Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Amanda_Peon
Medusa
Level 105
God Stats
11W - 5L
1,741 SR
Queue Stats
445W - 496L
1,553 Elo+
Solo
Nu Wa
Nu Wa
ROLLOTHORFIN
Nu Wa
Level 129
God Stats
3W - 2L
1,767 SR
Queue Stats
308W - 268L
1,590 Elo+
Party 1
Cerberus
Cerberus
Spank000
Cerberus
Level 112
God Stats
5W - 6L
1,470 SR
Queue Stats
428W - 436L
1,502 Elo+
Solo
Bakasura
Bakasura
TheLastRanger69
Bakasura
Level 160
God Stats
2W - 3L
1,882 SR
Queue Stats
402W - 343L
1,621 Elo+
Party 1
Team Averages
Level 131
1,672 SR
1,553 Elo+

VS

Team Averages
Level 110
1,477 SR
1,624 Elo+
Gilgamesh
Gilgamesh
AmazingLimits
Gilgamesh
Level 137
God Stats
21W - 10L
1,638 SR
Queue Stats
708W - 702L
1,513 Elo+
Solo
Ullr
Ullr
Cataclysmqt
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,793 Elo+
Party 2
Hun Batz
Hun Batz
MisterMondays
Hun Batz
Level 104
God Stats
1W - 1L
1,245 SR
Queue Stats
157W - 154L
1,577 Elo+
Solo
Jormungandr
Jormungandr
WhisterWhy
Jormungandr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,737 Elo+
Party 2
Cthulhu
Cthulhu
WubbWubbs
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 5
5,447
908
4,153
4,381
2,129
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
1 / 2 / 3
5,687
948
6,054
3,348
1,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 3
6,219
1,037
6,677
2,092
936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Spank000
Cerberus
1
0 / 0 / 0
1,540
257
0
0
0
Bakasura
12
2 / 0 / 4
6,425
1,071
3,651
5,139
4,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmazingLimits
Gilgamesh
12
0 / 0 / 3
6,016
1,003
4,237
9,014
4,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 2
5,728
955
1,585
4,450
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
MisterMondays
Hun Batz
10
0 / 2 / 4
5,473
912
1,736
5,537
2,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
WhisterWhy
Jormungandr
11
2 / 1 / 2
6,380
1,063
3,247
6,554
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
WubbWubbs
Cthulhu
8
0 / 1 / 2
5,140
857
2,075
4,915
3,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
6
Kills
4
4
Deaths
6
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
5
1.25
L
Medusa
1
2
3
1.25
W
Gilgamesh
AmazingLimits
Gilgamesh
0
0
3
1.5
W
2
2
2
1.5
W
Hun Batz
MisterMondays
Hun Batz
0
2
4
1
L
3
0
3
4.5
L
Cerberus
Spank000
Cerberus
0
0
0
0
L
Bakasura
2
0
4
4
W
Jormungandr
WhisterWhy
Jormungandr
2
1
2
3
W
Cthulhu
WubbWubbs
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
12,880
14,960
Taken
30,470
9,560
Mitigated
17,193
5,032
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,153
1,067
781
675
4,381
2,129
0
1,845
2,536
0
6,615
L
Medusa
6,054
1,986
0
0
3,348
1,555
0
1,738
1,610
0
13,509
W
Gilgamesh
AmazingLimits
Gilgamesh
4,237
547
751
4,048
9,014
4,085
26
1,835
6,494
0
14,344
W
1,585
1,007
0
432
4,450
1,817
0
1,282
2,989
0
4,498
W
Hun Batz
MisterMondays
Hun Batz
1,736
401
1,218
534
5,537
2,439
0
1,196
4,099
0
8,427
L
6,677
1,904
34
254
2,092
936
0
767
1,325
15,081
0
L
Cerberus
Spank000
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
3,651
2,255
988
2,300
5,139
4,940
0
972
4,167
0
4,008
W
Jormungandr
WhisterWhy
Jormungandr
3,247
531
392
1,829
6,554
4,951
0
1,061
5,423
13,914
0
W
Cthulhu
WubbWubbs
Cthulhu
2,075
156
0
330
4,915
3,901
0
1,303
3,392
5,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
28,737
60
Minions Killed
74
0
Camps Cleared
0
473,298
Distance Traveled
548,155
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,447
908
7
1
0
119,860
1
L
Medusa
5,687
948
15
3
0
107,573
0
W
Gilgamesh
6,016
1,003
26
4
0
101,876
0
W
Ullr
5,728
955
10
2
0
125,581
0
W
Hun Batz
5,473
912
10
2
0
94,976
1
L
Nu Wa
6,219
1,037
23
4
0
112,878
0
L
Cerberus
1,540
257
0
0
0
0
0
L
Bakasura
6,425
1,071
15
3
0
132,987
1
W
Jormungandr
6,380
1,063
20
3
0
128,905
2
W
Cthulhu
5,140
857
8
1
0
96,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role