323
520
87
5
0
296,174
0
L
Gilgamesh
6,148
384
38
2
0
312,371
2
W
Cliodhna
8,345
522
103
6
0
341,271
0
L
Ishtar
7,681
480
108
7
0
277,871
1
W
Zhong Kui
9,598
600
111
7
0
287,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role