Player Matchup

Sun Wukong
Sun Wukong
ChaosCounty
Sun Wukong
Level 146
God Stats
3W - 1L
1,668 SR
Queue Stats
156W - 149L
1,651 Elo+
Party 2
Anubis
Anubis
Dreaded Grim
Anubis
Level 160
God Stats
4W - 4L
1,051 SR
Queue Stats
592W - 440L
1,645 Elo+
Party 2
Susano
Susano
xWoods831
Susano
Level 146
God Stats
8W - 1L
1,762 SR
Queue Stats
36W - 21L
1,727 Elo+
Party 2
Team Averages
Level 151
1,494 SR
1,674 Elo+

VS

Team Averages
Level 115
1,528 SR
1,469 Elo+
Khepri
Khepri
Annhilis
Khepri
Level 40
God Stats
16W - 27L
1,408 SR
Queue Stats
74W - 127L
1,305 Elo+
Solo
Hercules
Hercules
FirstBloodorFeed
Hercules
Level 151
God Stats
1W - 1L
1,676 SR
Queue Stats
13W - 9L
1,574 Elo+
Party 1
Ishtar
Ishtar
theharpmeister
Ishtar
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaosCounty
Sun Wukong
15
3 / 2 / 11
9,978
713
13,678
16,327
13,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
8 / 0 / 8
11,467
819
12,923
7,213
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
xWoods831
Susano
15
5 / 0 / 7
10,141
724
11,619
6,182
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Annhilis
Khepri
8
0 / 2 / 0
7,418
530
852
3,138
1,577
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 7 / 1
7,999
571
6,163
26,224
20,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 1
8,515
608
7,882
14,317
5,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Annhilis
Khepri
0
2
0
0
W
Sun Wukong
ChaosCounty
Sun Wukong
3
2
11
4.25
W
Anubis
8
0
8
12
L
0
7
1
0.07
L
1
7
1
0.21
W
Susano
xWoods831
Susano
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
14,897
29,722
Taken
43,679
21,674
Mitigated
28,149
9,363
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Annhilis
Khepri
852
32
0
0
3,138
1,577
0
776
2,130
4,565
0
W
Sun Wukong
ChaosCounty
Sun Wukong
13,678
3,094
0
3,493
16,327
13,253
329
823
15,504
0
34,880
W
Anubis
12,923
643
0
4,442
7,213
3,610
1,410
245
6,968
43,049
0
L
6,163
2,623
165
6,338
26,224
20,869
0
9,138
16,195
0
20,055
L
7,882
3,806
0
455
14,317
5,703
0
2,022
11,794
0
33,854
W
Susano
xWoods831
Susano
11,619
3,597
0
1,428
6,182
4,811
387
724
5,458
0
34,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
23,932
172
Minions Killed
73
13
Camps Cleared
0
817,994
Distance Traveled
525,456
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,418
530
7
1
0
92,248
1
W
Sun Wukong
9,978
713
44
3
2
271,697
0
W
Anubis
11,467
819
89
6
6
255,091
1
L
Hercules
7,999
571
14
1
0
227,356
3
L
Ishtar
8,515
608
52
4
0
205,852
1
W
Susano
10,141
724
39
3
5
291,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role