Player Matchup

Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
POPSICRACK
Kukulkan
Level 143
God Stats
8W - 2L
1,739 SR
Queue Stats
74W - 69L
1,517 Elo+
Party 2
Team Averages
Level 94
1,580 SR
1,506 Elo+

VS

Team Averages
Level 20
1,302 SR
1,076 Elo+
Ishtar
Ishtar
BlessedYes
Ishtar
Level 12
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 30L
1,067 Elo+
Party 1
Freya
Freya
RutherNA
Freya
Level 33
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 39L
1,177 Elo+
Party 1
Bacchus
Bacchus
Sensakao
Bacchus
Level 15
God Stats
1W - 2L
1,402 SR
Queue Stats
1W - 31L
984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 3 / 9
8,497
772
6,137
12,366
10,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
 
Nemesis
12
2 / 2 / 8
8,099
736
7,655
9,208
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
POPSICRACK
Kukulkan
16
9 / 0 / 3
9,584
871
17,523
8,865
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BlessedYes
Ishtar
10
0 / 6 / 1
6,792
617
7,838
13,661
6,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
RutherNA
Freya
11
1 / 5 / 4
7,316
665
6,900
10,963
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Sensakao
Bacchus
12
4 / 3 / 1
8,338
758
5,869
12,662
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
3
9
2.5
W
Nemesis
 
Nemesis
2
2
8
3
L
Ishtar
BlessedYes
Ishtar
0
6
1
0.08
W
Kukulkan
POPSICRACK
Kukulkan
9
0
3
10.5
L
Freya
RutherNA
Freya
1
5
4
0.6
L
Bacchus
Sensakao
Bacchus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,315
Damage
20,607
30,439
Taken
37,286
19,271
Mitigated
26,843
5,947
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,137
803
0
1,228
12,366
10,422
293
5,511
6,411
0
18,860
W
Nemesis
 
Nemesis
7,655
3,277
0
1,368
9,208
4,711
0
3,574
5,464
0
18,004
L
Ishtar
BlessedYes
Ishtar
7,838
4,928
0
907
13,661
6,315
26
5,415
8,246
0
23,694
W
Kukulkan
POPSICRACK
Kukulkan
17,523
1,594
203
3,148
8,865
4,138
587
4,340
4,363
55,810
0
L
Freya
RutherNA
Freya
6,900
2,064
0
1,623
10,963
5,106
308
6,428
4,535
12,875
0
L
Bacchus
Sensakao
Bacchus
5,869
1,486
0
645
12,662
15,422
205
5,669
6,949
16,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
22,446
131
Minions Killed
75
8
Camps Cleared
1
669,728
Distance Traveled
612,300
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,497
772
17
2
2
213,075
5
W
Nemesis
8,099
736
16
1
0
228,694
1
L
Ishtar
6,792
617
39
4
0
195,332
3
W
Kukulkan
9,584
871
98
9
6
227,959
5
L
Freya
7,316
665
26
2
1
195,250
1
L
Bacchus
8,338
758
10
1
0
221,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role