Player Matchup

Nox
Nox
Fw_Goldo
Nox
Level 37
God Stats
15W - 22L
1,470 SR
Queue Stats
38W - 72L
1,341 Elo+
Party 2
Horus
Horus
JayLuna
Horus
Level 27
God Stats
52W - 49L
1,578 SR
Queue Stats
68W - 69L
1,509 Elo+
Party 2
Ishtar
Ishtar
PlagueSpitter44
Ishtar
Level 17
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Terra
Terra
Valor Charles
Terra
Level 34
God Stats
0W - 1L
1,416 SR
Queue Stats
26W - 30L
1,333 Elo+
Solo
Janus
Janus
void_irl
Janus
Level 18
God Stats
0W - 4L
1,104 SR
Queue Stats
18W - 35L
1,291 Elo+
Solo
Team Averages
Level 27
1,411 SR
1,365 Elo+

VS

Team Averages
Level 49
1,598 SR
1,523 Elo+
Ymir
Ymir
AndoryuuX
Ymir
Level 29
God Stats
2W - 0L
1,675 SR
Queue Stats
18W - 10L
1,584 Elo+
Party 1
Ishtar
Ishtar
DancingWithALeaf
Ishtar
Level 44
God Stats
3W - 0L
1,509 SR
Queue Stats
25W - 18L
1,533 Elo+
Party 1
Ares
Ares
Edgar_BHarris
Ares
Level 64
God Stats
3W - 1L
1,654 SR
Queue Stats
22W - 25L
1,413 Elo+
Solo
Horus
Horus
Gooberlala
Horus
Level 53
God Stats
2W - 0L
1,748 SR
Queue Stats
23W - 17L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
Yunito513G
Baron Samedi
Level 55
God Stats
1W - 1L
1,403 SR
Queue Stats
25W - 17L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,680
668
4,485
8,121
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
JayLuna
Horus
12
1 / 4 / 0
7,007
701
7,891
9,753
4,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 2 / 1
7,239
724
7,935
5,621
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 1
7,148
715
2,249
11,008
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
void_irl
Janus
13
0 / 4 / 1
6,796
680
4,357
6,264
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 0 / 8
7,326
733
4,899
15,966
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 9
8,232
823
9,853
6,655
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 12
8,012
801
6,651
8,912
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
13
2 / 0 / 10
7,397
740
4,704
9,879
8,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Yunito513G
Baron Samedi
14
4 / 2 / 9
7,593
759
6,535
7,996
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
16
16
Deaths
2
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
8
6
W
5
0
9
9.5
W
3
0
12
9
L
0
3
0
0
W
Horus
2
0
10
7
L
Horus
JayLuna
Horus
1
4
0
0.25
L
1
2
1
0.75
L
0
3
1
0.17
W
Baron Samedi
Yunito513G
Baron Samedi
4
2
9
4.25
L
Janus
void_irl
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
32,642
40,767
Taken
49,408
23,707
Mitigated
34,658
6,266
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,899
1,306
0
1,077
15,966
12,859
45
1,730
13,036
16,645
0
W
9,853
6,603
0
2,354
6,655
2,649
1,616
1,586
5,069
0
31,438
W
6,651
132
0
859
8,912
7,384
214
3,440
5,472
10,564
0
L
4,485
445
0
351
8,121
3,920
0
3,232
4,889
19,139
0
W
Horus
4,704
3,000
3,110
3,454
9,879
8,197
924
2,351
7,528
0
9,950
L
Horus
JayLuna
Horus
7,891
2,732
643
2,419
9,753
4,544
0
3,783
5,970
0
16,415
L
7,935
4,594
0
966
5,621
2,567
585
3,192
2,429
0
24,190
L
2,249
190
334
1,553
11,008
9,550
0
5,029
5,979
14,888
0
W
Baron Samedi
Yunito513G
Baron Samedi
6,535
1,025
1,714
2,081
7,996
3,569
611
1,984
4,812
23,089
0
L
Janus
void_irl
Janus
4,357
69
0
0
6,264
3,126
0
2,849
3,415
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
38,560
163
Minions Killed
139
0
Camps Cleared
0
940,018
Distance Traveled
966,681
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,326
733
21
2
0
176,709
1
W
Ishtar
8,232
823
68
7
0
191,751
2
W
Ares
8,012
801
5
1
0
219,636
0
L
Nox
6,680
668
34
3
0
187,184
1
W
Horus
7,397
740
8
1
0
186,293
0
L
Horus
7,007
701
17
2
0
166,699
4
L
Ishtar
7,239
724
44
4
0
197,281
0
L
Terra
7,148
715
24
2
0
220,745
0
W
Baron Samedi
7,593
759
37
4
0
192,292
0
L
Janus
6,796
680
44
4
0
168,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role