Player Matchup

Neith
Neith
BatGirl333
Neith
Level 69
God Stats
49W - 60L
1,448 SR
Queue Stats
177W - 128L
1,476 Elo+
Solo
Ra
Ra
KarmaLK7
Ra
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
154W - 221L
1,209 Elo+
Solo
Cthulhu
Cthulhu
zerohorizon152
Cthulhu
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,025 Elo+
Solo
Team Averages
Level 53
1,483 SR
1,237 Elo+

VS

Team Averages
Level 49
1,586 SR
1,205 Elo+
Tyr
Tyr
Apexx1996
Tyr
Level 68
God Stats
3W - 7L
1,727 SR
Queue Stats
56W - 111L
1,195 Elo+
Party 1
Pele
Pele
rainbowman214
Pele
Level 67
God Stats
8W - 4L
1,766 SR
Queue Stats
27W - 42L
1,337 Elo+
Solo
Bacchus
Bacchus
yungmase_
Bacchus
Level 13
God Stats
1W - 4L
1,265 SR
Queue Stats
2W - 13L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 2 / 3
11,977
705
19,291
12,129
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 3
11,152
656
12,953
13,341
6,824
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 2
9,292
547
2,361
9,140
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
11,691
688
8,438
18,700
22,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 3
11,703
688
13,933
19,334
7,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
yungmase_
Bacchus
17
4 / 0 / 5
12,946
762
7,763
16,082
17,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
11
11
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Neith
4
2
3
2.75
L
3
5
3
0.9
W
4
5
3
1.1
W
Bacchus
yungmase_
Bacchus
4
0
5
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,605
Damage
30,134
34,610
Taken
54,116
18,205
Mitigated
48,184
4,588
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,438
2,493
0
2,910
18,700
22,434
833
6,223
12,477
0
41,631
L
Neith
19,291
9,051
0
1,257
12,129
6,321
385
3,329
8,800
0
47,740
L
12,953
1,651
829
2,202
13,341
6,824
300
3,988
9,353
40,638
0
W
13,933
4,703
0
3,780
19,334
7,780
955
5,391
13,943
0
59,498
W
Bacchus
yungmase_
Bacchus
7,763
408
532
4,176
16,082
17,970
399
6,307
9,775
35,002
0
L
2,361
409
0
300
9,140
5,060
0
585
8,555
3,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
36,340
130
Minions Killed
187
3
Camps Cleared
12
712,902
Distance Traveled
967,812
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,691
688
73
4
3
342,646
0
L
Neith
11,977
705
70
4
0
312,078
4
L
Ra
11,152
656
59
3
3
282,723
3
W
Pele
11,703
688
68
4
7
295,161
0
W
Bacchus
12,946
762
46
3
2
330,005
0
L
Cthulhu
9,292
547
1
0
0
118,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role