Player Matchup

Tyr
Tyr
Cannonhappy
Tyr
Level 112
God Stats
57W - 38L
1,655 SR
Queue Stats
425W - 277L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
Haseox31
Nu Wa
Level 109
God Stats
7W - 8L
1,218 SR
Queue Stats
430W - 283L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
Jimmyy2shoes
Baron Samedi
Level 125
God Stats
258W - 116L
1,704 SR
Queue Stats
425W - 273L
1,575 Elo+
Party 2
Team Averages
Level 115
1,525 SR
1,575 Elo+

VS

Team Averages
Level 60
1,355 SR
1,207 Elo+
Atlas
Atlas
Apokalypticx
Atlas
Level 109
God Stats
1W - 1L
1,684 SR
Queue Stats
28W - 59L
1,265 Elo+
Party 1
Sol
Sol
KyroEclips
Sol
Level 29
God Stats
3W - 7L
1,273 SR
Queue Stats
25W - 52L
1,211 Elo+
Party 1
Izanami
Izanami
Snugglebee
Izanami
Level 43
God Stats
2W - 6L
1,108 SR
Queue Stats
11W - 27L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
9,629
688
11,348
16,311
11,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Haseox31
Nu Wa
15
7 / 1 / 7
10,580
756
13,575
7,328
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Jimmyy2shoes
Baron Samedi
14
3 / 2 / 10
9,543
682
17,176
14,039
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
9,230
659
7,860
20,534
21,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 7 / 0
8,692
621
12,283
15,845
7,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Snugglebee
Izanami
12
0 / 5 / 2
8,098
578
4,270
12,558
5,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
4
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
4
2
10
4.5
W
Nu Wa
Haseox31
Nu Wa
7
1
7
10.5
W
Baron Samedi
Jimmyy2shoes
Baron Samedi
3
2
10
4
L
3
7
0
0.43
L
Izanami
Snugglebee
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,099
Damage
24,413
37,678
Taken
48,937
22,288
Mitigated
34,189
14,625
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,860
2,283
438
3,483
20,534
21,083
0
13,290
7,244
19,193
0
W
11,348
2,322
509
3,137
16,311
11,238
728
7,729
8,582
0
20,122
W
Nu Wa
Haseox31
Nu Wa
13,575
4,085
934
2,388
7,328
3,012
1,416
5,069
2,259
42,357
0
W
Baron Samedi
Jimmyy2shoes
Baron Samedi
17,176
2,017
2,557
5,100
14,039
8,038
538
8,274
5,765
36,322
0
L
12,283
5,123
0
5,154
15,845
7,211
0
9,999
5,846
46,683
0
L
Izanami
Snugglebee
Izanami
4,270
1,946
485
1,466
12,558
5,895
0
7,988
4,570
0
40,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
26,020
134
Minions Killed
139
9
Camps Cleared
3
733,791
Distance Traveled
685,978
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,230
659
9
1
0
261,909
4
W
Tyr
9,629
688
27
2
5
263,570
4
W
Nu Wa
10,580
756
70
5
3
235,534
0
W
Baron Samedi
9,543
682
37
3
1
234,687
1
L
Sol
8,692
621
55
4
2
194,226
2
L
Izanami
8,098
578
75
5
1
229,843
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role