Player Matchup

Kukulkan
Kukulkan
Anatidaefobia
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,445 Elo+
Party 3
Chaac
Chaac
Arthritis
Chaac
Level 128
God Stats
15W - 17L
1,300 SR
Queue Stats
108W - 113L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
DaBeastlyA
Kuzenbo
Level 48
God Stats
26W - 29L
1,421 SR
Queue Stats
138W - 155L
1,422 Elo+
Solo
Anubis
Anubis
KingxMarauder
Anubis
Level 24
God Stats
8W - 11L
1,596 SR
Queue Stats
26W - 46L
1,295 Elo+
Party 3
Set
Set
TainerZ
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,453 Elo+
Party 3
Team Averages
Level 54
1,463 SR
1,415 Elo+

VS

Team Averages
Level 27
1,401 SR
1,313 Elo+
Tsukuyomi
Tsukuyomi
BlueDevils167
Tsukuyomi
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Meliever
Ah Muzen Cab
Level 49
God Stats
8W - 4L
1,298 SR
Queue Stats
126W - 133L
1,604 Elo+
Party 1
Athena
Athena
Qins
Athena
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 39L
1,185 Elo+
Party 2
Mulan
Mulan
Radicator8
Mulan
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 20L
1,185 Elo+
Party 2
Baba Yaga
Baba Yaga
chloriin
Baba Yaga
Level 5
God Stats
6W - 8L
1,208 SR
Queue Stats
33W - 25L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anatidaefobia
Kukulkan
18
6 / 6 / 2
13,826
1,064
30,413
21,484
11,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Arthritis
Chaac
18
2 / 6 / 4
12,770
982
16,564
40,447
57,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
DaBeastlyA
Kuzenbo
18
0 / 7 / 5
11,796
907
9,039
28,739
33,641
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 12 / 8
13,263
1,020
25,779
38,915
23,735
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
18
0 / 12 / 7
12,228
941
13,420
30,033
28,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlueDevils167
Tsukuyomi
20
9 / 6 / 20
13,919
1,071
28,125
29,760
13,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Meliever
Ah Muzen Cab
20
15 / 0 / 16
16,229
1,248
43,020
12,838
6,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Qins
Athena
20
2 / 1 / 29
13,296
1,023
13,502
19,874
25,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
20
14 / 2 / 21
15,744
1,211
38,941
26,849
32,894
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
chloriin
Baba Yaga
20
3 / 1 / 32
14,033
1,079
28,014
13,549
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
161
10
Kills
43
43
Deaths
10
26
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anatidaefobia
Kukulkan
6
6
2
1.17
L
Chaac
Arthritis
Chaac
2
6
4
0.67
W
Tsukuyomi
BlueDevils167
Tsukuyomi
9
6
20
3.17
L
Kuzenbo
DaBeastlyA
Kuzenbo
0
7
5
0.36
L
2
12
8
0.5
W
Ah Muzen Cab
Meliever
Ah Muzen Cab
15
0
16
23
W
Athena
Qins
Athena
2
1
29
16.5
W
Mulan
14
2
21
12.25
L
Set
0
12
7
0.29
W
Baba Yaga
chloriin
Baba Yaga
3
1
32
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,215
Damage
151,602
159,618
Taken
102,870
154,590
Mitigated
84,231
25,340
Healing
28,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anatidaefobia
Kukulkan
30,413
3,554
0
1,679
21,484
11,041
0
4,997
16,447
70,727
0
L
Chaac
Arthritis
Chaac
16,564
2,648
0
10,674
40,447
57,591
0
11,016
28,741
0
35,832
W
Tsukuyomi
BlueDevils167
Tsukuyomi
28,125
7,790
0
6,301
29,760
13,236
0
18,445
11,227
0
44,351
L
Kuzenbo
DaBeastlyA
Kuzenbo
9,039
2,939
0
0
28,739
33,641
0
7,409
21,121
23,718
0
L
25,779
2,023
133
11,183
38,915
23,735
0
10,296
28,228
50,933
0
W
Ah Muzen Cab
Meliever
Ah Muzen Cab
43,020
25,905
0
7,804
12,838
6,246
0
8,404
4,390
0
94,974
W
Athena
Qins
Athena
13,502
3,607
0
580
19,874
25,778
0
12,381
7,404
24,073
0
W
Mulan
38,941
6,525
0
10,989
26,849
32,894
0
15,937
9,824
584
45,845
L
Set
13,420
5,733
0
1,671
30,033
28,582
0
8,292
21,502
0
26,720
W
Baba Yaga
chloriin
Baba Yaga
28,014
4,124
0
3,080
13,549
6,077
0
10,064
3,394
50,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,883
Gold Earned
73,221
273
Minions Killed
264
4
Camps Cleared
6
1,087,771
Distance Traveled
1,340,930
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,826
1,064
92
7
2
221,711
0
L
Chaac
12,770
982
52
4
1
278,852
4
W
Tsukuyomi
13,919
1,071
38
3
0
262,682
0
L
Kuzenbo
11,796
907
21
2
1
150,699
1
L
Anubis
13,263
1,020
71
5
0
215,926
1
W
Ah Muzen Cab
16,229
1,248
122
9
3
258,952
3
W
Athena
13,296
1,023
22
2
1
258,584
0
W
Mulan
15,744
1,211
23
2
2
281,681
0
L
Set
12,228
941
37
3
0
220,583
0
W
Baba Yaga
14,033
1,079
59
5
0
279,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role