Player Matchup

Chang'e
Chang'e
ItsHimBigHead
Chang'e
Level 127
God Stats
5W - 3L
1,392 SR
Queue Stats
32W - 36L
1,434 Elo+
Party 1
Chaac
Chaac
PajamahTime
Chaac
Level 142
God Stats
1W - 0L
1,568 SR
Queue Stats
5W - 8L
1,624 Elo+
Party 1
Terra
Terra
Reetz69
Terra
Level 146
God Stats
2W - 4L
1,419 SR
Queue Stats
53W - 65L
1,480 Elo+
Party 1
Bastet
Bastet
SalamanderOG649
Bastet
Level 104
God Stats
10W - 2L
1,707 SR
Queue Stats
39W - 32L
1,539 Elo+
Party 1
Neith
Neith
imanglehd
Neith
Level 129
God Stats
4W - 1L
1,790 SR
Queue Stats
18W - 12L
1,671 Elo+
Party 1
Team Averages
Level 130
1,575 SR
1,549 Elo+

VS

Team Averages
Level 131
1,551 SR
1,514 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
LordMarkquad69
Susano
Level 152
God Stats
1W - 2L
1,396 SR
Queue Stats
15W - 21L
1,520 Elo+
Party 2
Hel
Hel
PBnJillGaming_
Hel
Level 121
God Stats
4W - 3L
1,669 SR
Queue Stats
175W - 159L
1,516 Elo+
Solo
Ishtar
Ishtar
Rev Spooky
Ishtar
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
457W - 471L
1,532 Elo+
Solo
Athena
Athena
YDD MELO
Athena
Level 103
God Stats
14W - 12L
1,690 SR
Queue Stats
190W - 195L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
3 / 0 / 2
6,198
620
4,756
5,003
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 4
5,539
554
5,795
8,046
4,851
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Reetz69
Terra
9
0 / 0 / 4
5,594
559
2,286
9,628
4,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
10 / 0 / 3
6,935
694
8,285
7,811
2,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
imanglehd
Neith
9
2 / 1 / 1
5,266
527
5,435
5,438
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 0
4,940
494
4,555
6,349
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 1
4,691
469
2,743
8,385
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 0
5,230
523
3,702
8,721
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Rev Spooky
Ishtar
9
0 / 3 / 0
5,196
520
2,525
7,317
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
YDD MELO
Athena
7
1 / 2 / 0
4,731
473
2,103
8,012
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Chang'e
3
0
2
4
L
0
3
1
0.17
L
1
4
0
0.25
W
0
1
4
2
W
Terra
Reetz69
Terra
0
0
4
2
L
Ishtar
Rev Spooky
Ishtar
0
3
0
0
W
10
0
3
11.5
L
Athena
YDD MELO
Athena
1
2
0
0.5
W
Neith
imanglehd
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
15,628
35,926
Taken
38,784
15,668
Mitigated
13,836
16,671
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,555
1,774
0
2,214
6,349
2,242
0
1,297
5,052
30,727
4,926
W
Chang'e
4,756
518
427
2,207
5,003
1,700
553
48
4,955
36,990
0
L
2,743
828
0
2,418
8,385
2,623
0
1,603
6,782
0
24,951
L
3,702
241
126
3,884
8,721
2,552
407
0
8,721
26,400
0
W
5,795
1,285
0
3,239
8,046
4,851
235
2,889
4,868
0
34,713
W
Terra
Reetz69
Terra
2,286
230
1,867
3,892
9,628
4,315
81
3,819
5,809
17,577
0
L
Ishtar
Rev Spooky
Ishtar
2,525
982
0
2,267
7,317
2,544
0
2,543
4,774
0
33,082
W
8,285
2,693
0
3,186
7,811
2,724
785
1,097
6,632
0
33,600
L
Athena
YDD MELO
Athena
2,103
717
0
1,690
8,012
3,875
0
1,599
6,413
8,530
0
W
Neith
imanglehd
Neith
5,435
2,176
356
1,497
5,438
2,078
803
1,521
3,917
0
36,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
24,788
262
Minions Killed
235
0
Camps Cleared
0
1,009,705
Distance Traveled
962,307
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,940
494
63
6
0
170,048
2
W
Chang'e
6,198
620
67
7
0
187,369
1
L
Susano
4,691
469
45
5
0
235,523
2
L
Hel
5,230
523
52
5
0
180,517
4
W
Chaac
5,539
554
50
5
0
215,730
0
W
Terra
5,594
559
30
3
0
206,698
1
L
Ishtar
5,196
520
61
6
0
165,254
3
W
Bastet
6,935
694
50
5
0
222,413
1
L
Athena
4,731
473
14
1
0
210,965
1
W
Neith
5,266
527
65
7
0
177,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role